Academia.eduAcademia.edu

Generative Adversarial Networks : A Survey

2021

Abstract

Generative Modelling has been a very extensive area of research since it finds immense use cases across multiple domains. Various models have been proposed in the recent past including Fully Visible Belief Nets, NADE, MADE, Pixel RNN Variational Auto Encoders, Markov Chain, and Generative Adversarial Networks. Amongst all the models, Generative Adversarial Networks have been consistently showing huge potential and developments in the area of Art, Music, SemiSupervised learning, Handling Missing data, Drug Discovery, and unsupervised learning. This emerging technology has reshaped the research landscape in the field of generative modeling. The research in the area of Generative Adversarial Networks (GANs) was introduced by Ian J. Goodfellow et al in 2014 [1]. However, since its inception, various models have been proposed over the years and are considered state-of-the-art models in generative modeling. In this survey, we provide a comprehensive review of the original GAN model and it...

Key takeaways

  • There are various relevant surveys of GAN that have investigated the various architectures, trends in generative modeling and GANs, and their potential applications in different domains.
  • GANs are based on a minimax game [1] in which the Generator directly produces samples, whereas the Discriminator attempts to distinguish between samples drawn from the training data and samples drawn from the Generator [12] The Generator model takes a fixed-length random vector as an input and generates a sample in the domain, such as an image.
  • The Bi GAN training objective is defined as under :
  • Cycle GAN introduces cycle consistency loss in addition to Adversarial Loss to learn a mapping G: X → Y such that the distribution of images from G(X) is indistinguishable from the distribution Y.
  • While training another challenge faced by GAN is Mode Collapse.