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Abstract

In this work, we attempt to tackle the problem of skeletal tracking of a human body using the Microsoft Kinect sensor. We use cues from the RGB and depth streams from the sensor to fit a stick skeleton model to the human upper body. A variety of Computer Vision techniques are used with a bottom up approach to estimate the candidate head and upper body postitions using haar-cascade detectorsa and hand positions using skin segmentation data. The data is finally integrated with the Extended Distance Transform skeletonisation algorithm to obtain a fairly accurate estimate of the the skeleton parameters. The results presented show that this method can be extended to perform in real time.