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Virtual Reality-based Environments for Learning and Training

2008, Product engineering. Tools and Methods Based on Virtual Reality

Abstract
sparkles

AI

This paper explores the integration of Virtual Reality (VR) in educational environments to enhance motivation and effectiveness in learning and training processes. It reviews existing VR projects, discusses the pedagogical frameworks utilized, and highlights the potential benefits of an intelligent tutoring component for learners. The findings suggest that VR can significantly transform educational practices by fostering engagement and improving understanding, while also proposing future directions for research and implementation.