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2002, Etruscan Studies
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5 pages
1 file
ICAR is an internet database dedicated to figured scenes in Etruscan and Italic art from the 8th to the 4th century B.C. Developed as part of a larger program on Image and Religion in Classical Antiquity, ICAR aims to facilitate comparative analysis of images from ancient Mediterranean cultures. The database currently contains 570 records and is continuously expanding, supporting various academic pursuits such as courses on antique iconography.
Archeologia e Calcolatori, 31.2, 2020
Since the 1970s, the development of archaeological databases has characterised the history of archaeological computing. The paper presents a summary of the pivotal early projects, with a particular focus on Italy and France, up to the current projects shared online. They are constantly monitored by the international journal Archeologia e Calcolatori, that since 1990 is an observatory of theoretical and methodological aspects of computing and information technology applied to archaeology.
in F. Giligny, F. Djindjian, L. Costa, P. Moscati, S. Robert (eds.), Concepts, Methods and Tools. Proceedings of the 42nd Annual Conference on Computer Applications and Quantitative Methods in Archaeology, 2015
This paper is centered on the birth and early development of the automatic cataloging of archaeological heritage, with particular reference at the Seventies and Eighties that marked two very important decades in this sector. In fact, in these years in Italy as well as in other European countries, a lively debate aroused on this theme and set the basis for the development of the instruments and for the procedures and the techniques to be adopted. In this paper we will refer in particular to the Italian situation, where the introduction of computers in documentation procedures mostly pivot around two pioneering scholars: Oreste Ferrari and Paola Barocchi. Some reference will be made also to the situation in France and Britain. Some recent examples of ISMA on-line projects, such as the data-base Sethlans. Bronzi del Museo Faina, will also be examined.
Information Technologies for Epigraphy and Cultural Heritage. First EAGLE International Conference (Paris, September 29-30 - October, 1, 2014), Roma 2014, 95-116, 2014
Corpora of inscriptions are fundamental collections of the epigraphic material, and they display in the best manner of their times all that was thought to be important about every single written content. From a modern point of view, the perception of inscriptions is, besides the pure text, very much enlarged by its context, in our sense the archaeological, topographical or architectural context being the position in the specific situation, where the inscription was written and subsequently meant to be read (or simply to be). In the last years, with the ongoing digitalisation of scientific approaches, the collections of epigraphic material could benefit from this development as well, adding specific information about the physical position and the topographical context to the inscriptions. As a case study, in this paper we would like to present the inscriptions of the catacomb of Domitilla, at Rome, and the benefits that one can have by considering not only the texts but also using the topographical context for their interpretation. On the one hand, the catacomb itself was recently documented with a 3D-laserscanner, while on the other hand all inscriptions still in situ were stored in the EDB. Our approach is now to combine the 3D data with the epigraphic data base and to create interactive catacomb plans, in order to better understand the topographical and chronological developments and also to re-contextualise the epigraphic remains in their original placement. Displayed in this way, the inscriptions offer their entire value as epigraphic monuments more clearly.
The use of new media in the service of cultural heritage is a fast growing field. The development of dynamic web has changed the concept for sharing information, allowing quick access to data and enabling the contents update through the active participation of users. Building digital heritage requires substantial resources in materials, expertise, tools and cost. Also there is a necessity of reflection to promote forms of electronic publication adapted to the needs of archaeologists. This contribution describes an approach and it main strategic choices followed in the construction of an open system through Internet to access and share archaeological information concerning to pottery shapes.
Mapping Different Geographies (Kriz, Karel; Cartwright, William; Hurni, Lorenz (Eds.)), 2010
The Digital Research Archive for Byzantium (DIFAB) is currently establishing a which the project and working strategies are described. The long-established mapping technologies, of which the project DIFAB plans to make use. Technical aspects such as compliancy are discussed in their role as requisites for present and future interoperability and eventual co-operations. The currently established standards produce striking answers to certain problems, however there is still room for advancement. By illustrating the problems encountered so far, this paper serves as an attempt to contribute to their further development. The paper further argues the usefulness of mapping for Byzantine art history with possible analogies to other cultural/historical sciences and the innovative potential of historical databases due to their visualisability and the effect of serendipity. be delayed in order to enable proper archeological excavation, survey, and documentation of the
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Volume XLII-2/W9, 2019 8th Intl, 2019
The following research aims to exploit the low-cost technologies, for the survey and mapping of historical archaeology in the Roman context. The main purposes of the research is to implement a large-scale survey campaign to understand the geometry and the materiality of the artefacts examined. Three-dimensional survey from photography, allows an immediate mapping of the materiality, of the degradation and of the architectural elements characteristic of the architecture in question. From the model it is possible to obtain an image that is faithful to the reality that can be the basis for developments in many disciplines such as, for example, in the restoration project, for the material analysis and the mapping of the degradation. The applications for this type of mapping are numerous, one of those proposed in this research concerns the virtual musealisation of historical artifacts. More and more in recent years, museums are exploiting the capabilities of three-dimensional modeling software of architectural elements to interactively convey architectural elements. A methodology of work that in recent archaeological excavations is not based solely on the didactic divulgation of the history of a place, but during the excavation phase on the mapping and cataloging of uncovered finds.
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History and Computing, 1995
http://ceur-ws.org/Vol-997/patch2013_preface.pdf, 2013
Non-Intrusive methodologies for large area urban research Rome Transformed conference (1st – 2nd of July 2021)
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Internet Archaeology, 2021
Velázquez Soriani, I., Espinosa Espinosa, D. (Eds.) Epigraphy in the Digital Age Opportunities and Challenges in the Recording, Analysis and Dissemination of Inscriptions. Oxford: Archeopress, 2021
, Digital and Traditional Epigraphy in Context. Proceedings of the Second EAGLE International Conference, 2017, 13-36
Archeologia e Calcolatori, 2015
in S. De Martino, E. Devecchi, M. Viano (eds.), Eating and Drinking in the Ancient Near East. Proceedings of the 67th Rencontre Assyriologique Internationale, Turin July 12-16, 2021 (= Dubsar 33), Zaphon, Münster 2024: 519-561
SCIRES-IT : SCIentific RESearch and Information Technology, 2015
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