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A reactive architecture for RoboCup competition

1998, Lecture Notes in Computer Science

Abstract

We illustrate PaSo-Team (The University of Padua Simulated Robot Soccer Team), a Multi-Agent System able to play soccer game for participating to the Simulator League of RoboCup competition. PaSo-Team looks like a partially reactive system built upon a number of specialized behaviors, just designed for a soccer play game and generating actions accordingly with environmental changes. A general description of the architecture and a guideline of main ideas is presented in the paper, whereas a more detailed description of actual implementation is given in the appendix.