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1999
The epistemic analysis of solution concepts for dynamic games involves statements about the players' beliefs conditional upon different histories of play, their conditional beliefs about each other's conditional beliefs, etc. To represent such statements, we construct a space of infinite (coherent) hierarchies of conditional probability systems, defined with respect to a fixed collection of relevant hypotheses concerning an external state (e.g. the strategy profile being played.) As an application, we derive results about common certainty of the opponent's rationality conditonal on an arbitrary collection of histories in multistage games with observed actions and (possibly) incomplete information.
Journal of Economic Theory, 1999
The epistemic analysis of solution concepts for dynamic games involves statements about the players' beliefs conditional upon different histories of play, their conditional beliefs about each other's conditional beliefs, etc. To represent such statements, we construct a space of infinite (coherent) hierarchies of conditional probability systems, defined with respect to a fixed collection of relevant hypotheses concerning an external state (e.g. the strategy profile being played.) As an application, we derive results about common certainty of the opponent's rationality conditonal on an arbitrary collection of histories in multistage games with observed actions and (possibly) incomplete information. Journal of Economic Literature Classification Numbers: C72, D82.
Game Theory in the Tradition of Bob …, 2002
We show h o w to extend the construction of in nite hierachies of beliefs Zamir 1985, Brandenburger and from the case of probability measures to the case of conditional probability systems CPSs de ned with respect to a xed collection of relevant h ypotheses. The set of hierarchies of CPSs satisfying common certainty of coherency conditional on every relevant h ypothesis corresponds to a universal type space. This construction provides a uni ed framework to analyze the epistemic foundations of solution concepts for dynamic games. As an illustration, we derive some results about conditional common certainty of rationality and rationalizability i n m ultistage games with observed actions.
The Australasian Journal of Logic, 2008
Games and Economic Behavior
We consider multi-stage games with incomplete information, and we analyze strategic reasoning by means of epistemic events within a "total" state space made of all the profiles of behaviors (paths of play) and possibly incoherent infinite hierarchies of conditional beliefs. Thus, we do not rely on types structures, or similar epistemic models. Subjective rationality is defined by the conjunction of coherence of belief hierarchies, rational planning, and consistency between plan and on-path behavior. Since consistent hierarchies uniquely induce beliefs about behavior and belief hierarchies of others, we can define rationality and common strong belief in rationality, and analyze their behavioral and loworder beliefs implications, which are characterized by strong rationalizability. Our approach allows to extend known techniques to the epistemic analysis of psychological games where the utilities of outcomes depend on beliefs of order k or lower. This covers almost all applications of psychological game theory.
Journal of Mathematical Economics, 2005
In this paper, we construct a universal type space for a class of possibility models by imposing topological restrictions on the players' beliefs. Along the lines of Mertens and Zamir [International Journal of Game Theory, 14 (1985) 1] or Brandenburger and Dekel [Journal of Economic Theory 59 (1993) 189], we show that the space of all hierarchies of compact beliefs that satisfy common knowledge of coherency (types) is canonically homeomorphic to the space of compact beliefs over the state of nature and the types of the other players. The resulting type space is universal, in the sense that any compact and continuous possibility structure can be uniquely represented within it. We show how to extend our construction to conditional systems of compact beliefs.
Synthese, 2008
Using epistemic logic, we provide a non-probabilistic way to formalise payoff uncertainty, that is, statements such as ‘player i has approximate knowledge about the utility functions of player j.’ We show that on the basis of this formalisation common knowledge of payoff uncertainty and rationality (in the sense of excluding weakly dominated strategies, due to Dekel and Fudenberg (1990)) characterises a new solution concept we have called ‘mixed iterated strict weak dominance.’
Journal of Economic Theory, 1988
We transform a noncooperative game into a Bayesian decision problem for each player where the uncertainty faced by a player is the strategy choices of the other players, the priors of other players on the choice of other players, the priors over priors, and so on. We provide a complete characterization between the extent of knowledge about the rationality of players and their ability to successively eliminate strategies which are not best responses. This paper therefore provides the informational foundations of iteratively undominated strategies and rationalizable strategic behavior
Research in Economics, 2007
We adopt an interactive epistemology perspective to analyse dynamic games with partially unknown payoff functions. We consider solution procedures that iteratively delete strategies conditional on private information about the state of nature. In particular we focus on a weak and a strong version of the ∆-rationalizability solution concept, where ∆ represents given restrictions on players' beliefs about state of nature and strategies . Rationalizability in infinite, dynamic games of incomplete information. Research in Economics 57, 1-38; Battigalli, P., Siniscalchi, M., 2003. Rationalization and incomplete information. Advances in Theoretical Economics 3 (Article 3). http://www.bepress.com/bejte/advances/vol3/iss1/art3]. We first show that weak ∆-rationalizability is characterized by initial common certainty of rationality and of the restrictions ∆, whereas strong ∆-rationalizability is characterized by common strong belief in rationality and the restrictions ∆ (cf. . Strong belief and forward induction reasoning. Journal of Economic Theory 106, 356-391]). The latter result allows us to obtain an epistemic characterization of the iterated intuitive criterion. Then we use the framework to analyse the robustness of complete-information rationalizability solution concepts to the introduction of "slight" uncertainty about payoffs. If the set of conceivable payoff functions is sufficiently large, the set of strongly rationalizable strategies with slight payoff uncertainty coincides with the set of complete-information, weakly rationalizable strategies.
The BE Journal of …, 2011
This paper characterizes solution concepts for games with asymmetric information by means of expressible epistemic assumptions, i.e. events in the universal type space generated by primitive uncertainty about the players' payoff-relevant and payoff-irrelevant information and actions. Interim correlated rationalizability (Dekel et al., Theoretical Econ., 2007) is characterized by rationality and common belief in rationality.-rationalizability (Battigalli and Siniscalchi, Advances Theoretical Econ., 2003) is characterized by (i) rationality, (ii) the restrictions on first-order beliefs, and (iii) common belief in (i) and (ii). Assuming a type space where higherorder beliefs are determined by the players' payoff-relevant and payoff-irrelevant information, as is the case in most economic models, interim correlated rationalizability coincides withrationalizability, provided that is derived by the type space. Moreover, in that special case, rationalizability in the interim strategic form-equivalent to interim independent rationalizability-also coincides with-rationalizability, when requires, in addition, independence between the state of nature and the opponent's action, conditional on the opponent's information. Finally, the paper introduces a new notion of ex ante correlated rationalizability-to be applied to the ex ante strategic form, appropriate to analyze asymmetric information about an initial chance move. It is proved that this ex ante notion is fully equivalent to interim correlated rationalizability.
1997
We give an introduction to the literature on the epistemic foundations of solution concepts in game theory. Only normal-form games are considered. The solution concepts analyzed are rationalizability, strong rationalizability, correlated equilibrium and Nash equilibrium. The analysis is carried out locally in terms of properties of the belief hierarchies. Several examples are used throughout to illustrate definitions and concepts.
The New Palgrave Dictionary of Economics, 2008
Economics Letters, 2003
Following Tan and Werlang [Journal of Economic Theory 45 (1988) 370], we consider games as collections of decision problems, in which the uncertainty facing any player is the strategy choice of the other players, their beliefs about the other players' strategy choice, and so on. A distinctive feature of our approach is that we model players' beliefs as infinite hierarchies of compact possibility sets, rather than probability measures as in the Bayesian setup. Within this framework, we derive an axiomatic foundation for the point-rationalizability concept proposed by Bernheim [Econometrica 52 (1984) 1007].
Games
Epistemic game theory and the systems of logic that support it are crucial for understanding rational behavior in interactive situations in which the outcome for an agent depends, not just on her own behavior, but also on the behavior of those with whom she is interacting. Scholars in many fields study such interactive situations, that is, games of strategy. Epistemic game theory presents the epistemic foundations of a game's solution, taken as a combination of strategies, one for each player in the game, such that each strategy is rational given the combination. It considers the beliefs of the players in a game and shows how, along with the players' goals, their beliefs guide their choices and settle the outcome of their game. Adopting the Bayesian account of probability, as rational degree of belief, it yields Bayesian game theory. Epistemic game theory, because it attends to how players reason strategically in games, contrasts with evolutionary game theory, which applies to non-reasoning organisms such as bacteria. Logic advances rules of inference for strategic reasoning. It contributes not just standard rules of deductive logic, such as modus ponens, but also rules of epistemic logic, such as the rule going from knowledge of a set of propositions to knowledge of their deductive consequences, and rules of probabilistic reasoning such as Bayesian conditionalization, which uses probabilities conditional on receiving some new evidence to form new non-conditional probabilities after receiving exactly that new evidence. Perea [1] offers an overview, and Weirich [2] shows how principles of choice support solutions to games of strategy. The papers in the special issue came in response to the journal's call for papers. Diversity of perspectives was a goal. The papers include four by economists, one by computer scientists, three by philosophers, and one by a psychologist. They display a variety of approaches to epistemic game theory and logic. The following paragraphs briefly describe the topics of the papers, grouped according to discipline and within a discipline according to date of publication.
2009
We analyze situations of dynamic strategic interaction with incomplete information where certain restrictions on players'initial or conditional beliefs are "transparent", that is, not only the restrictions hold, but there is common belief in conditional on every history. Most applied models of asymmetric information are covered as a special case whereby pins down the probabilities initially assigned to states of nature. But the abstract analysis also allows for transparent restrictions on beliefs about behavior, e.g. restrictions induced by the context behind the game. Let E be the event (in the canonical universal space) that restrictions are transparent. Technically, E is a self-evident event. As such, any assumption about players'rationality and beliefs has to be taken in conjunction with E . We capture E -based forward induction reasoning with the following epistemic assumptions: (a) players are rational and E holds, (b) there is "common strong belief" of (a) (cf. Battigalli and Siniscalchi, J.Econ. Theory, 2002). We prove that the set of outcomes consistent with the foregoing assumptions is obtained by a reduction procedure calledrationalizability (Battigalli and Siniscalchi, Adv. Econ. Theory, 2003). This result is not trivial because the "strong belief" operator used to represent forward induction reasoning is non monotone.
Bulletin of Economic Research, 2001
Economic Theory, 2002
This paper is written as an introduction to epistemic logics and their game theoretic applications. It starts with both semantics and syntax of classical logic, and goes to the Hilbert-style proof-theory and Kripke-style model theory of epistemic logics. In these theories, we discuss individual decision making in some simple game examples. In particular, we will discuss the distinction between beliefs and knowledge, and how false beliefs play roles in game theoretic decision making. Finally, we discuss extensions of epistemic logics to incorporate common knowledge. In the extension, we discuss also false beliefs on common knowledge.
International Journal of Game Theory, 1985
Abstract: A formal model is given of Harsanyi's infinite hierarchies of beliefs. It is shown that the model doses with some Bayesian game with incomplete information, and that any such game can be approximated by one with a finite number of states of world.
International Game Theory Review, 2007
Game-theoretic solution concepts describe sets of strategy profiles that are optimal for all players in some plausible sense. Such sets are often found by recursive algorithms like iterated removal of strictly dominated strategies in strategic games, or backward induction in extensive games. Standard logical analyses of solution sets use assumptions about players in fixed epistemic models for a given game, such as mutual knowledge of rationality. In this paper, we propose a different perspective, analyzing solution algorithms as processes of learning which change game models. Thus, strategic equilibrium gets linked to fixed-points of operations of repeated announcement of suitable epistemic statements. This dynamic stance provides a new look at the current interface of games, logic, and computation.
Formal Models of Agents, 1999
In this paper we introduce and formalise dynamic belief hierarchies. We give a formal de nition of beliefs, which requires that they are coherent; that is, that each belief is jointly consistent with every other belief which the agent considers at least as reliable. Thus an agent's beliefs cannot be de ned independently, but only with reference to the agent's existing belief hierarchy. We then show how preferential entailment can be used, in conjunction with the rationality constraints on beliefs, to formalise the rational revision of beliefs and belief hierarchies. We then discuss the relationship between our theory and the AGM theory of belief revision. Finally we discuss resource-bounded reasoning.
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