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2013
Throughout history, symmetry has been widely explored as a geometric strategy to conceive architectural forms and spaces. Nonetheless, its concept has changed and expanded overtime, and its design exploration does not mean anymore the generation of simple and predictable solutions. By framing in history this idea, the present paper discusses the relevance of exploring symmetry in architectural design today, by means of computational design and fabrication processes. It confirms the emergence of a renewed interest in the topic based on two main ideas: On the one hand, symmetry-based design supports the generation of unique and apparent complex solutions out of simple geometric rules, in a bottom-up fashion. On the other hand, despite this intricacy, it assures modularity in the design components, which can bring benefits at the construction level. As the background for testing and illustrating its theoretical arguments, this paper describes the work produced in the Constructive Geome...
Automation in Construction, 2015
Throughout history, symmetry has been widely explored as a geometric strategy to conceive architectural forms and spaces. Nonetheless, its concept has changed and expanded overtime. Nowadays, it is understood as an ordering principle resulting from the application of isometric transformations that keep the original object invariant. Departing from this notion, scientists, philosophers and designers have extended it to embrace other geometric scenarios. Following this idea, exploring symmetry does not mean the generation of simple and predictable design solutions. On the contrary, it is a creative window to achieve geometric complexity based on very simple rules. In this context, this paper aims at discussing the relevance of exploring symmetry in architectural design today by means of digital technologies. It argues that the coupled use of computational design and digital fabrication processes allows designers to explore and materialize a higher level of design complexity in a structured and controlled way, especially when non-isometric transformations are involved. As the background for testing and illustrating its arguments, this paper describes a teaching experiment conducted in the Constructive Geometry course at the FAUP, following design-to-fabrication methodologies.
Symmetry: Culture and Science, 2021
The mathematical concept of symmetry, in its fullest sense, figured large in architectural history up to the early twentieth century. However, for the better part of a century, architecture and related disciplines have marginalized the consideration of symmetry in favour of a "functionalist" conception of design. More recently, dramatic developments in mathematics, physics, biology, neuroscience, environmental psychology, and other fields have given new dynamism to the ancient topic of symmetry. These findings carry implications for architecture and other environmental design professions that have, until now, been poorly understood, where they have been considered at all. This paper examines the new findings and what they reveal about current design orthodoxy as well as shedding new light on historic precedents. It concludes that there is an urgent need for a reassessment, toward a new agenda of research and practice.
1999
What does the seventeenth-century Rundetarn (Round Tower) of Copenhagen have in common with the thirteenth-century Leaning Tower of Pisa? Or Houston's Astrodome, the first indoor baseball stadium built in the United States, with the vast dome of the Pantheon in Rome? Or a Chinese pagoda (fig. 1) with the Sydney Opera house (fig. 2)? A first response might be "shape" but a more accurate answer would be "symmetry". Each of these strange couples of buildings share a different kind of symmetry that links them, in spite of their temporal and cultural differences. As Magdolna and István Hargittai have noted, symmetry, in architecture as in other arts, is "a unifying concept".[1]
The actual trends in architecture show more and more complex, irregular and seemingly “non-geometric” forms. It seems that the digital tools seduce the users to create anything possible. The more spectacular a building appears, often without perceptible structures, the better and more innovative it is evaluated. Therefore we are asking for fundamentals for design processes, in order to escape from an arbitrary design and finding a rational basis for design processes. When we look back in the history of architecture, we can find the background of geometric structures as important fundaments for designing, for example in symmetry concepts or using transformations. There is a tradition of using structural thinking for design disciplines referring to a mathematical-geometric basis. Structural thinking can be seen as a method and tool, especially with the help of digital tools. It is also the background for an aesthetic foundation of design processes. This way gives the chance to create dynamic architectural design processes, working with the formulated relations and interactions between geometry, material, construction, and other components in multidisciplinary interrelations with an integrative role for geometry. This theoretical background for architectural design processes with an important role for geometry will be illustrated by examples and some experiments by our students.
This essay tries to appraise how, in recent years, our discipline's problem solving capacity has been advanced, and might be further advanced, through the advancement of its geometric resources. While the design of the building's geometry, in distinction to the building's materiality with its tactile and visual-atmospheric values, does not comprise the whole of the design task, geometry is certainly centrally involved in most of architecture's relevant design decision tasks. Starting with Alberti architectural design has indeed often been identified with geometry – the distribution of lines and angles-in contrast to the builder's concern with material realisation. Le Corbusier is eulogizing geometry on the 1 st page of his 'The City of Tomorrow and its Planning': " Geometry is the Foundation. " When we talk about the " geometry " of a space or building we are talking about (geometric) forms as aspects of the material world. These aspects have been abstracted and prepared for design manipulation via design media like drawings, or computational graphic models, via the mathematical science and technique of " geometry ". We might therefore take account of various geometric repertoires and techniques as design media resources and appraise progress here in terms of the following valued dimensions of architectural problem solving: organisational as well as expressive versatility. The aspect of dimensional control and coordination for construction is something I have usually taken for granted and not thematised in my writings. However, mathematical geometric techniques that enable spatio-morphological conceptions aimed at organisation and articulation must at the same time meet the demand for controlling dimensional coordination for construction. In the context of problem architectural solving-both with respect to technical and social tasks-we must look at drawings and models as simulations that
2006
The relationship between geometry and architectural design are described and discussed along some examples. Geometry is the fundamental science of forms and their order. Geometric figures, forms and transformations build the material of architectural design. In the history of architecture geometric rules based on the ideas of proportions and symmetries formed fixed tools for architectural design. Proportions were analyzed in nature and found as general aesthetic categories across nature and art. Therefore proportions such as the golden section were seen as the power to create harmony in architecture as well as in art and music. According Pythagoras there were general principles for harmony. They were also applied in architecture and they found a further development especially in the renaissance. Leon Battista Alberti integrated such general harmonic proportion rules in his theory of architecture and realized them in his buildings. To find general principles of harmony in the world w...
Structural thinking in architecture is based on structuring information with the help of mathematical-geometric methods. Some of those methods are presented in this paper which had been one of the background for the DAAD Summer School "Structure – sculpture" in Buenos Aires, where students worked on the design task analyzing and redesigning the Ulm Pavilion by Max Bill. An overview of several mathematical-geometric approaches will be given accompanied by examples of teaching practice at Ulm School of Design in Germany, an innovative international school experiment between 1953 and 1968, where those methods had an important impact.
The concept of symmetry has been usually restricted to bilateral symmetry, though in an extended sense it refers to any isometric transformation that maintains a certain shape invariant. Groups of operations such as translation, rotation, reflection and combinations of these originate patterns classified by modern mathematics as point groups, friezes and wallpapers (March and Steadman, 1974). This extended notion represents a tool for the recognition and reproduction of patterns, a primal aspect of the perception, comprehension and description of everything that we see. Another aspect of this process is the perception of shapes, primary and emergent. Primary shapes are the ones explicitly represented and emergent shapes are the ones implicit in the others (Gero and Yan, 1994). Some groups of shapes known as Semantic Shapes are especially meaningful in architecture, expressing visual features so as symmetry, rhythm, movement and balance. The extended understanding of the concept of s...
… Association of Societies of Design Research …, 2007
This paper identifies various geometric concepts, principles and constructions which are of great value to design researchers and practitioners. Particular attention is focused on geometric symmetry as the basis of an analytical tool to examine designs in different cultural or historical contexts. Relevant empirical literature is identified. Illustrations of regularly repeating designs are presented; these result from the application of a system of pattern construction, based on taking components of certain regular polygons and applying various symmetry operations.
Katona, V. (2018) Symmetries and Proportions in Architecture. Symmetry: Culture and Science, vol. 29, no. 3, pp. 325–327., 2018
On 18 August 1418, the Florentine Arte della Lana announced an architectural competition for building the dome of Santa Maria del Fiore Cathedral using Neri di Fioravanti's design. The two main competitors were two master goldsmiths, Lorenzo Ghiberti (by whom the concept of symmetry was first explained in vulgar Italian) and Filippo Brunelleschi. Lifelong competition between the two remained sharp, but Brunelleschi received the commission, and completed the dome in 1436. It was the first "octagonal" dome in history to be built without a temporary wooden supporting frame, and was one of the most impressive projects of its time.
Periodica Polytechnica Architecture, 2023
The tessellation method, which is a mathematical concept used in geometric design, is also used in architecture and engineering, as in many other fields. In this study, it is aimed to investigate the tessellation configurations in structural systems within the scope of geometric design in architecture, to show the effectiveness of geometry in the architectural production in these structures and to highlight the tessellation-structure relationship. The number of studies emphasizing tessellation configurations in structural systems is limited. For this reason, the study will contribute to the literature. The research question of the study is how tessellation configurations are applied in structural systems and how this relationship is established. Depending on this research question, eight architectural buildings in different cities with different tessellation configurations were examined within the scope of this study. Content analysis was performed by looking at the architectural features of these structures, and a comparative analysis framework was created with the data obtained. Inferences were made on geometric and architectural features. As a result, it has been seen that tessellation patterns are used and will continue to be used on a wide scale in structural design.
riccardo.migliari.it
Descriptive geometry has a historically consolidated relationship with the art and the construction in general, and it could therefore not fail to be affected by the technological evolution we mentioned earlier. The classical corpus of texts on the discipline, based first of all on the representation methods, understood as the theories of the construction of the encoded image, appeared to be completely inadequate compared with the contemporary project procedure and, what is worse, it seemed unrelated to the new representation techniques of the space, while these last, at the same time, did not seem to have a basis theory of general character, but only the algorithms that permit to solve this or that particular problem. In the academic circles, the architects who, due to changing historical events, today are the repository of the discipline of descriptive geometry, have finally seized the wish for renewal that came above all from the youth, faced, on the one hand, with a theory that does not seem to have any more applications and, on the other, with a technique that is incomprehensible, precisely because it is lacking the general concepts of a theory; now, finally, is ongoing a process of revision and renewal of the classic descriptive geometry, which is based on new definitions of the fundamentals and fulfilled through integrations and transformations of the corpus of texts on the discipline. As we will see in a while, the integrations concern, essentially, the representation methods, while the transformations involve above all the construction procedures of the geometric shapes. The representation methods, in general, are distinguishable for two essential reasons: the first, and the most important, is that each of the methods is able to record the characteristics of the shape and the dimension of an object in the space and, at the same time, it is able to transfer the object back into the space once it has been represented. A method, to be considered as such, must be able to perform this path, in both directions, autonomously, that is, without turning to other methods. The second reason that permits to distinguish the methods, the one from the other, concerns the use of each of them within the planning activity: the metric control, as in the case of the representation in plan and elevation, or the formal and perceptual control, as in the case of the perspective. The information systems make use, basically, of two digital representation methods that have been called: mathematical representation and numerical or polygonal representation. The digital representation methods have some other extremely innovative characteristics, which have remarkable impacts on the planning as well as on the theoretical evolution of descriptive geometry and these are: the accuracy and the spatiality. This modality of the geometric expression, which uses the analogy to describe the result of a digital process, may appear to be hybrid, too, and not purely geometric. But, as a matter of fact, we are simply dealing with the fulfilment of one of Monge’s wishes, the synergies between analysis and synthesis, between symbolic languages and graphic languages, which the French mathematician already clearly expressed in the first edition of his most famous work (1798): the analytic geometry and descriptive geometry should be ‘cultivated’ together, since in this way the descriptive geometry would bring its own evidence into the most complex analytical processes and, in turn, the analysis would bring the generality and accuracy of the results to the descriptive geometry. After all, Monge’s idea has not been abandoned: this way of making research, open-minded, deliberately disrespectful of the fences that surround the disciplinary fields of mathematics, has illustrious supporters: from Guido Castelnuovo (1903) to Harold Scott Mc Donald Coxeter (1961). In former times, when electronic computers were still unknown or had far from reached their present-day world-wide distribution, the schools of mathematics have created a rich selection of three-dimensional models, maquettes in plaster, wood and other materials very similar to those which decorate the studio of an architect or a designer. Recently these collections have been subject to studies and additions carried out, precisely, with virtual models. René Thom (1977), while on the one hand he considers the descriptive geometry as an obsolete science, and affirms that he would like to free himself from the manipulation of the Euclidean three-dimensional bodies of the space, on the other hand he recognizes to the qualitative sciences the capability to construct models that are the only ones able to explain our surrounding world, even if they cannot give quantitative results. So, it really looks like as if the synergy hoped for by Monge, and today fully expressed by the union between the concise reasoning of the geometry and the electronic calculation, is able to create a synthesis between quantity and quality, producing results that, while they describe with audacious analogies and with great immediacy the reality of a phenomenon, they also allow a quantitative analysis with controlled accuracy.
2011
The present paper reports an ongoing investigation about morphogenetic patterns. It discusses latent potentials for controlling esthetical planar ornaments where algorithmic design processes play an important role in enhancing architectural design. Through the use of dynamic user-control and evolutionary processes, the algorithms introduced in this paper, embed freeform design out of planar components. This investigation is intended to extend the synthesis that computational geometry algorithms imply for the key stages of design knowledge. In order to optimize an intended design towards the fabrication strategy and the construction techniques, an early digital architectural design should integrate the following concepts: building shape, intended design, rational material and structural systems, digital fabrication methods and construction criteria [1,2]. The present paper focuses on explaining, through a series of ornamental experiments and related theory, the algorithmic potentiali...
Structure & Architecture, 2010
The design process presented here aimed at investigating the possibility of building geometrically complex architecture using simple techniques and very cheap materials, yet achieving a meaningful structural and architectural performance. Within an experimental workshop a team of 5 students supervised by the 2 authors built a real scale artefact, a temporary multi-religious pavilion with a tensile roof made of recycled cardboard.
Academia XXII, 2018
The aim of this paper is to describe some teaching procedures that have been applied in the education on structures for architecture students at the National Autonomous University of Mexico (unam). Even though most of the architecture curricula at Mexican higher education institutions include the subjects of mechanics and geometry, they are taught separately and are not applied to architectural concepts and structural design. In order to mitigate these undesirable teaching conditions, a group of professors has attempted to simultaneously incorporate mechanics and geometry into the conception and design of structures. In response to the aforementioned circumstances, 'Mechametry' was created as a new subject in the unam architecture curriculum. Mechametry has been offered for 10 years to undergraduate students, as well as to students in the Design of Lightweight Structures specialization course. Nowadays, many former students are working for companies in Mexico and around the world and are directly involved in the design and construction of shells and other spatial structures, primarily tensile surface structures. Some selected projects by these students will be shown and described in this paper, as will projects that have received awards in international contests for architecture students.
2018
The broad application of computational design and construction technologies has widely changed the use and perception of computer software in architecture. Thus, we have seen a shift from mere drawing-tools towards mighty parametric design methods. These tools have allowed many architects to form the conception and design of very complex architectural projects.
Geometry and Architecture, 2020
Architecture has its roots in geometry, which is drawn etymologically from “earth measuring”. Geometry was originally used for drawing ground plans in order to create bases for buildings. The Pythagorean theorem furnished us with a practical way to employ the right angle, the quintessence of architecture. However, despite its benefits during planning and construction, geometry, as an independent discipline, has its own rules and possibilities that facilitate morphologies free from the ties of gravity and matter. Starting from Platonic and Archimedean solids, architecture has been applying many of the free forms of a “celestial” geometry in order to reconnect them to the physical level.
Blucher Design Proceedings
Architecture has always relied on mathematics to achieve proportioned aesthetics, structural performance, and reasonable construction. Computational tools have now given architects the means to design and build spatial concepts that would have been inconceivable even ten years ago. Against this background the paper discusses an educational approach that focuses on the early integration of computational principles, regarding the definition of geometry as well as material and fabrication parameters to inform the architectural design. Three case studies illustrate the interdisciplinary approach, conceived and carried out jointly by the Department of Architecture and the Department of Mathematics.
31st ASME Design Automation Conference, 2005
An engineer presented with a design challenge often creates a symmetric solution. For instance, consider a table (front-back and left-right symmetry), a car (left and right symmetry), a bridge (front-back and left-right symmetry), or the space shuttle (left-right) symmetry. These examples may not be 100% symmetric, but their overriding features are remarkably similar. The reasons for the design of symmetric structures is not always clear. In some cases, like the table, symmetry may be a tradition. Similarly, the symmetry may be for aesthetic reasons. However in automated design algorithms, especially stochastic techniques, the output is often largely asymmetric. One reason for this is that fitness functions are not rewarded for symmetry. A possible resolution to this is to add a reward function for symmetry. Unfortunately, this approach is computationally intractable as well as arbitrary. In this paper a Genetic Algorithm based method is presented that rewards re-use of parts. The method is applied to a simple, idealized situation as well as to real design case. The results show that in some situations, symmetry naturally emerges from the synthesis, but that it does not provide clear performance advantages over asymmetric configurations.
CAADRIA proceedings
Nowadays the use of computational design processes in architecture is a common practice which is currently recovering a set of theories connected to computer science that were developed in the 60s and 70s. Such pioneering explorations were marked by an interest in employing scientific principles and methodologies many developed in Research Centres located in the US and the UK. Looking into this period, this paper investigates the relevance of the German design school of the Hochschule für Gestaltung (HfG) Ulm to the birth of computation in architecture. Even thought there were no computers in the school. It is argued that the innovative pedagogies and some distinct professors have launched clear foundations that can be understood as being at the basis of further computational approaches in architecture. By describing and relating the singular work by Tomas Maldonado (educational project), Max Bense (information aesthetics) and Horst Rittel (scientific methods), this paper describes the emergence of analogical ways of computational design thinking. This analysis ultimately wishes to contribute for inscribing the HfG Ulm at the cultural and technological mapping of computation in architecture.
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