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The Role of Haptics in Games

2012, Haptics Rendering and Applications

Abstract
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The paper explores the evolution and significance of haptic technology in gaming, emphasizing its role in enhancing player interaction and immersion. It discusses the transition from basic feedback methods to advanced haptic devices that offer realistic sensations during gameplay. Additionally, it highlights the growing integration of haptics in mobile gaming and serious applications, forecasting a future where haptic capabilities continue to expand across various fields.

Key takeaways

  • Others have worked on similar systems, and although they have not focused on the application in games specifically, it is clear how such technologies could also be applied in a game scenario.
  • In terms of evaluation of the effectiveness of the haptic feedback on mobile gaming, Chui Yin Wong and peers tested the playability of a mobile game, using a vibrotactile feedback soft keypad, against playing the same game with a hard physical keypad.
  • The game has no visual feedback at all (Miller et al. 2007).
  • They made modifications to a play station game console to support the use of a haptic glove and their custom made virtual environment game.
  • There are already haptic devices available in a consumer level market that have complex hardware implementation that allow for more realistic reactions from the controller to game dynamics and user actions.