Academia.edu no longer supports Internet Explorer.
To browse Academia.edu and the wider internet faster and more securely, please take a few seconds to upgrade your browser.
3D city model is a digital representation of the Earth"s surface and it"s related objects such as Building, Tree, Vegetation, and some manmade feature belonging to urban area. There are various terms used for 3D city models such as "Cybertown", "Cybercity", "Virtual City", or "Digital City". 3D city models are basically a computerized or digital model of a city contains the graphic representation of buildings and other objects in 2.5 or 3D. Generally three main Geomatics approach are using for Virtual 3-D City models generation , in first approach , researcher are using Conventional techniques such as Vector Map data, DEM, Aerial images , second approach are based on High resolution satellite images with LASER scanning, In third method , many researcher are using Terrestrial images by using Close Range Photogrammetry with DSM & Texture mapping. We start this paper from the introduction of various Geomatics techniques for 3D City modeling. These techniques divided in to two main categories: one is based on Automation (Automatic, Semi-automatic and Manual methods), and another is Based on Data input techniques (one is Photogrammetry, another is Laser Techniques). After details study of this, finally in short, we are trying to give the conclusions of this study. In the last, we are trying to give the conclusions of this research paper and also giving a short view for justification and analysis, and present trend for 3D City modeling. This paper gives an overview about the Techniques related with "Generation of Virtual 3-D City models using Geomatics Techniques" and the Applications of Virtual 3D City models. Photogrammetry, (Close range, Aerial, Satellite), Lasergrammetry, GPS, or combination of these modern Geomatics techniques play a major role to create a virtual 3-D City model. Each and every techniques and method has some advantages and some drawbacks. Point cloud model is a modern trend for virtual 3-D city model. Photo-realistic, Scalable, Geo-referenced virtual 3-D City model is a very useful for various kinds of applications such as for planning in Navigation, Tourism, Disasters Management, Transportations, Municipality, Urban Environmental Managements and Real-estate industry. So the Construction of Virtual 3-D city models is a most interesting research topic in recent years.
Saudi Journal of Civil Engineering
In the last decades, 3D city models appear to have been predominantly used for visualisation; however, today they are being increasingly employed in a number of domains and for a large range of tasks beyond visualisation. In the past, the virtual 3D models are being built using primary materials, (e.g. wood), because of the flexibility and easy handling of this material, where the measurements are taken in traditional methods, so that the work is done in direct contact with the target [2]. However, with the advancement and development of techniques, the virtual 3D models are produced by computer-aided design and by using of auxiliary software's such as, AutoCAD but with manual measurements[8]. To overcome these difficulties, many techniques and remote sensing devices have been developed. These techniques are considered as the leaders in this respect and are commonly used in extracting 3D models nowadays such as photogrammetry and Light detection and ranging (Lidar). These techni...
3D city model is a digital representation of the Earth's surface and it's related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing rapidly for various engineering and non-engineering applications. Generally four main image based approaches were used for virtual 3D city models generation. In first approach, researchers were used Sketch based modeling, second method is Procedural grammar based modeling, third approach is Close range photogrammetry based modeling and fourth approach is mainly based on Computer Vision techniques. SketchUp, CityEngine, Photomodeler and Agisoft Photoscan are the main softwares to represent these approaches respectively. These softwares have different approaches & methods suitable for image based 3D city modeling. Literature study shows that till date, there is no complete such type of comparative study available to create complete 3D city model by using images. This paper gives a comparative assessment of these four image based 3D modeling approaches. This comparative study is mainly based on data acquisition methods, data processing techniques and output 3D model products. For this research work, study area is the campus of civil engineering department, Indian Institute of Technology, Roorkee (India). This 3D campus acts as a prototype for city. This study also explains various governing parameters, factors and work experiences. This research work also gives a brief introduction, strengths and weakness of these four image based techniques. Some personal comment is also given as what can do or what can't do from these softwares. At the last, this study shows; it concluded that, each and every software has some advantages and limitations. Choice of software depends on user requirements of 3D project. For normal visualization project, SketchUp software is a good option. For 3D documentation record, Photomodeler gives good result. For Large city reconstruction; CityEngine is a good product. Agisoft Photoscan software creates much better 3D model with good texture quality and automatic processing. So this image based comparative study is useful for 3D city user community. Thus this study will provide a good roadmap for geomatics user community to create photo-realistic virtual 3D city model by using image based techniques.
Digital city" is a copy of an actual city in the virtual space. It is expected to play an important role in urban planning, disaster simulation etc. Recent advanced remote sensing technologies, which are capable to quickly provide detailed information of city areas, ease the construction of 3D city models. Urbanization has evinced interest from a wide section of the society including experts, amateurs. and novices. With the development and infrastructure initiatives mostly around the urban centers, the impacts of urbanization and sprawl would be on the environment and the natural resources.
3D city model is a digital representation of the Earth's surface and it's related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing day to day for various engineering and non-engineering applications. Generally three main image based approaches are using for virtual 3D city models generation. In first approach, researchers used Sketch based modeling, second method is Procedural grammar based modeling and third approach is Close range photogrammetry based modeling. Literature study shows that till date, there is no complete solution available to create complete 3D city model by using images. These image based methods also have limitations This paper gives a new approach towards image based virtual 3D city modeling by using close range photogrammetry. This approach is divided into three sections. First, data acquisition process, second is 3D data processing, and third is data combination process. In data acquisition process, a multi-camera setup developed and used for video recording of an area. Image frames created from video data. Minimum required and suitable video image frame selected for 3D processing. In second section, based on close range photogrammetric principles and computer vision techniques, 3D model of area created. In third section, this 3D model exported to adding and merging of other pieces of large area. Scaling and alignment of 3D model was done. After applying the texturing and rendering on this model, a final photo-realistic textured 3D model created. This 3D model transferred into walk-through model or in movie form. Most of the processing steps are automatic. So this method is cost effective and less laborious. Accuracy of this model is good. For this research work, study area is the campus of department of civil engineering, Indian Institute of Technology, Roorkee. This campus acts as a prototype for city. Aerial photography is restricted in many country and high resolution satellite images are costly. In this study, proposed method is based on only simple video recording of area. Thus this proposed method is suitable for 3D city modeling. Photo-realistic, scalable, geo-referenced virtual 3D city model is useful for various kinds of applications such as for planning in navigation, tourism, disasters management, transportations, municipality, urban and environmental managements, real-estate industry. Thus this study will provide a good roadmap for geomatics community to create photo-realistic virtual 3D city model by using close range photogrammetry.
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2014
3D city model is a digital representation of the Earth’s surface and it’s related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing rapidly for various engineering and non-engineering applications. Generally four main image based approaches were used for virtual 3D city models generation. In first approach, researchers were used Sketch based modeling, second method is Procedural grammar based modeling, third approach is Close range photogrammetry based modeling and fourth approach is mainly based on Computer Vision techniques. SketchUp, CityEngine, Photomodeler and Agisoft Photoscan are the main softwares to represent these approaches respectively. These softwares have different approaches & methods suitable for image based 3D city modeling. Literature study shows that till date, there is no complete such type of comparative study available to create complete 3D city model by using images. <b...
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2012
This article presents (comparatively) the methodology for creating a 3D model of the urban area, based on terrestrial laser scanner, traditional technologies of terrestrial photogrammetry and aerial images. We are reviewing the data sources, their preliminary processing to be brought in a common system and the software used for this purpose. The case study presents the comparative results obtained using the methods listed above. To obtain the 3D models with terrestrial laser scanner systems have been used the dates achieved with ScanStation 2. To obtain the 3D model drawn by traditional photogrammetric methods using the UMK terrestrial camera, have been used auxiliary dates from topographic measurements with GPS systems and total stations as well as the current topographic plans. For the 3D model creation based on the dates taken with aerial digital cameras, were used the aerial images, taken with the ADS40 photogrammetric aerial camera. The comparative study between the three methods was accomplished by analyzing the object space representation fidelity, the precision of the 3D models obtained by comparison of the distances, areas and volumes, comparing the execution time and execution costs. The article presents the conclusions, the advantages and disadvantages of the three technologies based on the criteria listed above.
ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences
3D city model is a digital representation of the Earth's surface and it’s related objects such as building, tree, vegetation, and some manmade feature belonging to urban area. The demand of 3D city modeling is increasing day to day for various engineering and non-engineering applications. Generally three main image based approaches are using for virtual 3D city models generation. In first approach, researchers used Sketch based modeling, second method is Procedural grammar based modeling and third approach is Close range photogrammetry based modeling. Literature study shows that till date, there is no complete solution available to create complete 3D city model by using images. These image based methods also have limitations <br><br> This paper gives a new approach towards image based virtual 3D city modeling by using close range photogrammetry. This approach is divided into three sections. First, data…
ISPRS international journal of geo-information, 2020
The Smart Cities data and applications need to replicate, as faithfully as possible, the state of the city and to simulate possible alternative futures. In order to do this, the modelling of the city should cover all aspects of the city that are relevant to the problems that require smart solutions. In this context, 2D and 3D spatial data play a key role, in particular 3D city models. One of the methods for collecting data that can be used for developing such 3D city models is Light Detection and Ranging (LiDAR), a technology that has provided opportunities to generate large-scale 3D city models at relatively low cost. The collected data is further processed to obtain fully developed photorealistic virtual 3D city models. The goal of this research is to develop virtual 3D city model based on airborne LiDAR surveying and to analyze its applicability toward Smart Cities applications. It this paper, we present workflow that goes from data collection by LiDAR, through extract, transform, load (ETL) transformations and data processing to developing 3D virtual city model and finally discuss its future potential usage scenarios in various fields of application such as modern ICT-based urban planning and 3D cadaster. The results are presented on the case study of campus area of the University of Novi Sad.
Optics and Lasers in Engineering, 2012
ISPRS international journal of geo-information, 2022
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
Laser scanning is beginning to be used as modelling technique in several areas of engineering, architecture or archaeology. With this technique, a high geometrically accurate model can be obtained in less time and work. In addition, the range data of the laser scanning can be completed with photorealistic textures to achieve a realistic both geometrically and visually three-dimensional model. This paper describes the process of creation, storage and interactive visualization of a 3D city model that joins a Digital Terrain Model (DTM) with different level-of-detail (LOD) representations of city buildings. The generated 3D city model could be used in virtual tourism applications which offer an interactive walkthrough. During the walkthrough, information about buildings history, architecture, etc. could be obtained. On the other hand, the process to generate photorealistic 3D model from range data and high quality digital images is described. This process is practically applied to model the Gävle's Theatre.
Civil Engineering Journal, 2022
The 3D city model is one of the crucial topics that are still under analysis by many engineers and programmers because of the great advancements in data acquisition technologies and 3D computer graphics programming. It is one of the best visualization methods for representing reality. This paper presents different techniques for the creation and spatial analysis of 3D city modeling based on Geographical Information System (GIS) technology using free data sources. To achieve that goal, the Mansoura University campus, located in Mansoura city, Egypt, was chosen as a case study. The minimum data requirements to generate a 3D city model are the terrain, 2D spatial features such as buildings, landscape area and street networks. Moreover, building height is an important attribute in the 3D extrusion process. The main challenge during the creation process is the dearth of accurate free datasets, and the time-consuming editing. Therefore, different data sources are used in this study to eva...
cartesia.org
Laser scanning is beginning to be used as modelling technique in several areas of engineering, architecture or archaeology. With this technique, a high geometrically accurate model can be obtained in less time and work. In addition, the range data of the laser scanning can be completed with photorealistic textures to achieve a realistic both geometrically and visually three-dimensional model. This paper describes the process of creation, storage and interactive visualization of a 3D city model that joins a Digital Terrain Model (DTM) with different level-of-detail (LOD) representations of city buildings. The generated 3D city model could be used in virtual tourism applications which offer an interactive walkthrough. During the walkthrough, information about buildings history, architecture, etc. could be obtained. On the other hand, the process to generate photorealistic 3D model from range data and high quality digital images is described. This process is practically applied to model the Gävle's Theatre.
Geodesy and …, 2006
Workshop on Advances in Geographic Information Systems, 1997
The growing demand for detailed city models has stimulated research on efficient 3D data acquisition. Over the past years, it has become evident that the automatic reconstruction of urban scenes is most promising if different types of data, possibly originating from different data sources are combined. In the approach presented in this paper the geometric reconstruction of urban areas is
1 ABSTRACT There are several projects aimed at creating the 3D virtual city models for bigger cities all over the world. In order to bring these models closer to smaller cities to be used e.g. in urban planning or regional development the trade-off between cost and quality of the model should be solved. From this point of view we discuss the input data available at low cost, the relatively simple work flow in creating the model and the quality parameters of the final model. We discuss the low cost input data such as DTM and terrestrial images taken with ordinary digital cameras with special focus on the cadastral data providing the building footprints that can be used for reconstruction. The simple work flow includes the data-processing providing the block flat-roof model and also the silhouette based building reconstruction method. Special focus in the work flow is given to relatively simple texturing and rendering to obtain the photorealistic large scale model. The quality paramet...
1997
Virtual reality applications in the context of urban planning presume the acquisition of 3D urban models. Photo realism can only be achieved if the geometry of buildings is represented by a detailed and accurate CAD model and if artificial texture or real world imagery is additionally mapped to the faces and roofs of the buildings. In the approach presented in this paper height data provided by airborne laser scanning and existing ground plans of buildings are combined in order to enable an automatic data capture by the integration of these different types of information. Afterwards, virtual reality city models are generated by texture processing, i.e. by mapping of terrestrial images. Thus, the rapid acquisition of 3D urban GIS is feasible.
Zbornik radova Departmana za geografiju, turizam i hotelijerstvo, 2017
Laser scanning technology is considered to be a fairly new active remote sensing technology and it finds its application in various fields. The data acquired trough terrestrial or aerial laser scanning is beneficial in representation of three-dimensional space. Huge dataset allows detailed modeling of single objects or even whole cities. The data can be stored in 3D database and displayed trough many applications.
This article is seen as a base for development of urban co-design interfaces like visual digital 3D city models to enhance public participation in local urban projects and to be also used as communication and collaborative tools in urban design.
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.