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Mathematics of Games (Continuation Report)

2004

AI-generated Abstract

This report explores the application of mathematical games as denotational models for programming languages and logics, particularly in the context of extending the simply typed λ-calculus and subsystems of Girard's linear logic. It discusses the historical development of game semantics, tracing significant contributions from early dialogue games to modern categorical approaches in linear logic. The report further outlines the necessary categorical structures for modeling linear logic and references notable advancements in the field, including fully abstract models for various programming languages.