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Mystery at the Museum: a Collaborative Game for Museum Education

2005, Proceedings of th 2005 …

AI-generated Abstract

Mystery at the Museum is a collaborative game designed to enhance museum education by engaging visitors through interactive experiences. The implementation demonstrated positive outcomes for users, fostering connections with exhibits and improving technological confidence among participants. The paper suggests future explorations into adapting the game for various museum settings and emphasizes the importance of addressing design issues for broader applicability.

Key takeaways

  • It is well known that museums have sought ways to engage visitors both more deeply and broadly in museum resources.
  • These virtual objects and characters in turn referred to and complemented real, physical components of museum exhibits which had been incorporated into the story.
  • After players were introduced to the "mystery" and given a brief tutorial of game mechanics, they were given one hour to play the first phase of the game.
  • Players in the game were required to visit a wide variety of places in the museum, and to examine exhibits closely to find and understand some of the "clues".
  • Museum educators, parents and children were all pleased with the way that it engaged them with individual exhibits, the larger museum space and with each other.