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Knowledge transfer is an essential ingredient in the development of any country or society. Its effectiveness is determined by the actual assimilation of the subject matter or learning performance by the beneficiaries. This is a problem due to the large number of admissions into higher institutions in this part of the world. This project seeks to solve this problem by presenting an interactive virtual classroom for Electrical Engineering degree course; which will definitely be applicable to any degree with a little variation. The program was designed using computer programming languages and web technologies such PHP, MySQL, etc. The students' response to the work showed that over 50% agreed that the program was easy to use and efficient.
ABSTRACT The development of Information Technology (IT) has contributed to changes in the teaching and learning process. IT is redefining completely the mode of education delivery and methods of acquiring knowledge. As a result, there are new educational classrooms called Virtual Classroom. Virtual Classroom is an online simulated classroom that allows students and instructors located in different places to participate in self-paced and real time classes, record and archive the entire classroom experience for later review. E-Learning and virtual classroom is a critical support mechanism for educational institutions to grow, improve the performance of students, teachers, as well as useful for organizations to enhance the performance of their employees. This research is based on literature review, academic analysis and design that gather information from university environment for the implementation of the virtual classroom system architecture. A multi-tier Virtual Classroom System architecture is proposed. These include the Client Tier, Web Tier and Enterprise Information System (EIS) Tier. The implementation environment is characterized by Window operating system, Apache web server, My SQL and PHP (WAMP); MOODLE and Blackboard Collaborate. The SMS messaging system of the virtual classroom make communication between the users of the virtual classroom fast and easy. A prototype of the Virtual Classroom System implemented provides a platform for conducting both self-paced and real-time class session via the Internet. It provide perfect environment for online teaching and learning with a feel of being in the classroom itself. The virtual classroom is a replica of traditional classroom and the case study of CSC 806 (Expert System) an M. Tech Degree course in the Department of Computer Science, the Federal University of Technology, Akure carried out shows that the proposed Virtual Classroom System is effective and efficient for teaching and learning and could yield significant improvement over the existing system if adopted for teaching and learning in university environment and beyond.
International Journal Of Engineering And Computer Science, 2017
Student-Teacher relationship has evolved over the WEB CLASS. Through the use of internet, the interaction between student and teacher has increased. So through our project we will create a classroom portal which will provide students effective and interactive learning and at the same it will reduce the work of teachers. Our portal is a new approach of classroom learning. It provides an option for the teachers to upload teaching videos which are related to the topic taught in the class. It provides an opportunity for the students to ask individual doubts in the chat option. This feature is helpful for the students who are afraid to ask doubts in the class. Virtual education is an emerging concept. Here the classes are not taken face-to-face in a classroom but through an electronic medium as a substitute. These virtual classrooms are gaining importance every day and very soon they are going to be an integral part of our world. As the number of Internet access points are growing rapidly, E-Learning is also gaining a new peak. This electronic medium serves best for dissemination of information. E-Learning is proving itself as a boon for students especially for the disabled who are not able to go and attend the lectures. All these emphases the need for developing an Open Source software that can be used to generate rich multimedia presentation for E-Learning.
IOSR Journal of Research & Method in Education (IOSRJRME), 2014
Despite the increasing growth in popularity of virtual classrooms and online-learning, some factors which include limited bandwidth for audio and video, poor transmission quality, poor collaborative work and limited feedback during virtual classroom sessions still need to be addressed. This paper presents the design and implementation of a virtual classroom system that focuses on collaborative learning between students and tutors at remote locations. The different components of the system allows students to engage in group activities and collaborate with instructors in a commonly shared windows on which text, audio or video objects are added and shared online. The system was developed and hosted on the web using Moodle, Elluminate, WAMP Server, Java Script, MySQL, PHP and Dreamweaver. A practical demonstration was carried out using an
— This paper entitled Virtual Classroom System is mainly for all educational colleges such as engineering colleges, medical colleges, pharmacy colleges and others where there is connection between faculty, student and courses. In colleges, sometimes there may be loose connection between faculty, student and courses for some students due to some reason such as missing lectures, doing part time job along with study, distance learning courses; for that, this project help them in an efficient way. In effect, we maintain an updated database of all details like all courses, all faculty information, all student information, all courses information, all exam information such as view previous exam question paper, view exam result. Its purpose is to automate and centralise whole system of department. We are attempting to improve our existing system that runs generally by pen and paper now a days. It is basically designed for student who are unable to attend the class due to some reason. For that, it will help them to view lecture, view exam assignment at any time. we try to offer a range of facilities in this software that will maintain all student, faculty and course records in a much more efficient way with much less hassle.
VAWKUM Transactions on Computer Sciences, 2018
E-Learning and Virtual Classroom applications have gained a lot of popularity due to growing population, easy access and low cost solution. The study in this paper proposes an open source Virtual Classroom application that tends to mimic all the functionalities and features of real class room. Its interface designs are based on the online learning theories. It will provide the students and teachers a real time virtual platform, where they can learn, share and properly propagate their knowledge, views and ideas. This open source application allows the faculty members to conduct all the class activities as if they are in real classroom. On the other hand, students have the advantage of raising questions during the lecture with the help of a chat box and a white board. In order to assess the interfaces of this application, Micrsoft Visual Studio 2012 has been used. Our application provides security and reliability to all its users. All the courses, students and faculty members are managed in a real time using this application. Administrator handles all these procedures, and has all the rights over the system including the users and databases.
Computer Networks and Isdn Systems, 1995
The World-Wide Web provides new opportunities for distance education over the Internet. The Web, when combined with other network tools, can be used to create a virtual classroom to bring together a community of learners for interactive education. The Cornell Theory Center, a national center for high performance computing, is investigating the use of emerging network technologies for training computational scientists and researchers in the concepts of parallel processing. This effort is being built on electronic educational materials already on the Web and will evaluate the effectiveness of various collaborative tools.
The nature of computer based learning and instructional environments that support it have changed dramatically in the last decade. The growth of hypertext, hypermedia and multimedia provided the capabilities necessary for developing complex learning environments. The system described in this paper is being developed to be used in Personal Computer workstations with multimedia and network capabilities and is intended to be used in small or medium learning scenarios. The tools developed span several topics, from navigation trough desktop reality, hypermedia tools for editing and playing learning material and cooperative asynchronous and synchronous tools.
Internet Technology and …
Designing user interface has special importance in Virtual Learning. Considerable portion of students' time is spent in attempting to learn system, work with present lists in user interface and so forth. Perhaps virtual education system has several computational powers, but it lacks adequate user interface. Then, using system would be difficult and user may encounter many confuses during the work and would be unsuccessful in reaching their goals. These are results of unfamiliarity with fundamental principles and in user interface design and disusing them in generating virtual learning systems. Thus, in any virtual learning system design, it is necessary to consider fundamental principles and rules of the user interface design in such system, and in this manner, in this research an adequate user interface is suggested for e-learning Environment in which has been evaluated with regard to these fundamental principles and rules. Evaluations have been done on this interface show its desirable ability to attract users' satisfaction.
tojde.anadolu.edu.tr
The modern web technology provides enabling environment for students to explore knowledge as well as the communication convenience for them to interact. Virtual learning environments are hugely diverse in size, capability and services offered can cater for ...
2017
This research deals with the design and implementation of an improved e-learning system taking Computer Science Unit, Mathematics Department of Usmanu Danfodiyo University, Sokoto as the case study. It allows upload of learning materials online and give room for one-on-one interaction with the lecturer by creating an avenue for the students to ask questions and get their answers online. The system is aimed at being user-friendly, reliable and improved with better specifications. The e-learning system is designed using HTML, CSS, PHP, Ajax, and MySQL. To ensure proper interaction between students and lecturers, this proposed system incorporate audio calls to lecturers through Skype and also video conferencing through webinar (Web Based Seminar); a software that enables lecturers deliver lecture live. It gives the system the ability to give, receive, and discuss information in real time.
The International Arab Journal of Information Technology, 2011
E-learning is one of the emerging needs of the information age. Therefore a lot of potential is seen in distance learning development. Virtual environment interface to e-learning systems have recently appeared on the Internet. Using virtual reality environment, the applications appear to be promising to e-learning tasks more nature and interactive. Also using this technology, it is possible to get a sense of three dimensional environments and level of user immersion. Extensible 3D (X3D) is the most common tool for building 3D viewing and browsing of e-learning systems. In this paper the benefits of virtual reality environment using X3D in e-learning applications are demonstrated. Those will be shown via implementing two web enabled virtual environment e-learning systems. The first one is an on-line virtual chemistry lab system. This application gives the student the ability to perform all experiments in a certain crucial. The second application is an on-line English language education system. This application gives the students the ability to learn the language audile and visual via on line interactive system. X3D is used as the main implementation tool which gives the systems users the full visualization and interactivity of all learning steps.
The information age and a networked world are forcing educators to rethink the educational experience. It has become very clear that the value add in a 'knowledge based future' will be a learning environment that develops and encourages the ability to think and learn both independently and collaboratively. The recent trend in computer based education is to move beyond traditional ways towards more interactive media and hyper media, where computing and communication technology are combined to make flexible connections. The method combines media such as writing paragraphs, video, sound, graphic and computing to forum is called virtual classroom. A virtual classroom is a learning environment created in the virtual space. The objectives of a virtual classroom are to improve access to advanced educational experiences by allowing students and instructors to participate in remote learning communities using personal computers; and to improve the quality and effectiveness of education by using the computer to support a collaborative learning process. Virtual learning provides a learning system. As virtual classroom offers a flexible self-paced, self-centred learning is very help for the students. Students come to a place nearer, use the technology and even know how the technologies are very important in the daily life and also the computer simulation used in wide variety in almost all fields. There by educational goals and objectives can be achieved.
Proc. of the 3rd Int'l Conference in Games and Virtual Worlds for Serious Applications (VS-Games’11), 2011
This paper describes a novel online virtual learning classroom like environment focused for higher education. Students can login to this virtual world in the form of their avatars and follow lecture classes and laboratories in a collaborative manner. To prove the feasibility of the system, the lecture materials from ‘3D Graphics Programming’ module were ported into the online virtual learning environment. Initial evaluation with 20 users showed that overall the online virtual learning environment is enjoyable and has the potential to be used for the development of distance learning courses and degrees.
International Journal of Applied Research in Social Sciences, 2020
Virtual reality technology currently tends to develop and apply strongly in all areas of social life. Therefore, the application of virtual reality technology in education and training is becoming more and more urgent. If we know how to effectively exploit and apply virtual reality technology to the design of the education and training process, the teaching of teachers and the acquisition of learners' knowledge will become easy, born dynamic. However, in order to achieve high efficiency, it is necessary to have a creative, flexible and appropriate application based on the actual conditions of each field, each school, the learning ability of learners, the ability to use using modern teaching facilities of teachers, specific subjects
2003
In this paper, we study the e-learning process from the learner's point of view. In particular, we have investigated and studied technologies, methods and tools of e-learning applications. Based on this research, we have designed and implemented a system that gives users the opportunity to be educated from distance -with channel of communication the Internet-in various academic subjects. The specific case study concerns the lesson "CMOS VLSI Design" of the Postgraduate Program "Integrated Software and Hardware Systems -ISHS" of the University of Patras in Greece. It is an integrated e-learning system that provides users with a wide range of advanced services and accomplishes to offer a distributed learning environment that simulates the operation of traditional class teaching electronically. The paper presents in detail the e-learning model in which the system development was based on, the offered functionalities, as well as the evaluation methodology adopted for testing the system. The last section comprises conclusions and future plans.
International Conference on Advanced Learning Technologies, 2001
The paper presents the results of the "Virtual Classroom" project sponsored by the University of Westminster, Educational Initiative Centre (EIC) for delivering lectures online. The ultimate aim was to provide a portable hardware and easy to use software toolset as well as easy to follow guidelines on how to propel the lectures from the conventional dull chalk and talk environment to the realm of all interactive computer assisted Web based electronic classroom. The additional goal was to minimise the number of staff required to give the lectures and allow them to use their valuable time for other academic duties. The proposed hardware/software setup is a fully automatic solution controllable from a single PC. It allowed full student interaction and use of multimedia in the lecture. Although the best quality was achieved by use of multicasting, the students connecting via modem can also take interactive part in the lectures
2010
There has been out-cry nationwide about the persistent decline in the quality of our education in Nigeria an indication that the current teaching and learning approaches in use in our institutions have failed. The need to improve the quality of computer science education currently imparted in our Education system has therefore become imperative. Based on our findings, a mathematical model Web-based Virtual Classroom was developed to provide a viable medium through which sound ICT education can be offered by our colleges of education that can carter for varieties of learners those who are unable to attend school due to treatment for chronic illnesses; who are at risk for educational failure due to intermittent school attendance. Our system is designed based on active learning approach that adopts blended learning theory (ConstructivistCognivist learning approach), incorporating e-pedagogy that supports varied learning styles and learning strategies through fostering of collaboration ...
Computers & Education, 2007
To build a web-based virtual learning environment depends on information technologies, concerns technology supporting learning methods and theories. A web-based virtual online classroom is designed and developed based on learning theories and streaming media technologies. And it is composed of two parts: instructional communicating environment (ICE) and collaborative learning environment (CLE). ICE provides learners with learning materials, lecture videos, and interactive environment etc. CLE supports active learning by providing the environment with learning tools, learning materials and contextual discussion for learners. The environments are designed with event-based synchronous strategies and e-learning technologies standards.
The objective of this paper is to present the Virtual University of Cluj-Napoca (http://wouc.utcluj.ro), educational component of the Technical University of Cluj-Napoca, as an environment which allows multiple educational technologies to be implemented. We aim at a flexible educational framework to allow active learning, co-operation and knowledge building. The Virtual University is designed as a three tier system implemented din Java technology for platform independence. The client tire uses Java Script to enhance client side presentations. The middle tier implements the Web server and the application logic. Client tire -middle tire interaction uses applets, forms and servlets. Back end tire represents the application data in the form of DBMS. Middle tier -Back end tire interaction uses SQL, JDBC and JDBC/ODBC bridge. All functionality of the Virtual University Web server is achieved by means of servlet technology.
30th Annual Frontiers in Education Conference. Building on A Century of Progress in Engineering Education. Conference Proceedings (IEEE Cat. No.00CH37135), 2000
This paper describes some experiences with online web courses. To manage the courses we developed a system, the "WEB Course Control" (WebCC). This software allows the monitoring of the students navigation over the instructional material, providing important feedback to instructional designer through collected statistics, such as most accessed pages or media, frequency and size of navigation jumps. Some statistics results are shown and discussed.
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