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The paper discusses the evolution and significance of parallel computing through various systems, emphasizing the development of small-scale and large-scale parallelism. It explains the advantages of parallelism over sequential computing in terms of speed and energy efficiency, illustrating these points with examples and analogies. The analysis highlights the increasing importance of parallel algorithms in addressing complex computational problems in contemporary computing environments.
TJPRC, 2014
In this paper was represented parallel computers. The problems in parallel computing
2000
Large-scale parallel computations are more common than ever, due to the increasing availability of multi-processor systems. However, writing parallel software is often a complicated and error-prone task. To relieve Diffpack users of the tedious and low-level technical details of parallel programming, we have designed a set of new software modules, tools, and programming rules, which will be the topic of
In this paper a survey on current trends in parallel computing has been studied that depicts all the aspects of parallel computing system. A large computational problem that can not be solved by a single CPU can be divided into a chunk of small enough subtasks which are processed simultaneously by a parallel computer. The parallel computer consists of parallel computing hardware, parallel computing model, software support for parallel programming. Parallel performance measurement parameters and parallel benchmarks are used to measure the performance of a parallel computing system. The hardware and the software are specially designed for parallel algorithm and programming. This paper explores all the aspects of parallel computing and its usefulness.
Advances in Science, Technology and Engineering Systems Journal
As all other laws of the growth in computing, the growth of computing performance also shows a "logistic curve"-like behavior, rather than an unlimited exponential growth. The stalling of the single-processor performance experienced nearly two decades ago forced computer experts to look for alternative methods, mainly for some kind of parallelization. Solving the task needs different parallelization methods, and the wide range of those distributed systems limits the computing performance in very different ways. Some general limitations are shortly discussed, and a (by intention strongly simplified) general model of performance of parallelized systems is introduced. The model enables to highlight bottlenecks of parallelized systems of different kind and with the published performance data enables to predict performance limits of strongly parallelized systems like large scale supercomputers and neural networks. Some alternative solution possibilities of increasing computing performance are also discussed.
GPUs have become a buzzword for Artificial Intelligence and Machine learning, other than this they have a lot more applications, this is because of the parallel architecture support provided by GPUs. With the help of GPU architecture, which consists of several computation-capable cores, is well-suited for parallel processing. Parallel processing is a technique that involves dividing a large computational task into multiple smaller tasks that can be executed concurrently. GPUs work better than CPUs when algorithms are highly parallelizable and allow for the division of calculations into separate jobs. Algorithm complexity is just one element that affects how CPUs and GPUs compare in terms of performance.
IEEE Transactions on Computers, 1989
Texts in Computational Science and Engineering, 2010
This chapter comes in two parts. The first part gives a general definition of parallelism and concurrency. Concurrent programming was largely developed in the context of operating systems. Some important steps in the early development of operating systems are highlighted to show how this occurred. It will be shown that concurrent programs can increase the throughput of programs even on single processors.
Architectural Design, 2006
Today you have interaction with hardware. You also have the opposite, that is, hardware changes according to the human being and the human being is interacting with the hardware-you have design, you have clothes, and we know that in the future expo of the 21st Century, it will be people. 1
Journal of Parallel and Distributed Computing, 1993
There are several metrics that characterize the performance of a parallel system, such as, parallel execution time, speedup and e ciency. A number of properties of these metrics have been studied. For example, it is a well known fact that given a parallel architecture and a problem of a xed size, the speedup of a parallel algorithm does not continue to increase with increasing number of processors. It usually tends to saturate or peak at a certain limit. Thus it may not be useful to employ more than an optimal number of processors for solving a problem on a parallel computer. This optimal number of processors depends on the problem size, the parallel algorithm and the parallel architecture. In this paper we study the impact of parallel processing overheads and the degree of concurrency of a parallel algorithm on the optimal number of processors to be used when the criterion for optimality is minimizing the parallel execution time. We then study a more general criterion of optimality and show how operating at the optimal point is equivalent to operating at a unique value of e ciency which is characteristic of the criterion of optimality and the properties of the parallel system under study. We put the technical results derived in this paper in perspective with similar results that have appeared in the literature before and show how this paper generalizes and/or extends these earlier results.
1995
Description/Abstract The best enterprises have both a compelling need pulling them forward and an innovative technological solution pushing them on. In high-performance computing, we have the need for increased computational power in many applications and the inevitable long-term solution is massive parallelism. In the short term, the relation between pull and push may seem unclear as novel algorithms and software are needed to support parallel computing.
Parallel computing is critical in many areas of computing, from solving complex scientific problems to improving the computing experience for smart device and personal computer users. This study investigates different methods of achieving parallelism in computing, and presents how parallelism can be identified compared to serial computing methods. Various uses of parallelism are explored. The first parallel computing method discussed relates to software architecture, taxonomies and terms, memory architecture, and programming. Next parallel computing hardware is presented, including Graphics Processing Units, streaming multiprocessor operation, and computer network storage for high capacity systems. Operating systems and related software architecture which support parallel computing are discussed, followed by conclusions and descriptions of future work in ultrascale and exascale computing.
Parallel programming is an extension of sequential programming; today, it is becoming the mainstream paradigm in day-to-day information processing. Its aim is to build the fastest programs on parallel computers. The methodologies for developing a parallel program can be put into integrated frameworks. Development focuses on algorithm, languages, and how the program is deployed on the parallel computer.
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