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Augmented reality as means for creating shared understanding

Abstract

The motivation for the work presented in this paper comes primarily from user experience of video-conferencing (v-c) settings in real-life collaboration. The design issues in this context focus on making such settings interactive enough to support natural communication and collaboration. The initial assumption is that users in an interactive v-c setting should be able to navigate the remote space in order to establish clear reference by pointing to people and objects in it. Clear reference to parts of the context in which conversations take place (that is, deictic reference) is an important factor in effective commu-nication. With this aim, we enhanced the videoconferencing system with the ability to visualize abstract representations of pointers and investigated pointing gesture as a tool for collaborative referring. We thus designed a prototype that combines the communicative function of pointing gesture with a hybrid representation of real video and virtual objects (pointers) tha...