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1998
This paper offers a set of goals for user interface development and then scenarios of future developments. The applications include home control, hypermedia, office automation, digital photography, collaborative meeting/classrooms, public access, professional workstations, and medical record-keeping. Also, predictions are made for some of the underlying technologies such as User Interface Management Systems, remote control, flexible search, display devices, and touchscreens.(Also cross-referenced as CAR-TR-436)
Human computer interaction (HCI) is the study of human interaction with computer interfaces and the development of computer based interfaces to support effective user-computer tasks and interaction. Human computer interaction work involves the detailed study of users' tasks, goals, and behaviors when using computer systems and interfaces. The paper overview the characteristics of HCI and the human factors and computer factors behind it. It also lights upon different ways of interaction between human and computer. HCI comes a long way over the years, from command typing to GUI and from GUI to touchpad. Though HCI covers a lot of area, main concentration goes in the field of input and output techniques.
The aim of this paper is to offer an outline as regards to Human-Computer Interaction. The assessment consists of the fundamental definitions and terminology, a survey of existing technology and latest advances withinside the field, not unusualplace architectures used withinside the layout of HCI structures which incorporates unimodal and multimodal configurations, and in the end the applications of HCI. This paper additionally gives a complete wide variety of references for every concept, method, and alertness withinside the HCI.
2012
Computer technology is continuously evolving. New processors, devices, apps ... are emerging each day. Moreover, electronic devices, like computers, mobile phones, tablets, PDA’s, GPS’s ... are used by more people and with new purposes in a way that they are almost essential in our lives. When we talk about computers or technology and how people use it we have clearly to talk about interaction. Human Computer Interaction involves the study, planning, and design of the interaction between users and computers.
ACM Transactions on Computer- …, 2000
A user interface software tool helps developers design and implement the user interface. Research on past tools has had enormous impact on today's developers-virtually all applications today were built using some form of user interface tool. In this paper, we consider cases of both success and failure in past user interface tools. From these cases we extract a set of themes which can serve as lessons for future work. Using these themes, past tools can be characterized by what aspects of the user interface they addressed, their threshold and ceiling, what path of least resistance they offer, how predictable they are to use, and whether they addressed a target that became irrelevant. We believe the lessons of these past themes are particularly important now, because increasingly rapid technological changes are likely to significantly change user interfaces. We are at the dawn of an era where user interfaces are about to break out of the "desktop" box where they have been stuck for the past 15 years. The next millenium will open with an increasing diversity of user interfaces on an increasing diversity of computerized devices. These devices include hand-held personal digital assistants (PDAs), cell phones, pagers, computerized pens, computerized notepads, and various kinds of desk, and wall-size computers, as well as devices in everyday objects (such as mounted on refrigerators, or even embedded in truck tires). The increased connectivity of computers, initially evidenced by the World-Wide Web, but spreading also with technologies such as personal-area networks, will also have a profound effect on the user interface to computers. Another important force will be recognitionbased user interfaces, especially speech, and camera-based vision systems. Other changes we see are an increasing need for 3D and end-user customization, programming, and scripting. All of these changes will require significant support from the underlying user interface software tools.
IRJET, 2022
Overview HCI (Human-Computer Interaction) is the study of how humans interact with computers and how computers respond or are not designed to interact successfully with humans. This research paper provides an overview of the topic of HCI. H. Definitions of various organizations and terms, an overview of existing technologies and recent advances in this field, how the sphere interacts with various other areas of the sphere such as engineering, cognitive and behavioral psychology, and anthropology Human computer interaction, including what to do. , sociology, ergonomics, industrial design and more. Simplicity and value are the main principles by which this paper is structured and the intention of this paper is to provide an overview of HCI and applications or devices, trends and challenges in the HCI space.
ACM Computing …, 1996
Human-computer interaction (HCI) is the study of how people design, implement, and use interactive computer systems and how computers affect individuals, organizations, and society. This encompasses not only ease of use but also new interaction techniques for supporting user tasks, providing better access to information, and creating more powerful forms of communication. It involves input and output devices and the interaction techniques that use them; how information is presented and requested; how the computer's actions are controlled and monitored; all forms of help, documentation, and training; the tools used to design, build, test, and evaluate user interfaces; and the processes that developers follow when creating interfaces.
Multimedia Tools and Applications
The unceasing advances of technology as well as the pervasiveness of an increasing number of devices providing a variety of capabilities in intelligent environments are urging innovative and advanced interaction techniques. The aim is offering users ubiquitous, transparent, and natural interaction patterns in different settings, as an essential part of a new way of interpreting the relationship between humans and technology. In particular, a plethora of ubiquitous and pervasive devices and their embedded sensors provide new, and sometimes unforeseen, multimedia and multimodal support to build intelligent smart environments. The papers selected for the first part of this Special Issue outline some recent trends, in particular in the area of multimedia/multimodal applications. Some of these papers are the revised and extended versions of invited selected papers presented at the CHItaly 2017 conference, the biannual conference of the Italian Chapter of ACM Special Interest Group on Computer-Human Interaction (SIGCHI). They are representative of the work by researchers and practitioners in the Italian HCI community. Among the issues addressed in this first part, it is possible to mention the challenges associated with hand gesture recognition, and those raised Multimedia Tools and Applications
2008
holds a BSc in Mechanical Engineering from the Royal Military College of Canada and an MSc in Aerospace Engineering from Carleton University. His doctoral studies involved the development of a GPSbased takeoff performance monitor at the University of Saskatchewan. He is a former Lieutenant in the Canadian Forces. It is an impossible task to bring together, under a single cover, the many facets of humancomputer interaction. After all, we have come a long way in the past several decades, to a point where we consider not only what may be intuitive to the designer, but rather the user, the environment, and the intent of our efforts. No single person can claim expertise across the entire field, which now brings together professions that formerly did not share the same vocabulary and still, in many cases, do not share the same philosophy. It is only appropriate that the study of human-machine interaction reveals a greater complexity within humanto-human interaction. In these 34 chapters, we survey the broad disciplines that loosely inhabit the study and practice of human-computer interaction. Our authors are passionate advocates of innovative applications, novel approaches, and modern advances in this exciting and developing field. It is our wish that the reader consider not only what our authors have written and the experimentation they have described, but also the examples they have set. This book brings together the work of experts around the world who have used their expertise to overcome barriers in language, culture, and abilities, to name only a few challenges. The editors would like to thank the authors, who have committed so much effort to the publication of this work.
The International Journal of Analytical and Experimental Modal Analysis, 2023
Modern User Interface technologies are highly integrated with wide range of electronic and sensor devices to support seamless experience to users during interaction with systems. The modern techniques fuse the code and design into UI tools aligning latest technologies of communication with program driven UI tools. The web User Interfaces are highly adopting semantic, NLP and sensor based interaction. The Input and Output are from audio, visuals, bio-metrics and touch panels enhancing the User Interaction experience. Haptic technologies introduced brain inputs to AI programmed systems. In this paper various modern UI techniques and devices are observed which changing the future of User Interfaces in modern world. The ease of access improved with flexible and sophisticated UI tools suitable for modern computing systems design.
1998
Figure 1 shows the time span for some of the technologies discussed in this article. including when they were introduced. Of course, a deeper analysis would reveal significant interaction among the university, corporate research, and commercial activity lines. It is important to appreciate that years of research are involved in creating and making these technologies ready for widespread use. The same will be true for the HCI technologies currently being developed that will provide the interfaces of tomorrow.
Procedings of the National Conference on Knowledge based processing (MIT-07) held at Manipal Institute of Technology Manipal, Karnataka,India., 2007
Even though an impressive Human Computer Interface is cited as an important feature behind successful products, there are several non-tangible issues, such as product engineering. HCI should be given importance in par with product engineering field. In this paper, we present HCI architecture, design process and we have proposed a model for Human response function. We discussed some design issues related to physically challenged, public safety and some issues for the new paradigms.
The intention of this paper is to provide an overview on the subject of Human-Computer
HCI is a multidisciplinary fi eld focused on human aspects of the development of computer technology. As computer-based technology becomes increasingly pervasive -not just in developed countries, but worldwide -the need to take a human-centered approach in the design and development of this technology becomes ever more important. For roughly 30 years now, researchers and practitioners in computational and behavioral sciences have worked to identify theory and practice that infl uences the direction of these technologies, and this diverse work makes up the fi eld of human-computer interaction. Broadly speaking it includes the study of what technology might be able to do for people and how people might interact with the technology. The HCI series publishes books that advance the science and technology of developing systems which are both effective and satisfying for people in a wide variety of contexts. Titles focus on theoretical perspectives (such as formal approaches drawn from a variety of behavioral sciences), practical approaches (such as the techniques for effectively integrating user needs in system development), and social issues (such as the determinants of utility, usability and acceptability).
Zenodo (CERN European Organization for Nuclear Research), 2014
INFOR: Information Systems and Operational Research, 1993
Computers & Graphics, 2006
Resumo -Apresenta-se resumidamente o programa, métodos de ensino e bibliografia da disciplina de Interfaces Humano Computador que tem sido oferecida desde 1993/94 como opção da Licenciatura em Electrónica e Telecomunicações da Universidade de Aveiro.
International Journal for Research in Applied Science & Engineering Technology (IJRASET), 2022
This paper's goal is to give a broad overview of the field of Human-Computer Interaction. The basic definitions and terminology are covered, as well as a study of existing technologies and recent breakthroughs in the field, popular architectures used in the design of HCI systems, including unimodal and multimodal configurations, and HCI applications. A major goal of human-computer interaction research is to make systems more usable, valuable, and to give users with experiences tailored to their specific knowledge and goals. In an information-rich environment, the challenge is not just to make information available to individuals at any time, in any place, and in any form, but also to keep it up to date as per current trends and demands.
1999
Research in information and communications technologies has produced advanced networking, high performance hardware, and powerful software environments. However, too often we lose the benefits of these technologies because the user interfaces are poor. A comprehensive plan of research in Human-Computer Interaction (HCI) will ensure that users and organizations derive the full benefits of advanced information and communications technologies.
This paper outlines the socio-technical challenges of future Human Computer Interfaces (HCI). Analyzing shortcomings of previous research we introduce major research topics, and consequences for education as well as industrial practise. One of the essentials is that the progress and productivity of high-wage countries do not any more depend exclusively on the technological innovation. Increasingly, the most decisive part is the quality of the human technology interface, and the extent, to which technology respects cognitive, affective and communicative needs of humans. Though, the complexity of HCI designs requires inter-, transand multidisciplinarity appraoches.