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Object Oriented Animation on the World Wide Web

1995

Abstract

This report describes our attempt to add animation as another data type to be used on the World Wide Web. Our current network infrastructure, the Internet, is incapable of carrying video and audio streams for them to be used on the web for presentation purposes. In contrast, object-oriented animation proves to be efficient in terms of network resource requirements. We defined an animation model to support drawing-based and frame-based animation.

Key takeaways

  • We extended the HyperText Markup Language(HTML) in order to describe objects used for animation.
  • Objects can be grouped in an object list to form a composed object.
  • When an EVENT in the EVENT LIST occurs, the OBJECT will enter a new STATE.
  • The modification is done in three areas: to make it understand the HTML extension, to build the animation data structure and to render it.
  • However, at the current stage, it is not as easy to create an animation object using the above HTML extension.