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Design for Complexity

2023

Abstract

Design has traditionally been the process of transforming a problem statement, or need, into a solution. Design was originally the domain of the master craftsman, or architect, who translated the client's needs into an exquisite artifact. Design thinking is a recent attempt to make the design process more accessible to a wider audience, to solve a wider range of problems, in every discipline. Much of traditional engineering education is the development and teaching of solutions to standard problems-design and build an electrical circuit, write a piece of software, analyze a beam. These might be components of larger systems, e.g., a mobile phone or a bridge. We can break down complicated engineering artifacts into major components and those components into smaller components until the whole artifact has been designed and brought together as a working system. This divide-and-conquer strategy has placed men on the moon and spacecraft beyond the solar system, which are remarkable achievements. Systems engineering describes the systematic design process that has delivered these remarkable outcomes. As complexity increases, design must be seen, particularly at the conceptual design stage, as a collaborative process of engagement between the client, the designer, and a wide range of stakeholders to develop effective solutions for complex problems. No one of these individuals has all the perspectives required to develop appropriate solutions. Rather, the collective wisdom must be pooled to shape the final solution. This is, of necessity, a collaborative process where the engineer must play the role of making appropriate technology available to the co-designers, demystifying what is possible. At a later stage, they can burrow down into the detailed design of the technology component of the solution. However, if the social dimension does not work, the technology will be of little assistance. The Apple iPod is a wonderful example of technological success, solving the human need (play music anywhere, anytime), with a beautifully designed piece of hardware. Its success comes from a different systems view, which included, not just the person listening to their music, but also the music companies, and their contracted