Academia.edu no longer supports Internet Explorer.
To browse Academia.edu and the wider internet faster and more securely, please take a few seconds to upgrade your browser.
2018, Drawing: Research, Theory, Practice
AI
The article uses an inactive creative period to consider drawing as a type of fiction. The writing style adheres to academic conventions, however the author's autobiographical experiences and wonderings are critical in exploring drawings fictions. It revisits making and thinking to explore drawing and philosophizing as speculative commutable passages of exploration and inquiry. The article chronicles the preparation of fictional drawings for a Fictional Museum of Drawing created by Phil Sawdon. This article reworks Sawdons site of fictional drawing, advocating drawings fictions as twofold, as rooted in foresight where predisposed thinking is navigated and anticipation reigns. The other recognition of fiction focuses upon the material illusions of thought. It plays on the autobiographical disposition of drawing/writing redrafting spatial origination of words to become diverse and contradictory graphics of language that displace the blank page. The fictions of the drawings/writings reviewed in the paper pressure syntactical devices and worded conventions, where the works reorganize conventions from both drawing and writing using illusion and paradox to unsteady their material.
ATHENS JOURNAL OF ARCHITECTURE
Architects use graphic representation to invent architectural objects. As it is not the architect who builds the architectural objects, that work is done by others, it is through confrontation with the object's representation, and not through confrontation with the construction thereof, that such objects are created. One could accept, perhaps it is even desirable, that the drawing is a translation of the thought, returning it to the creator in a new form; but one would also have to acknowledge that the drawing never reveals itself to be an exact record of the thought process. Nevertheless, it is through the drawing that thought becomes understandable, so any lack of correspondence between thought and its representation must be regarded as something more than a deficiency. It is also important to consider the drawing to be more than just a reflection of the thought one wishes to develop further. In contemporary architectural design practice the drawing no longer enjoys the hegemony that a certain nostalgic idealisation of the work of the architect would confer upon it, but the relationship between the drawing and the design thought process remains closely knit, in that the creation of architectural objects continues to be dependent on representation thereof. Using a specific design process as an examplethe Gallo House (1968-1970), in São Pedro de Moel, Portugal, by Manuel Mendes Tainhain which the drawing was a decisive presence, this paper seeks to study the relations between thought and representation beyond the general notion of a certain subordination of the representation to the thought that brings it about. It is through the drawing that the thought can be realised, for it then to be confronted with the drawing.
Drawing, 2023
Years ago, I encountered the work of artist-designer duo Arakawa and Madeline Gins, whose 'architecture of Reversible Destiny' seeks to invigorate those who navigate the rolling floors, curving walls and unexpected inversions of their complex living spaces. These structural playgrounds for body and mind were premised on the idea that 'neural circuits are flexible, interwoven, and adaptive' (8), and that by providing people with multifaceted, hyper-stimulating sensory environments, we could live healthier, longer lives. Andrea Kantrowitz's Drawing Thought: How Drawing Helps Us Observe, Discover, and Invent does similar work, as the reader becomes participant and playmate, navigating intricate visual and intellectual spaces dedicated to thinking about, with, and through the activity of drawing. In eight richly illustrated chapters and thirty pages of supplemental notes, Kantrowitz expertly guides a reader through discussion and examples of how drawing embodies human perception, imagination and experience. She creates a format that encourages ongoing cognitive adaptation to text, image and concept, often playing radically with form and structure. To experience the book, the reader must be open to thinking, feeling and sometimes drawing their way through each page, willing to surrender a bit of knowing where you stand, only to be reoriented towards your own lived experience of hand and line.
Interstices: Journal of Architecture and Related Arts, 2010
2012
The relationship between concept and perception is crucial in accessing the multi-dimensionality of drawing as a canon of visual languages. Modernity has raised questions about authorship in the creative process. A section of this paper investigates the use of the term ready-made and of the term sub-conscious in relation to drawing and mark making. Within this the “doodle” takes a special place, as an activity, which is practised across specially trained artists and designers and the uninitiated layperson alike. Within this a distinction is sought between sketch, doodle, and diagram. Diagrams are closer to materialisation or objectification than the doodle, or the sketch, due to their anchorage in accepted systems of representation of knowledge. The drawn visual diagram facilitates data comparison used by a community of specialists. Scientific drawing is objectifying, as it employs constant and replicable methods of visualisation. A concluding section is paying particular attention ...
The symposium Thinking through Drawing: Practice into Knowledge brought together artists, neuroscientists, cognitive psychologists, medical practitioners, designers, and educators from the US and the UK, all with a shared interest in drawing and cognition. This trans-disciplinary gathering was held at Teachers College, Columbia University in New York City in October 2011 and addressed a broad range of concerns regarding contemporary drawing practice, theoretical analysis and education, in light of current scientific research.
Nordes 2013: Experiments in Design Research, 2013
Drawing is like note taking it creates an embodied dialogue between thought, hand and paper, it makes explicit the way we think and view the world from our disciplinary perspective and our human experience; it creates an active engagement between ourselves and the world. This work uses drawing as a site of exchange to document a conversation between a visual artist, a spatial interior designer, and archaeologist. The conversation was notated through diagrams, written notes, photography and drawing. The work opens up practice based methods through the to and fro of conversations to reimagine representations of interior space.
New Images of Thought in the Study of Childhood Drawing, 2022
This book has occupied my thoughts for several months. Knowing that the deadline for this piece of writing has passed (several times) I was unable to speed up my engagements with what this treasure trove has to offer the childhood scholar. I tried to get through the book with as much efficiency as the task demanded but persistently found myself foraging, returning, gestating, turning over the richness that each chapter and visual essay had to offer. Making connections, tracing threads, revisiting QR codes that took me to videos of children in action, and thumbing back through to find images that arrested my attention the first time but offered something else the next. This is indeed a rich, intricate, and generative collection of provoking and enlivening contributions from young children and a range of great thinker-doers. This book matters.
Landscape Architecture Frontiers, 2019
Michelkevičė, L. & Michelkevičius, V. (eds.) Atlas of Diagrammatic Imagination: Maps in Research, Art and Education, 2019
We invite you to traverse the imagination and knowledge of all the artists and researchers who contributed maps, diagrams, and texts to this atlas. Here, scientific and artistic modes of research interact with other practices: drawing, visualisation, mapping, mediation, and education. How does a diagram differ from a text? What are the pros and cons of diagrams when compared to text? Can a map be a research component, an artwork, and a scientific means of communication, all at the same time? How do diagrams mediate between different cognitive systems? How can diagrams convey bodily experiences and gestures? How do they facilitate education? These are only few questions that delineate a general research territory where the book authors’ imaginations overlap. Even though cartographic references play an important role, many of the maps presented and discussed in this atlas go beyond the geographical notion of map, and they often bear no reference to either a location or its representation. They may involve multilayered diagrams, trajectories of a freely moving body or a hand, visual signs of hesitancy, tools of material or visual thinking, charts of tacit knowledge, notations of sensual data, or the models of research hypotheses or findings. This research is also a response to the times we live in. In the face of ever-increasing information flows and the challenges of big data processing and rendition, a linear text is not always the most suggestive form of communication. Meanwhile in maps, within a single plane, we can operate with multiple layers of knowledge, and use different means of expression in order to discover unexpected links. And yet, in the context of our lifestyles as driven by ubiquitous touchscreens, this atlas might appear as a capricious act of dissent. We call our readers and users to slow down, get comfortable, and immerse or even lose themselves in the essays, diagrams, and fold-out maps. The book will prove useful to those working in and between the areas of art history, media and visual studies, literary studies, urbanism, design, sound art, philosophy, science and technology studies (STS), and education. Lina Michelkevičė and Vytautas Michelkevičius (eds.) 2019 *** Bilingual (EN/LT) collection of texts by Arnas Anskaitis, Tomas S. Butkus, Vitalij Červiakov, Christoph Fink, Nikolaus Gansterer, Aldis Gedutis, Giedrė Godienė, Sandra Kazlauskaitė, Vytautas Michelkevičius, Lina Michelkevičė, Astrit Schmidt-Burkhardt Translator: Tomas Čiučelis Copy editors: Dangė Vitkienė and John Fail Designer: Laura Grigaliūnaitė Language: Lithuanian and English Publisher: Vilnius Academy of Arts Press Release date: 2019 Pages: 208 p Format: 35×25,5 cm Covers: hardback Circulation: 365 ISBN 978-609-447-329-6 Weight: 1150 g
2024
The book brings together 23 authors who represent 18 critical and reflexive practices of drawing in design. It puts forward drawing as a form of research, a means to investigate, explore and gain a better understanding of an idea, a condition or a phenomenon. In the 18 chapters, drawing is presented as a practice that inquires, establishes its own temporality, constructs a dialogue and explores materiality. The texts engage drawing aesthetics (spatial, temporal, and material) and drawing ethics (investigating and making sense together) as well as four overarching themes: inquiry, time, dialogue and materiality —in drawing. Taken as a collective conversation on drawing practice, this book offers a shared reflection on the agency of drawing, on its potential to explore issues raised by our built and cultural environment, and on the ability of drawing to support and contribute to design research. It frames drawing as a research practice, one that is both deeply rooted in its disciplinary context and openly challenging its limits and conventions. —in Drawing adds to a continuing conversation on design research methods and the ethics and aesthetics of representation. It seeks to further establish the significance of drawing as a legitimate mode of inquiry across design disciplines and beyond.
Thinking through Drawing: practice into knowledge 2011, Kantrowitz, A., Brew, A. & Fava , M.,eds., New York, 2012, Teachers College, ColumbiaUniversity, Art and Art Education Program.
Without and within: essays on territory and the interior, 2007
Before architecture appears in the world, it is proposed as an idea. The vehicle for that idea is the architect's drawing. Therein, the architect's intentions are portrayed, as are the intended architecture's relations to its viewers, users and its context. The architect's drawing therefore plays a significant part in representing a variety of intentions. The architect's drawing can appear in a variety of forms, each of which may be described as a picturing artefact, charged with realising the architect's intentions and projected fictions. These fictions are intended for the consumption of their patrons, viewers or readers. They are located in cultures in which they have currency, can be understood and identified with. They communicate their burden of ideas and ideology to complicit audiences. They represent therefore not only their authors' intentions, but something of their audiences' expectations. In this, the picturing artefact contains conventions and fictions of the architectural project that are invisible in architecture's realised, constructed state, and often rendered invisible by its very construction. The artefacts selected for study in this essay have been influential in the production of modern architecture. This is the first chapter of Without and within: essays on territory and the interior (Rotterdam: episode publishers, 2007)
Is a lack of a definition, a position of ambiguity, desirable in response to the question: what is drawing? This paper presents a view taken from two traditionally distinct fields: art and design; design and technology. This view is formed through the research collaboration and co-editorship of TRACEY: the journal of contemporary drawing, and the pedagogical development of a Masters programme in visualisation by the authors. This view is that a lack of definition is not only desirable, it is also a necessity. Our position is that the ambiguity that inevitably stems from a lack of definition forms a strategy that enables and sustains drawing research. Our collaborative experience is that drawing research is framed by assumptions that are embedded within art and design; design and technology. Historically, these fields have developed particular views about what drawing is, or what drawing is not. This paper will attempt to break down these assumptions from the place and space that evolves through the authors' ongoing experience of collaboration. From this place and space we will argue that there are a number of art / design categories of practice and research that ultimately describe something that is bounded (area / volume). These overlap, intersect, and perhaps like some long standing boundary war, vie for ownership of each other's domains. Drawing could be seen as one of these domains. However, we will argue that drawing is unbounded, that there is no 'expanded field', and that drawing's ubiquity necessitates a lack of definition, a position of ambiguity.
Design and Technology Education: An International Journal, 2012
Abstract This paper starts from the premise that drawing can be a means of visualising thinking, with an emphasis on the process involved. A gap often seems to exist in the minds of students of visual/material creative fields in ideas- generative contexts, between thought and action. The thesis is that the gap between thinking and doing can bereduced to being near simultaneous, in this instance through drawing. The methodology is practice-based, with a range of contribution from mid-program and final year students of communication design. Drawing is both the means and the subject of the research. The paper introduces the research’s theoretical basis, considers its application and concludes with subsequent development. Some of the students' practical work and linguistic responses illustrate points of the text. The research suggests that at prior or early stages of the design process the relative autonomy of the medium itself can offer visual/material suggestions and objects. Due to the ongoing nature of their practice, the students themselves have moved the research on from its original premise. The paper concludes by proposing to continue the research by observing how one can think about and rationalise one’s visual perception of movement at the moment of engagement in the drawing process. Keywords learning, participatory approaches, experience, creativity, Philosophy, design practice, teaching
2021
Part of a comprehensive studio design project, the exercise presented in this paper is a vehicle to investigate design thinking processes and how students construct intentions. The theme is the book and media. The semester's project begins with seminars on the history of books. The discussion delves into a book's craftsmanship and as a symbol for embodied knowledge and progresses to the roles books have played in society. Expanding the theme, discussion leads to the question of a book's preservation (vault) or its destruction in a digital society (memorial). The exercise is contingent upon the opposition created between the two spheres inherent to the title, Vaults versus Memorials. It positions the student in a manner that resists allocation to one sphere or another, an impetus for restructuring specified spheres according to new schemas. Written texts play an interlocutory role during the production of students' drawings. Each of the assigned texts offers an entry point to a tacit learning situation and a restructuring of semantic fields. With reference to Paul Ricoeur's research on interpretation theory, a mental distancing between text and drawing exposes students to ambiguities and the realization that prejudices play a role in understanding and interpreting meaning in the production of a visual work. The act of drawing produces its own frame of reference that we trace in three modes of production. These can be categorized as metaphoric interaction, textual dissection, and the guess. Vaults versus Memorials establishes a dialectical situation between explanation and understanding which lends itself to an open investigatory process. With the expansion of theme through drawing and by the depth of inferred meanings, students can speculate as to which interpretation is the most plausible fiction establishing probable, subjective criteria to carry forward during later stages of the design.
University of the Sunshine Coast, 2017
This study evolved from a need, as practitioner and teacher, to understand the foundations of my drawing practice. It examines a series of questions including what, how and why do I draw? Throughout the enquiry I sought to understand the nature of drawing practice and how the strands of thinking and making contained within drawing intersect. The research project considers how drawing, operating as knowledge and experience, represents a particular way of coming to know the world. This is reflected in an overarching question: What is the relationship between experience and its interpretation through drawing? The study examines drawing in the landscape and the studio through a series of drawing cycles which relate to particular landscapes in Europe and Australia. The research questions were examined through three cycles of enquiry which built on prior findings as the project progressed. The study draws on phenomenology, and particularly the writings of Merleau-Ponty, to examine shifts that occur between drawings in-situ and their interpretation in the studio, in order to reflect the memory and experience of particular landscapes. Merleau-Ponty’s (1964a) notion of the ‘Seer’ and ‘Seen’ was employed to balance the subjective viewpoint of the artist with the objective stance of the researcher. Drawing was used as a research methodology in order to consider creative outputs that were both descriptive and interpretive. https://www.usc.edu.au/art-gallery/exhibitions-and-programs/seer-and-seen-alex-ashton
Buildings, 2013
If, as I have argued elsewhere, architecture and archaeology share homological correspondences of common origin thus enabling analogical relationships of creative juxtaposition, then it becomes possible to characterise those correspondences through their representational drawing practices as they are embodied in the products of those practices and in the instruments which make those products. This characterisation is the subject of this paper, first by examining architecture and archaeology as disciplined suites of practices nurtured and developed within the constraints of their parent profession, and then through the examination of particular drawing techniques and instruments-techniques and instruments either common to each discipline or abandoned by them. These commonalities and abandonments reveal their undisciplinary nature. This loosening of disciplinary constraint is further examined through the analysis of "undisciplined drawing" case studies.
TRACEY Journal, 2012
The paper takes the idea of a journey, both actual and metaphorical, for the consideration of questions of process in drawing. The actual journey concerns myself, along with a group of university lecturers from our regular design faculty, who traveled to a similar faculty in Korea on a short-term visiting basis for purposes of working with 1st year design students from three specialist programs. This enabled an educational context for me to introduce drawing as part of a process-based visual thinking methodology, in this instance also in relation to a brief to enable students to participate in a mime festival. Equally, I present my interest in drawing via a small project of my own conducted in tandem with the students’ project, the emphasis of both projects being on movement and space. The latter related phenomena are considered both practically and theoretically, with occasional reference to interests specific to the actual journey and its location.
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.