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Proceedings of the Design Society
…
10 pages
1 file
To renew their innovation and creativity practices, companies are now equipping themselves with new specific places: innovation laboratories. These laboratories support project teams during creativity sessions to generate ideas. In order to improve these practices, it is necessary to be able to assess and compare the different sessions organised. By joining the Clean Mobility Lab of Faurecia, we were able to analyse, observe and participate in creativity sessions. This immersion allowed us to develop an assessment grid of forty-eight indicators covering the entire creativity process.
2012
Since 10 years, during creativity sessions called “48hours”, a lot of ideas is generated. To avoid losing any information and prepare the following phases of the innovation process, we have developed with EDF R&D, an application called "Ideofil®"
The aim of this article is to study the selection process and to recognize the factors that affect the selection of creative ideas. To study the matter of selecting ideas, we carried out a study during a creativity session bringing together 110 professionals in the tourism sector. We studied used three dependent variables: the voting procedure, creativity of individuals, experience of participants and gender. We measured the dependent variable: the score of voting. Our research confirmed that the method of voting did not have a significant impact on the evaluation of ideas in groups and teams during creative sessions. However, the characteristics of the participants, the gender and the creative capacity had a impact on the evaluation of ideas. Finally, this paper points out the necessity of designing the phase of evaluation in order to obtain the most valuable ideas and avoid the bad side of evaluation. Creative individuals are necessary, but not too much so, otherwise the quite ori...
Complete Process of Creative Problem Solving: Simplex. evaluate & select idea finding
CREATIVITY AND INNOVATION WORKSHOP REPORT, 2018
The purpose of this project was to design, develop, facilitate, and evaluate an experience in which participants come to a deeper knowledge of God the Creator and provide avenues for reflecting His image through innovation. This report reviews an experiential, intensive workshop held at Weimar Institute in Weimar, California that introduced 26 undergraduate students to activities, interactions, and reflections focusing on creativity in everyday life. This document will include an overview and detailed description of the project stages and processes, a literature review, findings and interpretations as well as conclusions and recommendations with appropriate appendices.
2013
Creativity attracts the attention of very different disciplines. But what is creativity when put under the spotlight? This book presents the work and findings of the participants to the Creativity Engineering Summer University in Vienna, July 2011. The motto: from a creative idea to its successful implementation. The reader is guided through the common steps and reflections that occur when trying to deliver a solid outcome, out of our ideas. How does the mind behave? Why and how do we have ideas? How do we develop them into tangible solutions? The basic concepts are introduced, serving as an introduction to five different and inspiring projects, all of them facing creativity in the different way. From children to professional work, from products to spaces, from networks to consultancy, creativity has its impact on all fields of life.Collado Ruiz, D.; Ostad-Ahmad-Ghorabi, H. (2013). Exercising Creativity 2012. Editorial Universitat Politècnica de València. http://hdl.handle.net/10251...
Journal of Technology Management and Innovation, Vol. 6, No. 3, 2011
Identifying the extent and nature of the creativity of new products is a key for innovation management. The revised Creative Solution Diagnosis Scale (CSDS) is a 27-item scale based on a theoretical model of functional creativity, consisting of five main criteria: Relevance & Effectiveness, Problematization, Propulsion, Elegance and Genesis. The CSDS offers potential for differentiated assessments of product creativity as part of the larger process of innovation. Non-expert judges rated a series of mousetrap designs using a 30-item version of the CSDS. Confirmatory factor analysis revealed a simple structure that corresponded closely to the a priori theoretical model of functional creativity. The untrained judges were able to use the scale with a high degree of reliability and internal consistency. The scale offers a tool for managing innovation, especially for stimulating creativity and diagnosing the creativity of products.
Measuring Creativity, Proceedings for the conference ‘Can Creativity be Measured', 2009
Creativity and Innovation Management, 2009
Ratings were made on 1-7 point scales (1 = 'Very dissatisfied' to 7 = 'Very satisfied').
CHI '13 Extended Abstracts on Human Factors in Computing Systems, 2013
Creativity refers to the human processes that underpin sublime forms of expression and fuel innovation. Creativity support environments (CSEs) address diverse areas, including education, science, business, programming, design, art, performance, and everyday life. An environment may consist of a desktop application, or involve specialized hardware, networked topologies, and mobile devices. CSEs may address temporal-spatial aspects of collaborative work. This workshop will gather a community of researchers developing and evaluating creativity support environments. We will share approaches, engage in dialogue, and develop best practices. The outcome will not be a single prescription, but rather a landscape of routes, an ontology of methodologies with consideration to how they map to creative activities, and an emerging consensus on the range of expectations for rigorous evaluation to shape the field of CSE research. The workshop will organize an open repository of CSE evaluation methods and test data.
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