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2000, International Journal for Numerical Methods in Engineering
This work is devoted to the description of an algorithm for automatic quadrilateral mesh generation. The technique is based on a recursive decomposition of the domain into quadrilateral elements. This automatically generates meshes composed entirely by quadrilaterals over complex geometries (there is no need for a previous step where triangles are generated). A background mesh with the desired element sizes allows to obtain the preferred sizes anywhere in the domain. The ÿnal mesh can be viewed as the optimal one given the objective function is deÿned. The recursive algorithm induces an e cient data structure which optimizes the computer cost. Several examples are presented to show the e ciency of this algorithm. E cient automated meshing techniques are expected to have certain features in order to ensure its applicability in a wide scope of cases, which can range from regular domains with uniform element sizes to non-singly connected domains with large boundary curvatures and non-uniform element sizes. Haber et al. present an excellent discussion of such features: precise modelling of the boundaries; good correlation between the interior mesh and the information prescribed at the boundary; minimal input e ort; broad range of applicability; general topology; automatic topology generation; and favorable element shapes. Some of these features can be easily implemented; for instance, BÃ ezier or B-splines interpolation curves allow a precise modelling of the boundaries. Others, such as minimal input e ort and broad range of applicability are much more di cult to obtain. Therefore, all the developed techniques for mesh generation should include most of the previous features and this is the goal of the proposed algorithm.
International Journal for Numerical Methods in Engineering, 2004
A new mesh generation algorithm called 'LayTracks', to automatically generate an all quad mesh that is adapted to the variation of geometric feature size in the domain is described. LayTracks combines the merits of two popular direct techniques for quadrilateral mesh generation-quad meshing by decomposition and advancing front quad meshing. While the MAT has been used for the domain decomposition before, this is the first attempt to use the MAT, for the robust subdivision of a complex domain into a well defined sub-domain called 'Tracks', for terminating the advancing front of the mesh elements without complex interference checks and to use radius function for providing sizing function for adaptive meshing. The process of subdivision of a domain is analogous to, formation of railway tracks by laying rails on the ground. Each rail starts from a node on the boundary and propagates towards the medial axis (MA) and then from the MA towards the boundary. Quadrilateral elements are then obtained by placing nodes on these rails and connecting them inside each track, formed by adjacent rails. The algorithm has been implemented and tested on some typical geometries and the quality of the output mesh obtained are presented. Extension of this technique to all hexahedral meshing is discussed.
IEEE Antennas and Propagation Magazine, 1997
This paper describes a quadrilateral mesh generation algorithm ideally suited for transition subdomain meshes in the context of any domain decomposition meshing strategy. The algorithm is based on an automatic hierarchical region decomposition in which, in the last level, it is possible to generate quadrilateral elements with a conventional mapping strategy. In two dimensions, a subdomain is usually a triangle or a rectangle. In this algorithm, a subdomain with two boundary curves may also be allowed. Templates impose restrictions on the number of boundary curve segments of a subdomain to be meshed. The proposed hierarchical template scheme eliminates these restrictions, requiring only an even number of boundary segments. Other algorithms in the literature present similar characteristics. However, the implementation of the hierarchical decomposition and its templates presented here is quite simple compared to other approaches. Six high-level templates are considered for a subdomain, depending on the number of boundary curves and the number of segments on each curve. Several examples demonstrate that this simple idea may result in structured meshes of surprisingly good quality. We also show the possibility of obtaining different meshes for a subdomain with fixed boundary discretization by changing the corners between curves.
IOSR Journals , 2019
This article includes an automatic mesh generation scheme foran arbitrary convex domain constituted by straight lines or curves employing lower or higher-order quadrilateral finite elements.First, we develop the general algorithm for hand p-version meshes, which require the information of sides of the domain and the choice of the order as well as the type of elements.The method also allows one to form the desired fine mesh by providing the number of refinements. Secondly, we develop the MATLAB program based on the algorithm that provides all the valuable and needful outputs of the nodal coordinates, relation between local and global nodes of the elements, and displays the desired meshes. Finally, we substantiate the suitability and efficiency of the scheme through the demonstration of several test cases of mesh generation. We firmly believe that the automatic hand p-version mesh generation scheme employing the quadrilateral elements will find immense application in the FEM solution procedure.
Computer Graphics Forum, 2013
Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semiregular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this survey we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrisation and remeshing.
2014
This paper describes a scheme for finite element mesh generation of a convex, non-convex polygon and multiply connected linear polygon. We first decompose the arbitrary linear polygon into simple sub regions in the shape of polygons.These subregions may be simple convex polygons or cracked polygons.We can divide a nonconvex polygon into convex polygons and cracked polygons We then decompose these polygons into simple sub regions in the shape of triangles. These simple regions are then triangulated to generate a fine mesh of triangular elements. We propose then an automatic triangular to quadrilateral conversion scheme. Each isolated triangle is split into three quadrilaterals according to the usual scheme, adding three vertices in the middle of the edges and a vertex at the barrycentre of the element. To preserve the mesh conformity a similar procedure is also applied to every triangle o f the domain to fully discretize the given convex polygonal domain into all quadrilaterals, thus...
International Journal for Numerical …, 1996
We propose a new optimization strategy for unstructured meshes that, when coupled with existing automatic generators, produces meshes of high quality for arbitrary domains in 3D. Our optimizer is based upon a non-differentiable definition of the quality of the mesh which is natural for finite element or finite volume users: The quality of the worst element in the mesh. The dimension of the optimization space is made tractable by restricting, at each iteration, to a suitable neighborhood of the worst element. Both geometrical (node repositioning) and topological (reconnection) operations are performed. It turns out that the repositioning method is advantageous with respect to both the usual node-by-node techniques and the more recent differentiable optimization methods. Several examples are included that illustrate the efficiency of the optimizer.
2012
This lecture reviews the state of the art in quadrilateral and hexahedral mesh generation. Three lines of development – block decomposition, superposition and the dual method – are described. The refinement problem is discussed, and methods for octree-based meshing are presented. 1
2017
abstrakt. Polygonal meshes represent important geometric structures with a large number of applications. The study of polygonal meshes is motivated by many processing tasks in automotive/aerospace industry, egineering, architecture, engineering, construction industry, and industrial design. Much of literature on polygonal representations focuses on quadrilateral meshes which are composed of quadrilaterals as they possess several advantages compared to triangle meshes. In this short contribution we present a comparative study of known methods for constuctions of quadrangulations of various classes and for different purposes. We suggest a new method for computing all unique quadrilateral meshes of a certain class based on sequential construction.
International Journal of Machine Learning and Computing
Objective of this paper is to propose a new semi-automatic, adaptive and optimized triangular mesh generation technique for any domain (including free formed curves). This new technique is found by merging the generalised equations which were proposed in previous works with Delaunay triangulation method. The new technique is demonstrated for several domains with various boundaries. Initial meshes are generated for these domains, which are later optimized manually by addition, removal or replacement of sampling points. Finalized meshes consist of triangular elements with aspect ratio of less than 2 and minimum skewness of more than 45 degrees.
Computers & Structures, 1988
Some recent efforts on the development of methods to ensun the robustness of automatic thracdimensional mesh generation techniques arc discuss& The topic arcas considered arc mesh entity classification, finite octrcc cell triangulation, and coarse mesh generation by element removal.
1994
The research reported in this dissertation was undertaken to investigate efficient computational methods of automatically generating three dimensional unstructured tetrahedral meshes. The work on two dimensional triangular unstructured grid generation by Lewis and Robinson [LeR76] is first examined, in which a recursive bisection technique of computational order nlog(n) was implemented. This technique is then extended to incorporate new methods of geometry input and the automatic handling of multiconnected regions. The method of two dimensional recursive mesh bisection is then further modified to incorporate an improved strategy for the selection of bisections. This enables an automatic nodal placement technique to be implemented in conjunction with the grid generator. The dissertation then investigates methods of generating triangular grids over parametric surfaces. This includes a new definition of surface Delaunay triangulation with the extension of grid improvement techniques to...
1998
This paper proposes a computational method for fully automated quadrilateral meshing. Unlike previous methods, this new scheme can create a quadrilateral mesh whose directionality is precisely controlled. Given as input: (1) a 2D geometric domain, (2) a desired node spacing distribution as a scalar function de ned over the domain, and (3) a desired mesh directionality as a vector eld de ned over the domain, the proposed method rst packs square cells closely in the domain. The centers of the squares are then connected by Delaunay triangulation, yielding a triangular mesh topology. The triangular mesh is further converted into a quad-dominant mesh or an all-quad mesh that satis es the given mesh directionality. Since the closely packed square cells mimic a pattern of Voroni polygons corresponding to a well-shaped graded quadrilateral mesh, the proposed method generates a high quality mesh whose element sizes and mesh directionality conform well to the given input.
Terrestrial, Atmospheric and Oceanic Sciences, 2016
This research developed an automatic two-dimensional finite element meshing system to resolve practical engineering problems in the fields of geology, hydrology, and water resources. This system first used the Delaunay triangulation method to create reasonable-density triangular mesh and then converted it into quadrilateral mesh by combining proper pairs of adjacent triangles. A series of combination patterns aiming at three cases were established. The effect of the number of boundary edges on the subsequent meshing procedures were studied and summarized. For the geometry with multiple domains an adjustment method is proposed to completely eliminate the residual triangles during quadrilateral meshing through adjusting the number of boundary edges in each loop to be even. A special boundary loop identification method is proposed for priority treatment. Corresponding treatment methods aimed at three different situations are established for common boundary loops. For a certain boundary loop with an odd number of boundary edges, the appropriate edge for new point insertion is determined by the position properties and relative density errors. Practical applications confirm that the method proposed in this paper could successfully implement the full conversion from the triangular mesh to the quadrilateral mesh.
Volume 1: 21st Computers and Information in Engineering Conference, 2001
A computer code for the generation of unstructured two-dimensional triangular meshes around arbitrary complex geometries has been developed. The code is based on Delaunay triangulation with an automatic point insertion scheme and a smoothing technique. The geometrical definition of the domain to be meshed is prescribed by means of B-spline curves obtained from two approaches of interest in Computer-Aided Geometric Design named inverse design and interpolation problems. The presented scheme is based on an interpolation procedure along a B-spline curve proposed by the author in a recent paper. This technique prevents that the resulting grid may overlap convex portions of the boundaries. The main goal is to study the possibility of extend the methodology of unstructured grid generation beginning with boundaries described by polylines to other in which they are prescribed by piecewise polynomials curves capable to drive more realistic problems. Several figures and examples from Computat...
Journal of Computational Physics
We describe a high order technique to generate quadrilateral decompositions and meshes for complex two dimensional domains using spectral elements in a field guided procedure. Inspired by cross field methods, we never actually compute crosses. Instead, we compute a high order accurate guiding field using a continuous Galerkin (CG) or discontinuous Galerkin (DG) spectral element method to solve a Laplace equation for each of the field variables using the open source code Nektar++. The spectral method provides spectral convergence and sub-element resolution of the fields. The DG approximation allows meshing of corners that are not multiples of π/2 in a discretization consistent manner, when needed. The high order field can then be exploited to accurately find irregular nodes, and can be accurately integrated using a high order separatrix integration method to avoid features like limit cycles. The result is a mesh with naturally curved quadrilateral elements that do not need to be curved a posteriori to eliminate invalid elements. The mesh generation procedure is implemented in the open source mesh generation program NekMesh.
Engineering with Computers, 2011
In this article the authors present PolyFront, a new triangulation algorithm for two dimensional domains with holes. PolyFront is based on a normal offsetting technique, where a domain is triangulated starting from a discretization of its boundary and constructing the mesh layer by layer going toward the interior of the domain. The authors propose some numerical experiments to compare this algorithm with other four mesh generators. This comparison shows that the algorithm gives good quality meshes with reduced computational time.
IEEE Transactions on Magnetics, 1990
Devoted to the mesh generation of 3DD-domains, this paper briefly describes difleerent approaches actually in progress. A new method is introduced which can be seen as a variant of the Delaunay-Vomnoi's tessellation coupled with a control of the given boundary used to defined the domain to be meshed.
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