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Haptics: The Virtual Reality

2018, International journal of engineering research and technology

Abstract

Haptic Interface are designed to allow humans to touch virtual objects as they were real. Unfortunately, virtual surface models currently require extensive hand tuning and do not feel authentic, which limits the usefulness and applicability of such systems. The proposed approach of Haptography seeks to address this deficiency by basing models on haptic data recorded from real interactions between a human and a target object. The studio Haptographer uses a fully instrumented stylus to tap, press and stroke an item in a controlled environment while a computer system records position, orientation, velocities, accelerations and forces. The point and touch Haptographer carries a simple instrumented Stylus around during daily life, using it to capture interesting haptic properties of items in the real world. Recorded data is distilled into Haptographer, the Haptic impressing of object or surface patch, including properties such as local shape, stiffness, friction and texture. Finally the ...