A Facebook group, Kriegsspiel mit Stil – Berlin, renovated its big custom mat with more fields. FYI, the nominal scale is 1/10,000, so 1 km is 10 cm (about 4″) long. Sehr gut! Their post said: Why not upgrade and refurbish? This 4 meter game mat for Nijmegen and Arnhem was okay but… Took four… Continue reading Drybrushed Fields
Category: Terrain
The difference scales make
When miniatures wargamers hear the word scale, many think of the scale of the figures or how much ground* is represented. Miniature figures representing historical troops could be 6mm tall or a ratio of 1:285 (a figure is about 1/285th in size of a typical warrior). Usually, that’s from the eyes to the soles of… Continue reading The difference scales make
MurdocK’s MarauderS Table Dressing
Murdock posted a How-To make wargaming terrain at his blogspot here. The post links one to several short (about 3 minutes each) videos that auto-play from one to the next, showing how he can “dress” wargame tabletop terrain in about 15 minutes. Since his approach is similar in some ways to my Terrain: easiest &… Continue reading MurdocK’s MarauderS Table Dressing
Crafting Hills for Miniature Wargames
Considering all the trade-offs*, I have gone on and on about how placing cloth over styrofoam contours is the easiest and best way to make hills. I have written eighteen posts in the terrain category to date! I realize some of you have different priorities, so I am providing this linked YouTube video from Eric’s… Continue reading Crafting Hills for Miniature Wargames
Trees
Because “how do you make trees” is a common question online and one needs a lot of them, I started this new category called “Trees”* to feature the wide variety of how wargamers model forests in miniature games. On a computer screen, the blog topic categories are shown at the left or in the three… Continue reading Trees
Chalk it up to new terrain ideas
One sees lots of great terrain on Facebook groups like 6mm wargaming & terrain (with an post about 3D-printed trees) and 6mm Miniatures & Wargaming, the latter is where the German member Privat Proofley featured in a wargame (featured above and in the album below) he posted on 15April2023: Yesterday’s 6mm wargame (rules „Schwerpunkt“ by… Continue reading Chalk it up to new terrain ideas
Immersive and Playable Terrain
I listened to an On Patrol Podcast about Terrain, Not Just an Afterthought, by two gaming soldiers, Fightin’ Kentuckian and Wyndehurst Productions (who I call K&W hereafter). At 75 minutes long, one needs to set aside the time. But it’s worth it; they did a good job. The core themes are the importance of terrain… Continue reading Immersive and Playable Terrain
Gaming diorama look: natural or garish?
Wargamers put a fair amount of effort into modeling their troops and terrain. Ideally, it looks like a diorama. But then they undercut the “look and feel” by adding giant-scaled markers with flashy colors. I call it Giant And Garish, or GAG! Even if all you do is spray paint everything, you can level up… Continue reading Gaming diorama look: natural or garish?
Terrain: easiest and best
This post summarizes what I call Felt-on-Styrofoam. I think it is easiest and best based on the cost and effort invested for a diorama look resulting. It maximizes GROI, Gamer Return On Investment. You be the judge of whether the balance does result in the easiest and best. While modular seems like a way to… Continue reading Terrain: easiest and best
Book fewer trips to Lead Mountain
I suggest reading books & researching rulesets to avoid adding to your lead mountain (a giant pile of unpainted troops also known as a pile of shame). This is for wargamers who have more unpainted lead than finished troops. You know who you are. My most successful wargame projects came from where I first knew… Continue reading Book fewer trips to Lead Mountain
