The Caper – The Game

Right, down to serious business; let’s not forget there’s a game to be played here. 

First, Sir Rufus’ League:

I’ve played a little fast and loose with the strict Pulp Alley rules here. However, since it’s a solo game, I think that’s acceptable. So, there’s two sidekicks and I’ve invented a none-standard ability for the Afghan Hounds. As well as being an unofficial addition to the rules, it also contravenes the rule which states that followers can only have 1 ability.

This is Afghan Peril and reflects some of the breeds notable characteristics. It’s effect may be beneficial or detrimental to the League the dog is part of and mainly concerns the controllability (or lack of) of the dog. More on that as the game gets under way.

Next the cultists’ League.

THE CAPER part 3

Sir Rufus has assembled his band of cult hunters (be careful how you say that). In the photo below, we see them leaving The Manor at Much Rampling (the ancestral home of the Pitt-Bulstrodes) on their way to deal with the cultist outrage. In the foreground, Sir Rufus is flanked by his Afghan Hounds Esmerelda Golightly VII and Sinbad Restitution II. Afghans Hounds have three qualities: they are affectionate, they are beautiful and they can run like the wind. When it comes to intelligence and obedience, they are less blessed. Although they have “command” names (Sin and Smel) once they start running they are oblivious to command. However, they are amongst the very few animals that have a hope of catching a running Throppet, albeit over very short distances.

Behind Sir Rufus is his butler Wrench, conveniently armed with a Lewis gun and next to him, Sir Rufus’ wife, Lady Ferocity Pitt-Bulstrode. Behind her is Sir Rufus’ nephew’s man, Stirrup. He favours a Thompson sub-machine gun. Finally, PC Roland Smallbottom appropriately brings up the rear. On the balcony of The Manor, Persistence Pitt-Bulstrode (one of Sir Rufus’ daughters – he can never remember how many he has got) waves a fond farewell as, yet again, her parents depart, armed and highly dangerous.