When I logged in the transfer button was available. I tried opening and closing several times, but no LOTRO points showing. My main goal today was to secure spots on the server, just in case of overflow. So I switched to creating placeholder characters.
Amazingly, I got every one of my original names, even those who got a minus transferring from Meneldor. Just need to lay low now and transfer them one at a time once things cool down. Onward!
“On the horns of a dilemma”, for those not getting the reference.
So it was announced that the transfer button would appear this morning at 8 am Eastern. So there I was, refreshing my log ins (logging in/logging out to see if the Transfer button appeared), and my Gawd. There it was!
Following forum advice, I hit Transfer, waited a few seconds to see if my LOTRO Points showed up meaning I was in business and not just a follower of the sacred hourglass….
It was going so well. Then happenings of the dog variety behind me distracted me and sheeett, I hit the Play button. Dead Meat. Transfer button was up the usual 5 minutes or so before being taken away.
This whole process is nerve wracking, but it’s better than doom scrolling, right? I took a look at the real news and crawled right back into the cozy LOTRO forums, let me tell you.
I am invested in this now, so I did the unthinkable and opened Discord and joined the Official Lord of the Rings Discord. Ha, they want to verify your phone number before you can post, but you can read and enjoy. C-Man does indeed interact there, though not a lot, whereas when he does write on the forums, its just announcements, no engagement, that I’m seeing.
The dilemma. Wait to try to transfer altogether until things are sorted. Or, create place marker characters tomorrow when the servers open for everyone, with transfers in theory still toodling along in the background.
Screenshot
My fear is, since it appears many more players decided to move right away to the new servers than likely expected, and a potentially large number of players reactivated accounts just to take part in this process, that there actually may not be room on the new servers to accommodate those who want to be on those servers. So what will they do? Open overflow servers, a typical response, but likely splitting players and kinships and people’s characters who are just casually playing, but want all of their characters together?
For me, I’ll keep trying to transfer, and if I can’t, I’ll have to hope to log in tomorrow to create placeholders for my peeps.
I finally found a use for that word! Today you were supposed to be able to transfer characters but not play them.
Oops, oops, but a maintenance that took all realms down from 9 am to 1 pm Eastern kind of put the fudgies on that.
THEN.
I personally thought Peregrine would need to show up as being UP before you could transfer. So sensible.
But no, you were supposed to know that clicking on transfer and getting an hourglass meant you were in a queue to get transferred. Looking at the forums, it seems to me people on low pop realms were getting transfers. But for my Landroval characters, no such love after an hour. Had to give up, plus, they had taken the transfer button away to let the processes catch up. McScrewie, eh?
Also, I might complain that the community rep was communicating with people on Discord but not the forums, doh. Hello.
I have a small pup who had surgery this morning who is going to need a ride home shortly, so my time with the hour glass is done for now.
On Monday March 3, at noon Eastern, VIP and Lifetime Account Players (me) will be able to create three characters on the new 64 Bit realms. This event is just for saving a name, you won’t be able to play.
One Tuesday March 4, at noon Eastern, all players can move characters from 32 bit servers to a 64 bit server but you can’t play them.
On March 5th, it all goes live and worlds are open for play.
Get those character name lists ready! Everything you need to know is below:
Learn more about our server plans, including answers to your Frequently Asked Questions about Kinships, Housing, Transfers, and names!
Share On:
New 64-bit Servers are coming soon!
The Lord of the Rings Online is excited to announce that four new 64-bit servers will make their debut on March 5th, 2025! Two of these servers are based in the United States, and two of these servers are based in Europe. With the inclusion of our existing 64-bit VIP access servers called Angmar and Mordor we will now have six 64-bit worlds to give you the fastest and best in-game experience possible!
We intend to keep our existing 32-bit game worlds open into the future, but we hope and expect many players will want to transfer to these new worlds. So, we are announcing a free transfer plan to allow players on 32-bit North American worlds to transfer to our new 64-bit North American worlds, and players on our 32-bit European worlds to transfer to our new 64-bit European worlds.
Here are the details:
Monday, March 3rd 12:00 PM Eastern (-5 GMT): VIP subscribers will be able to log into the game world to access the character creation screen on their destination world and secure up to three names per 64-bit world of their choice. VIPs will not be able to log into the game world to play, or be able to transfer their existing characters, but they can create characters with their desired names and then later rename their transferred character to their preferred name after deleting the placeholder character.
Tuesday, March 4th 12:00 PM Eastern (-5 GMT): Free transfers from 32-bit to 64-bit worlds will be available to all players. The new game worlds themselves will remain closed, but the transfer tool will be enabled to allow for transfers to these worlds.
Wednesday, March 5th 1:00 PM Eastern (-5 GMT): Our new game worlds open! Free transfers from 32-bit to 64-bit game worlds will continue through August 31st, 2025. Free transfers between the new 64 bit worlds will operate on a rotating weekly basis and continue through April 30th 2025.
Wednesday, March 12th: We will begin offering free transfers from many previously-closed game worlds to these new 64-bit worlds. See our table in the FAQ below for specific server order and timing. After this final transfer period these previously-closed worlds will be permanently closed, and no future character transfers will be possible.
What do I need to know about these new 64-bit worlds?
We are opening two regular game worlds and two role-playing-focused worlds for North America and Europe. The worlds are:
Glamdring (NA)
Peregrin (NA-RP)
Orcrist (EU)
Meriadoc (EU-RP)
Our role-play-designated worlds are meant to give guidance to fellow role-players as they consider their destination world. We do not enforce role play appropriate naming nor require players on the server to role play. Anyone can play on these worlds (similar to how things are now on Landroval and Laurelin!)
These new 64-bit worlds are in addition to our existing 64-bit Legendary Worlds:
You will transfer your characters through the game launcher. After entering your user name and password, you will see a “Transfer” button on the launcher. Press it to select which character from which game world you want to transfer from, which world you want to transfer to, and decide whether or not you are including Shared Items in your transfer. The transfer takes just a few minutes. You cannot be logged into the character while attempting to do a transfer. Shared Items Transfer remains available even if all characters have moved off of a world.
If you have more items in Shared Storage, Escrow, Shared Housing storage, or other form of storage than you have available to interact with due to account limits, everything will transfer over, and the relevant storage will be in a withdraw-only state until you get below your available limit.
In preparation for the introduction of new 64-bit worlds, we are increasing the base number character slots available to VIP and premium accounts. VIP accounts with active subscriptions will have access to 12 free player character slots (increased from 7). Premium accounts will have access to 10 free player character slots (increased from 5). Character slots free accounts and for monster play characters are unchanged.
What about names?
If another character exists on your destination game world with the same name as your character, your character’s name will be appended with a –1. If a character-1 already exists, your name will be appended with –2, -3, etc.
In the case that your character’s name was taken and given a numeric suffix, once inside of the game world you can change your name one time for free by typing the command /changename (NEW NAME) and pressing enter. You can select any name within our Code of Conduct that is not already being used by another character on your game world.
Most storage and Wallet items will overflow if needed, which means that you will not be able to add additional items to that form of storage until the total is reduced below your limit. However, the following items will NOT overflow from your Wallet:
Embers of Enchantment
Motes of Enchantment
Figments of Splendour
Monster Play Commendations
You will need to spend below your destination server Wallet cap prior to transfer if you do not wish to lose any of these currencies.
Temporary Free Transfers Between New 64-bit Worlds
We will temporarily offer free transfers between the new US 64 bit worlds, and between the new EU 64 bit worlds, on a weekly rotating basis through April 30th, 2025. This will allow players who accidentally find themselves on the wrong world, or who end up wanting to instead join a group on a different world, the opportunity to transfer their characters to their final destination world. Each week, Wednesday until the next Wednesday downtime, we will alternate between the ability to transfer between the Role Play and Regular worlds.
Week 1 (March 5th – 12th): Free transfers from Peregrin to Glamdring and from Meriadoc to Orcrist.
Week 2 (March 12th – 19th): Free transfers from Glamdring to Peregrin and from Orcrist to Meriadoc
Week 3 (March 19th – 26th): Free transfers from Peregrin to Glamdring and from Meriadoc to Orcrist.
Etc. Through April 30th, 2025.
What do I need to know about Kinship Transfers if I am a Kin Leader?
You should NOT disband your Kinship. Kinship leaders MUST Abandon or Sell their Kinship Houses before they can transfer. Kinship leaders should Sell their Premium Kinship Houses in order to have 100% of the Writ cost of the Kinship house returned to them. The writs will be returned to you as an item in your inventory. Kinship Leaders should Abandon their Classic Kinship Houses prior to character transfer. To Abandon or Sell your Kinship House, open your Character Panel by pressing C, select House, then select the house you wish to Abandon or Sell. The only difference between Abandon and Sell is that players Abandon their Classic houses and do not get their Gold purchase price returned. Please note that Kinship Leaders Abandoning or Selling their Kinship House prior to transfer is different from normal classic or premium player housing transfer, where you should NOT abandon or sell your home prior to transferring your character.
When transferring a character who is a Kinship leader, the game will disband the Kinship on the former world and reform the Kinship on the new world, complete with all historical data. Players who were in that Kinship will be automatically added to the Kinship on the new world if they decide to follow the Kinship leader and transfer.
NOTE: The Kinship Leader should be the first character in the Kinship to log into the game world following transfer. If a Kinship member logs in prior to the Kinship leader, the member will be removed from the kinship, since the new kinship is not yet established on the game world. Please coordinate with your Kinship leaders on the timing of transfers. If you are removed from your Kinship, your Kinship leader will simply need to re-invite you to the Kinship and set your permissions.
Bound items in the Kinship house will be returned to their owners. Unbound items will be placed into the Kinship leader’s Personal Housing Storage or Escrow depending on the item. Any remaining pre-paid credit or unlocked storage in the Kinship house will be automatically granted when purchasing a new Kinship house on the destination world.
We know that not everyone will be able to get the same house in the same location they have on their former world, but we will be working to offer as many neighborhoods as possible for the launch of these new worlds.
What do I need to know about Kinship Transfers if I am a Kin member?
You do not need to leave your Kinship, and you’ll automatically be re-joined to your kin after you transfer as long as the Kinship leader has logged into your destination game world before your character. Any of the character-bound items that you have placed into your Kinship house will be returned to you when the Kinship House is Abandoned (classic housing) or Sold (premium housing). Any unbound items will be in the Escrow or Personal Housing Storage of the Kinship leader after they’ve purchased a new Kinship house.
What do I need to know about my existing personal Housing and transfers?
There are few things you need to do other than transfer. The belongings and history of the ownership of your house will go with your character to your destination world. When you log into the destination world you will have a mail that contains an attachment of currency equal to the purchase cost of the house. All of your items will be in Escrow Housing Storage, and character-bound items will be returned to their appropriate characters.
You will need to purchase a new Premium home with the writs you receive if you wish. Housing Storage Upgrades persist with your new home when you have a new housing chest. Players should consider putting hooked items into character storage and removing anything from their small Premium per-house Storage Chests prior to transfer if they plan to move only a few characters, and they wish to leave certain decorations behind for characters that are remaining on the existing server. If you are moving all your home owners, remember to transfer the account bound storage from your former server to get your decorations available on the new world. Players should also remove items from Shared Housing Storage that are bound to characters that they do not intend to transfer, or remove items bound to a character that they do intend to transfer if they do not intend to transfer their Shared Item Storage at this time.
For non-Premium homes, storage capacity will be preserved and applied to the house you decide to purchase on your destination world. When you purchase your new home, it will start fresh with upkeep, ownership time, and grace period time just like any other newly-purchased non-Premium home.
Recommended Transfer Order:
To make the process go as smoothly as possible, we recommend transferring characters to destination worlds in the following order:
Kinship Leaders
Home Owners
Shared Items
Other Characters
IMPORTANT:
In-game mail is NOT transferred. Make sure you detach all mail items you wish to keep prior to transfer. Any items or messages lost during the transfer process will not be restored by Customer Support.
Any Auctions underway will be lost, so complete your Auctions and get your stuff prior to transferring.
Your progress on the Legendary Items Reward Track will not come with you to your destination world. Please claim your Reward Track rewards prior to undergoing a character transfer.
Your Friends and Ignore list is not preserved.
A Note About Player Versus Monster Player Transfers:
Monster Play characters will be able to transfer for free to these new 64 bit worlds, and Player versus Monster Player gameplay will be enabled on these new worlds.
Frequently Asked Questions:
General Information:
Q: What are the new 64-bit servers, and why are they being introduced?
A: 64-bit servers offer many technological advances compared to our prior 32-bit servers, including the ability to better manage resources and offer the smoothest possible gameplay experience to our community. These servers operate on modern technological standards and position the game for success and growth long into the future.
Q: What are the server options?
Regular Servers: Glamdring (NA) and Orcrist (EU).
Roleplay Servers: Peregrin (NA) and Meriadoc (EU)
Q: Are roleplay servers restricted to lore-appropriate character names?
A: No, character names on the roleplay servers do not need to be lore-appropriate. We do encourage everyone to be respectful of the stories being created by our role players inside of the game.
Q: Will EU servers have language-specific chat channels?
A: We are working to create separate French and German World Chat channels for Orcrist and Meriadoc. We also have a new LOTRO Discord featuring French and German communities in addition to French and German language support on our web site and forums. Click here to join The Lord of the Rings Online Official Discord.
Q: Will the 32-bit game worlds be closing?
A: At this time we do not intend to close our 32-bit game worlds. Eventually, we would like players to experience the game on our 64-bit game worlds, but as long as the populations of our 32-bit game worlds remain healthy we intend to keep these worlds open.
Q: Are these new game worlds “Legendary” servers?
A: No, these are regular game worlds with the same level cap and content available as the rest of the game worlds.
Q: Will Player Versus Monster Player gameplay be available on these new worlds?
A: Yes! PvMP is fully available on Glamdring, Orcrist, Peregrin, and Meriadoc.