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The Collaborative Gamer

Musings on GURPS – GM Aids – Tools for Collaborative, GM-less Roleplaying – Etc

  • Worlds
    • A System For Creating Fantasy Worlds
      • Appendix (Worlds)
        • Oceanic Climates: What’s the new Terrain Type?
        • Polar Climates: What’s the new Terrain Type?
        • Rivers: What’s the New Terrain Type?
        • Determining the Starting Region’s Climate and Terrain Type
        • Levels of Civilization Explained
        • Beast-Folk: Varieties by Climate
          • Beast-Folk: Varietes found in Polar climates
          • Beast-Folk: Varietes found in Alpine climates
          • Beast-Folk: Varietes found in Temperate climates
          • Beast-Folk: Varieties found in Coastal Climates
          • Beast-Folk: Varietes found in Oceanic climates
          • Beast-Folk: Varietes found in Arid climates
          • Beast-Folk: Varietes found in Humid climates
        • Creating Regions: What Do the PCs Know?
        • Researching the Region
    • Tables for Creating Fantasy Location Names
      • Medieval English-Style Town Names
      • Proper Names for Fantasy Locations
      • Fantasy Location Names by Terrain Type
      • Fantasy Location Names By Region Type
      • Fantasy Location Names by Theme
      • Fantasy Location Names – Miscellaneous
    • An Example of World Creation
  • Towns
    • A System for Creating Fantasy Hamlets, Villages, Towns, Cities, Metropolises…
  • People
    • A System for Creating Memorable NPCs
    • Tables for Creating Fantasy Names
      • Human Names with a Historical Flavor
      • Human Names with a Fantasy Flavor
      • Human Names in the Styles of Fantasy Authors
      • Dwarven Names
      • Elvish Names
      • Halfling Names
  • Adventures
    • A System for Creating Fantasy Adventures
      • Appendix (Adventures)
        • Peril Ratings, Explained
        • Units of Time, Explained
        • The Search for Adventure
        • Negotiating for a Better Deal
        • The Ten Adventure Types
          • “Chase” Adventures
            • Long-Range Chases
            • Short-Range Chases
          • “Compete” Adventures
          • “Convince” Adventures
          • “Escape” Adventures (Special)
            • “Escape” Adventures: Fleeing
              • “Escape” Adventures: Hiding
            • “Escape” Adventures: Breaking Out
          • “Explore” Adventures
          • “Fetch” Adventures
          • “Investigate” Adventures
          • “Protect” Adventures
          • “Sabotage” Adventures
          • “Slay” Adventures
        • Plot Twist: Is It Really Here?
        • Plot Twists: But Are They What They Seem?
        • Plot Twists: We Did It! What Now?
  • Dungeons
    • A System for Creating Dungeons During Play
      • Appendix (Dungeons)
        • All the Central Dungeon Tables On A Single Page
        • Determining the Dungeon’s Monster Ecology
        • Researching the Dungeon
        • Determining the Dungeon Type
        • What’s Up Ahead?
        • Area Type Table
        • Determining the Dungeon Theme
        • But Are Things Really What They Seem?
        • What Is This Area REALLY?
        • Level Changes
        • Opportunities
        • Mishaps
        • Lore Points
        • Random Dungeon Type
        • Random Dungeon Theme
        • Random Monster Type
  • Journeys
    • A System for Running Fantasy Journeys
  • Hazards
    • A System for Creating Obstacles, Hazards, Wards, and Traps
  • Monsters
    • A System for Creating Monsters During Play
      • Appendix (Monsters)
        • What Type of Monster Is This?
        • Monster Types by Regional Terrain Type
        • Monster Types by Region Theme
        • Monster Types by Dungeon Type
        • Monster Types by Dungeon Theme
    • Monster Types, Explained.
      • Demon-Kin
      • Aberrations
      • Goblin-Kin
      • Spider-Kin
  • About
  • Treasure
    • A System for Generating Treasure During Play
      • Special or Magic Items
        • Unusual Items
        • Books, Scrolls, and Maps
        • Weapons and Armor
        • Mysterious Fluids
        • Mysterious Powders
      • Coinage
      • Miscellaneous Treasure
  • What’s All This About Roleplaying Without a GM?
    • Ok, So *How* Do You Roleplay Without a GM?
    • The Distributed GM
      • Special Powers for Players (Yes, *Players*)
        • Detail Rounds
        • Moving Right Along
        • Going Off The Rails
        • Raising the Stakes
      • The Distributed GM: Role Cards
    • A System for Developing and Resolving Plots
    • The Solo 6 (and the Solo 8, below!)
  • The Adventures of Temian Fell
    • Temian’s World
    • Temian Fell’s Character Sheet
    • All the Adventures So Far….

Category: Cross-Post

Cross-Post · GURPS · Kickstarter

Top ten reasons? Bah! Amateurs!

March 16, 2019March 16, 2019 The Collaborative Gamer2 Comments

So, I just read a post that was so wonderful I had to share it.  T-Bone offered us 31 Reasons Why You Want To Pick Up The Dungeon Fantasy Roleplaying Game (and fast!). That, my friends, is an accurate (and possibly exhaustive?!?) list of the primary virtues of the DFRPG.   And written with such verve,… Continue reading Top ten reasons? Bah! Amateurs!

Cross-Post · GURPS

Blog or Treat!

October 25, 2016October 31, 2016 The Collaborative Gamer6 Comments

Recently some of the regular GURPS bloggers, including me, have been getting together behind the scenes in order to co-ordinate our efforts.  (A bit.  No-one wants too much co-ordination, I think!  But a little extra co-ordination seems like it could be nice). This has been largely at the instigation of GURPS author Christopher R. Rice… Continue reading Blog or Treat!

Cross-Post · GURPS

Good people are talking about me!

April 16, 2016April 17, 2016 The Collaborative Gamer2 Comments

The last couple of days have been a lot of fun for me, since a bunch of bloggers I respect have posted nice things about me. Thanks, everyone! Just to give me an opportunity to shout my glory from the rooftops, let’s take a look at what they’ve been saying: Firstly, over at Worlds Beyond… Continue reading Good people are talking about me!

Recent Posts

  • Thoughts on a Town Adventures System
  • The Adventures of Temian Fell – Episode 9 –
  • Creating Halewater VI – The Blacksmith
  • Creating Halewater V – The Wizards
  • Creating Halewater IV: Poor Folk

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Top Posts & Pages

  • Elvish Names
  • Halfling Names
  • Tables for Creating Fantasy Names
  • Human Names in the Styles of Fantasy Authors
  • The Adventures of Temian Fell - Episode 9 -

Blogroll

  • A German Geek
  • Dark Paths and Wandered Roads
  • Dice and Lives
  • Discworld Adventures
  • Dr Kromm's GURPS Livejournal
  • Dungeon Fantastic
  • Further Up the Spire
  • Gaming Ballistic
  • Gollum's GURPS Pages
  • GURB – The Generic Universal Roleplaying Blog
  • Let's GURPS
  • Mailanka's Musings
  • No School Grognard
  • Ravens and Pennies
  • Role-ing Solo
  • RPG Jutsu
  • Shooting Dice
  • Southern Style GURPS
  • Tetsujin no Llama
  • The Alexandrian
  • The Blind Mapmaker
  • The Lands of Nandêmē
  • The Mook's "Game Geekery"
  • Worlds Beyond Earth

Some Handy GURPS Resources

GURPS Animal Generator
GURPS Calculator
GURPS Fantasy Folk 4E
(Eric B. Smith Conversion)

GURPS Hit Location Tracker

Archives

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