By TheGraveMind
This was a thought I had when I first saw the Grey knight codex, and I think it is a little bit confirmed seeing everyone's list ideas. The first two things I noticed when flipped through the display copy of the codex were these; 2 troop options, and almost 4 pages of Hq, most of which were Unique. It seems the majority of the troops people are thinking about taking are unlocked via a character. Paladins, purifiers, henchmen, all unlocked via an HQ choice. This is a good thing for a book and leads to a pretty good army design, one that GW has been following of late. But here is the core of my thought; How will comp be effected by GKs?
Showing posts with label Comp Scoring. Show all posts
Showing posts with label Comp Scoring. Show all posts
Wednesday, March 30, 2011
Tuesday, November 30, 2010
Why Battlepoints Are Gimping Your Tournaments
by SandWyrm
It's a plain fact that 40K tourneys have a bad rap amongst the greater 40K community. They're often seen as nothing but an excuse for WAAC (Win At All Costs) players to throw fun out the window and bring the most "broken" or "spammy" combos they can to grind other players into the dirt. Certainly, the most common experience for new players attending a tourney for the first time is to lose two or more of their games. Often very, very, badly. Which, when combined with the tension of a typical event, will often sour them on ever going to another tourney again.
But is it the competitive players that are responsible for this perception, or is the result of a flawed competitive system?
It's a plain fact that 40K tourneys have a bad rap amongst the greater 40K community. They're often seen as nothing but an excuse for WAAC (Win At All Costs) players to throw fun out the window and bring the most "broken" or "spammy" combos they can to grind other players into the dirt. Certainly, the most common experience for new players attending a tourney for the first time is to lose two or more of their games. Often very, very, badly. Which, when combined with the tension of a typical event, will often sour them on ever going to another tourney again.
But is it the competitive players that are responsible for this perception, or is the result of a flawed competitive system?
Sunday, November 28, 2010
Video: FAAC vs. WAAC
by SandWyrm
From UberDark's comment in Spaguatyrine's last post. Too funny!
From UberDark's comment in Spaguatyrine's last post. Too funny!
Monday, October 11, 2010
'Ard Boyz, Competition, and What I Like in a Tourney
by SandWyrm
The discussion going on in the comments to Wienas' last post have got me thinking about the things I like and hate about the tourneys I've gone to. Which I can't fit into a paragraph or two of comments. So I decided to dedicate a new post to them.
The discussion going on in the comments to Wienas' last post have got me thinking about the things I like and hate about the tourneys I've gone to. Which I can't fit into a paragraph or two of comments. So I decided to dedicate a new post to them.
Tuesday, March 30, 2010
A Good Critique of the Current Tourney System
by SandWyrm
Stelek posted a good in-depth critique of the US tourney system on YTTH couple of days ago. Including an excellent examination of how different pairing systems work. It's got a few bad words in it, but is otherwise free of his usual emo-drama. In fact, it's the best posting he's done in a long, long, time.
http://www.yesthetruthhurts.com/2010/03/state-of-game-socialized-competition.html
Check it out!
Stelek posted a good in-depth critique of the US tourney system on YTTH couple of days ago. Including an excellent examination of how different pairing systems work. It's got a few bad words in it, but is otherwise free of his usual emo-drama. In fact, it's the best posting he's done in a long, long, time.
http://www.yesthetruthhurts.com/2010/03/state-of-game-socialized-competition.html
Check it out!
Wednesday, February 24, 2010
composition scores and penalizing play
by: farmpunk
Arguments for and against composition scoring in 40K tournaments are abound. Some places handicap 'hard' armies, by putting all armies in Leg braces and crutches. Composition is 'supposed' to encourage people to bring varied lists, encourage a fairer playing field for all players, and make it easier to really see who is the best general.
I don't think Composition scoring is necessary. But if you are going to do it, there are some better ways to approach it then others.
Arguments for and against composition scoring in 40K tournaments are abound. Some places handicap 'hard' armies, by putting all armies in Leg braces and crutches. Composition is 'supposed' to encourage people to bring varied lists, encourage a fairer playing field for all players, and make it easier to really see who is the best general.
I don't think Composition scoring is necessary. But if you are going to do it, there are some better ways to approach it then others.
Tuesday, February 23, 2010
BMG Tourney: Game Three
by SandWyrm
Now that I'd vanquished both the Nids and the IG with my combination of generalship and high comp scores, I prepared for my third and final game. At this point, I had a perfect 100 points for the first 2 games. So nothing short of a loss by massacre was going to keep me from making the top 3.
Monday, February 22, 2010
BMG Tourney: Game Two
by SandWyrm
In my last post, I described my first BMG tourney game against the new Nids, where their lack of effective (and durable) anti-tank (due to the Comp Rules) hurt them badly, giving me a perfect 50 points for the first battle. Now as I prepared for my second battle, I saw that I'd be facing another Mech IG list. Hmmnnn... I thought. This could be interesting.
BMG Tourney: Game One
by SandWyrm
Now that we've discussed BMG's Comp system and our lists, let's talk about the actual battles that I played.
Now that we've discussed BMG's Comp system and our lists, let's talk about the actual battles that I played.
Soft-score issues aside, it was a very nice tourney to play in. The players were all very good sports and I had zero sportsmanship issues with any of my opponents. Everyone was extremely relaxed, and I even found myself trading advice with my opponents in a couple of the games. (more...)
COMPetitive Play? Part II
by SandWyrm and Farmpunk
SandWyrm here. So, having already covered the details of the BMG Comp system from the tourney this past weekend, here's how easily a new codex like the IG can get around such systems. (More...)
COMPetitive Play? Part I
by SandWyrm
Before I write up my game reports from the BMG tourney, I thought that I ought to first discuss the comp system that BlueMoon was using. As it had a definate impact on my, and others, tourney results. But not in the way you might think. (more...)
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