Showing posts with label runequest. Show all posts
Showing posts with label runequest. Show all posts

Friday, August 17, 2012

Effects Using Polearms


This is a woodcut showing an unhorsing during a joust!

I like the shattered lance that the unhorsed guy got on the opposing knight. If he hadn’t gotten unhorsed while doing so, he would have won the round for the fact that his lance splintered striking his opponent.

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Draft of Custom Attack Style(s) and Effects Using Polearms for RuneQuest 6 (and similar percentile rulesets) by Jeffrey Osthoff

Factors that affect the game mechanics of using polearms against an opponent in combat:

1. The polearm has what is called a Very Long reach.

2. When parrying against a hitting attack by a polearm, a successful parry with a Medium-sized weapon deflect half damage; Short weapons deflect none. Weapons of Large size or greater deflect all damage that a polearm would have inflicted.

3. A successful “attack” with a set polearm causes doubled damage to a charging opponent.

4. An attack with a polearm against a mounted opponent that is a critical success is eligible to have the Effect of “unhorsing” or dislodging the mounted opponent from their mount if the attacker so desires. This is done by hooking the opponent with the polearm, concussing the rider, etc. as the attacking character chooses.

5. However, the mounted character with a remaining action point can attempt to parry with a Large-sized weapon or great er OR uses a Dodge or similar manoeuvre can avoid the forced dismount if they are also critically successful. Damage done during the attack is treated as per #2 above.

6. A fallen rider also takes any applicable falling damage caused by the forced dismount.

7. Any remaining actions that a fallen opponent has are lost for the rest of the combat round.
 
8. If charging with a polearm or using it set, any damage caused to the weapon by a shield, parry, etc. counts against the weapon's own hit points and may cause it to break. Damage caused to an opponent by impalement may also cause further Incapacitation as per the Impalement Effects Chart on p.147 of the RuneQuest 6 rules book.

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This is just a draft and there are a few things I want to add, remove and refine about it. Any comments, criticism or help is appreciated!

-Jeffrey

Wednesday, August 1, 2012

RuneQuest 6 Sneak Preview

Here is a video done by one of the designers of RuneQuest 6 previewing the print copy. Below this video, I will share a brief post I did on GooglePlus to my Roleplaying circle. Enjoy!


Click for larger image
You gotta love when "Abacus" and "Astrolabe" are standard-listed pieces of equipment that are possible for characters to purchase in an RPG ;)

The free 78pp Games Master's Pack for RuneQuest 6 is fantastic!
Free RQ6 Games Masters Pack

Monday, March 26, 2012

Judges Guild Goodies


Recently I made a score of some related Judges Guild publications for Runequest.

All three were in the original shrink wrap and in near perfect mint condition! It was a thrill to unwrap a "new" Judges Guild product after so long.

I got them at a decent price, so it wasn't as painful as purchasing some of the more sought after JG products. You can click on any of these images for a larger view.

Of special interest to me was the "main" of the three-pack: the City of Lei Tabor.

To be honest, I had never even heard of this one before. "Back in the day" there were some good rule systems/settings that I never got to play, because either I didn't have the loot to get them or no one I knew played those systems. With my acquisition of the Avalon Hill Rune Quest Deluxe boxed set and


Lei Tabor, I have a mini campaign in my hands.

What is interesting about the City of Lei Tabor is that is what I would call the Runequest equivalent of the excellent Judges Guild City State of the Invincible Overlord. At 96 pp, Lei Tabor packs just as much of a wallop as City State, as regards publication size. Similar weirdness, encounters and places to get into trouble at in Lei Tabor are given in a similar manner as how City State was set up. The best part about that format for Lei Tabor is that it is much cleaner and has a larger type font than CSIO did.

The contents of the City of Lei Tabor read just like you would imagine a Runequest City State would: History, Map, City Night Life Encounters, etc.


I will be using Lei Tabor as a template for one of my Allterra Project places of interest. Hopefully I will get as much bang-for-the-buck from these three Judges Guild products as possible.



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