This is a blog about "Old School" RPGs and the OSR movement in gaming. I also write about other stuff, like miniatures for wargames and RPGs, wargaming, my family, etc.
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Saturday, June 6, 2015
June 6th 1944 D-Day
Monday, July 1, 2013
Buried the lead story again.
The result of a coin toss has given the June prize of Warlord Games 28mm American soldiers to LASGUNPACKER. I recently acquired the Bolt Action rules and am reading through them myself, so I hope you enjoy your prize.
As usual, send me your postal address to williamjdowie AT gmail DOT com, and I'll send the miniatures.
For those of you who won the Roman themed contest- I am sending the dice (and miniature) out tomorrow too. I have gotten a little weary of waiting for Mona's artwork backlog keeping me from sending the other prizes.
Tuesday, June 4, 2013
Recently...
I discovered that, with the purchase of the "Otosan Uchi" boxed set, I had nearly everything printed for the first, second and third editions of the "Legend of the Five Rings" RPG. Everything except the "Tomb of Iuchiban". Imagine my surprise when I went looking for that particular item and saw the prices that it fetches. I am not a collector, I play my games, but when I see a $120.00+ price tag on what has been called "the Tomb of Horrors for L5R", I get a little annoyed. What, did they only print like 50 copies? I'll stop ranting now.
Last weekend I played "Barbarians of Lemuria" and it was pretty cool, met some cool new people and they seem like my kind of playing group, a little laid back, the GM made rulings instead of looking stuff up in the book every 5 minutes. I even had a beer there. Plans have been laid out to make this their summer game and I intend to keep playing. It was fun, my only comment was that we could have played the exact same adventure with D&D or a retro-clone (my current favorite being S&W).
Now I see it's June and I have an obligation to run my contest, the sole prize for this is a box of Warlord Games 28mm scale American Infantry for their Bolt Action line. I haven't played Bolt Action yet, but I did order the rules recently, because I like skirmish scale WW2 stuff. Warlord games sponsored this contest, and usually I like to pick a best adventure, with my judges, to decide who get's the prizes; but I haven't been all that bloggy lately, didn't come up with a working set of OSR style rules for WW2 (yet), so I will choose the victor at random from the comments section.My original idea had been to run an OSR D-Day/Battle for Normandy adventure contest.
For those of you still waiting on prizes from my last Roman themed contest, my wife is busy with other art commitments, but assures me that your portraits are next on her list, in the meantime I am going to just mail the dice to the winners, sorry about the delay.
Thursday, January 3, 2013
My Gamer ADD...
Thursday, November 22, 2012
Thanksgiving Update from the Great Khan
Sunday, April 29, 2012
April 29th is a break day in the A-Z Challenge
Wednesday, April 25, 2012
April 24th U day
Friday, April 20, 2012
April 19th Q Day
Monday, February 13, 2012
Gamer ADD and AD&D

It's no secret I have a strong preference for historical settings with a bit of fantasy thrown in for flavor, usually the folk beliefs of the peoples living in the setting at the time, sometimes something a little more fully fledged fantastic or even more gonzo stuff. When I set up a new D&D or AD&D campaign I usually take and create a quasi-historical setting with a new world and all the D&D monsters and toss in some real world cultures, usually from around the same time and place, so I know how they'll interact. I have found over the years that my players prefer a more "straight" fantasy D&D world, flavored with the cultures of our Earth to an actual historical setting, although they're usually cool with a historical setting if you leave in all the D&D-isms they've come to expect- Goblins, Orcs and other Humanoids, all the PC races, flashy, destructive Magic-User spells like Fireball, et cetera; which is why the 1139 AD Cornwall campaign is working so far, no restrictions.
That said, I am walking a fine line with my B/X campaign set during the Anarchy, I've been reading a lot of stuff about medieval England; which is really just supplemental to the knowledge I already have on the subject, but I need to refresh and build up my knowledge of that specific time and place. I understand this is more for me than it is for the players, but if I am not enjoying the setting, then it will show through into my game. The players are just as happy to be playing here as they would be in the Grand Duchy of Karameikos or the Kingdom of Furyondy, as long as they still have the opportunity to explore dungeons, slay Orcs and get some gold for their efforts.
My semi-secret plan is to start another game set in the same time and place with another group and have the two games influence each other. I may expand this to include an internet based game at some point too, but I am fearful of the new technology and DMing for a group of people I don't know, so that's in my "we'll see" category. I am ambitious enough to think that this game can last long enough to have players reach Name Level and have an effect on the civil war between Stephen and Matilda, or even start a new faction if they really want to. The current game is B/X and I am pretty happy with it, although the new Adventurer, Conqueror, King System looks like something I may want to check out.
I'd also be lying if I said I didn't miss AD&D, at least a little. Those bastards at WotC managed to announce the re-release of the 1st edition AD&D books at just the wrong time. I'd just about finished reading the Moldvay Basic book and was doing a lot of comparisons anyway. AD&D has a lot of nostalgia value for me and everyone I play with, even my kids, because I started them with it. People in my B/X game were already a little wary of the whole "Race as Class" issue, then we started taking casualties and the AD&D "Death at -10 HP" rule was sorely missed. My new Schrodinger's Adventurer rule hasn't seen play yet, so we'll see how it works out.
Speaking of house rules, I am having some trouble getting new house rules to stick; people just forget about them and so do I. I love "Shields Shall be Splintered", but it's useless if we never remember it. The d30 rule only gets used every now and again, usually when Dalton remembers it and reminds one of the other players to use it, or uses it himself and sets the example for the others to follow. The only "House" rule everyone remembers to use is the unwritten, never explicitly stated, I might face a player rebellion if I revoke, "Natural 20=Critical Hit=Double Damage"; every D&D or AD&D player I have ever played with has used that rule. I see on some blogs that some DMs don't use it to inflict double damage on PCs, but I have always figured what's good for the goose is good for the gander. The only thing I insist upon is that players roll 2 separate dice for damage rather than doubling one, and that strength and magic bonuses are only added after doubling.
Anyway, now everyone is all talking about AD&D again with the impending release of the core books and I am all caught up in thinking things like "Wouldn't it be nice to add a few more Class options? Multi-Classing? More PC Races", all those little rules that drew me into AD&D in the first place. Well, that and the fact that D&D was being marketed to kids and AD&D to adults. On the one hand I know a bunch of people would be pretty happy to switch things over to AD&D, on the other hand I really want to continue the game I have going with the rules set I have. Simple is nice. I am intrigued by the play possibilities of the stronger magic. The lack of multi-classing possibilities has significantly limited the number of non-Human PCs, which I like. There hasn't been a single Halfling yet, there were three Dwarfs and they all died, and just one Elf, she is still alive. The first adventure claimed the lives of three Dwarfs and two Magic-Users, I wonder what that says about the adventure? Other than Magic-Users should avoid the front line.
Should I switch to AD&D? Lance and at least two of my kids want to, Lee Ann favors AD&D, but is open to B/X, Mona doesn't care what rules set we use, I haven't asked Dalton yet, and Audra is brand new to gaming, so it doesn't matter to her. B/X was my idea to make the game simpler and faster; I also wanted to experiment with trying out gaming like it was 1981.
I went out and did some gaming on Saturday. I played a D-Day card game with maddeningly incomplete rules, as the Allies, I suffered a marginal defeat, but I think over the course of the game I figured out what the intent of the rules were. I played a tank battle board game from Milton Bradley, I think, that was sort of like a cross between Battleship and Stratego, I defeated Lance soundly at this. I played a Gladiator game called Arena Games that Lance had been wanting to teach me for a while, I also defeated him soundly at this. I then played Seven Wonders twice and lost both times, once badly, to Lance's 13 year old daughter. These new miniatures came in the mail while I was gone.
Heritage 25mm Historicals, they were Heritage and historical, I was compelled to bid, they needed a home.
Heritage Archers, same with these lads.
Martian Metals Wizard and Flunkie, you can't have too many flunkies, am I right? These are my first ever Martian Metals miniatures too.
This guy was just billed as "Wizard", the miniature itself is marked Ral Partha 1982.
These were billed as Ral Partha and Grenadier, I can attest to the Archer being Grenadier, he says so, the other guy either didn't arrive in the package or disappeared after I opened it when I got home that night.
Not pictured here are the two other guys that were inexplicably included in the package, a pair of older miniatures that I would guess are Grenadier, but I don't recognize them and they are mounted on bases that I am loathe to try and remove them from. They have a Norse/Saxon look about them, both have round shields, one with a tree on it, the other plain wood; one is armed with an axe, the other with a sword. Both are wearing chain and spangenhelms, the axeman's conical with a nasal. Both are bearded.
This book came in the mail today.

I said I was reading a lot about medieval England, this is the first book I have gotten specifically about the Anarchy. Currently I am reading 1215 - The Year of the Magna Carta, which is nearly a century out of date for my game, but keeps referring back to the previous century for comparison, which I was pretty sure it would when I bought it. King John is only two generations removed from King Stephen and the Empress Matilda after all, he is the grandson of Matilda and the Grand-Nephew of Stephen.
These miniatures came in the mail today too.
They are a variety of medieval axemen and I figured, no pun intended, that they might be useful during my quasi-historical B/X Anarchy campaign. They also have pride of place as the last things I am getting from EBay this month, as I ran seriously over budget by accidentally winning more of these miniatures than I expected to.
Thursday, January 19, 2012
GM Questionnaire
So, I decided to fill out Zak's Questionnaire, here are my answers.
1. If you had to pick a single invention in a game you were most proud of what would it be?
I am apparently a one trick pony, I can come up with good campaign settings. I can fill them with interesting NPCs and get some action started via plot hooks, after that it's all on the players. I don't really invent stuff like tricks, traps, spells or monsters.
2. When was the last time you GMed?
December 18, 2011, but that session and the one before it weren't all that great.
3. When was the last time you played?
Sometime in 2009? Right after Hackmaster Basic came out, my Daughter Ashli decided to debut as a gamemaster using that system, it went well for the first couple of sessions while she had pre-prepared material to work with, but once she had to start working with her own material and we started to do things that weren't covered in the book, things started to go bad; it ended shortly after that while we waited for the release of Frandor's Keep. I bought that for her when it came out, but we never went back to Hackmaster Basic, I think that the ultra-busyness of her senior year of high school and the bad memory of how it had ended before turned her off to the system. No, I forgot, it was last Spring when Lee's 1/2 Orc died, she DMed my campaign for a few sessions while I recharged my DM mojo.
4. Give us a one-sentence pitch for an adventure you haven't run but would like to.
B/X Pendragon, more of a campaign really though.
5. What do you do while you wait for players to do things?
Eat, drink, chat with the other players; eventually roll a random encounter.
6. What, if anything, do you eat while you play?
Usually Beef Summer Sausage, a variety of Cheeses, Ritz Crackers and Ranch Dressing or A couple of Different Types of Mustard make the standard "During the Game" snack tray, also Coffee (always), Hot Tea (Black, Green, or some types of Herbal- upon request), Hot Cocoa (upon request), usually some type of soda, always with a couple of diet options for soda. Sometimes the snack tray will include vegetables or other cold meats, this week's game will have Smoked Herring, for example. Since my game is every other week, I have the opportunity to stock up on snack foods when I find them on sale for a good price, so various Potato Chips and flavors of Doritos make their way here pretty frequently too. Since we always break for dinner, we almost always have some kind of food that is either easy and quick to make, or that we can throw in the oven or on the stove and not have to watch too closely, at recent game sessions we have had Beef Stew and Chili Con Carne; or alternately we order Pizza & Wings or Subs. Players are free to bring whatever other snacks they want to as well, as long as they bring enough to share, so this usually adds some Chips, Cookies and Soda to the mix too.
7. Do you find GMing physically exhausting?
No, but I'm not 16 anymore either. I can't play D&D for 16 hours straight and then take a 5 hour nap before another 16 hour session.
8. What was the last interesting (to you, anyway) thing you remember a PC you were running doing?
Planning a tactical assault on a well guarded and somewhat fortified urban mansion with a party of low level PCs? I played a 1st level Magic- User. Seriously, I don't get to play much.
9. Do your players take your serious setting and make it unserious? Vice versa? Neither?
Sometimes they do, sometimes I do. It's a game. Sure I may get a little ticked off when one of the players decides to not take the game as deadly serious as I am, at the moment, but aren't we all doing this to have fun and blow off a little of our real life stress and hang out with our friends, and, in my case, my family too? Sometimes this game just takes a turn for the absurd, and there is nothing you can do to turn it around. When it's one player, it CAN get contagious, when it's the DM it WILL get contagious. The less said about the gay Orc discotheque, the better or the naked no-thumbed Orcs. Why do these things keep happening to Orcs?
10. What do you do with goblins?
After what happened to the Orcs, do you really want to know? Seriously, they're mostly evil cannon fodder.
11. What was the last non-RPG thing you saw that you converted into game material (background, setting, trap, etc.)?
The floor plan of a Korean bath house.
12. What's the funniest table moment you can remember right now?
Funny things happen all the time at my game. We have a pretty fun loving group of players, but nothing springs to mind specifically.
13. What was the last game book you looked at--aside from things you referenced in a game--why were you looking at it?
Moldvay Basic Book, reading it cover to cover for a blog post.
14. Who's your idea of the perfect RPG illustrator?
Tough choice here, but I am going to go with Dave Trampier.
15. Does your game ever make your players genuinely afraid?
I would have to say no. Occasionally a little creeped out, but really scared, no; again, it's just a game.
16. What was the best time you ever had running an adventure you didn't write? (If ever)
Tough to say, I almost always heavily rewrite adventure modules anyway, because if I don't I am afraid I'll forget something important because I didn't write it, and the potential problem of players having read the adventure before hand. The only adventure I can run with a minimum of preparation AND be sure I am not forgetting anything is B2.
17. What would be the ideal physical set up to run a game in?
That would depend on the game now wouldn't it? An ideal set up for a WW II board game is going to be different than the ideal set up for a Star Trek RPG, but for the sake of argument I'll assume you meant ideal for D&D. Ideal for D&D would need to have some medieval ambiance in the room, a table large enough to seat 9 people at least, with room for books, snacks, an optional battle mat and minis. Good lighting. Access to a nearby rest room and kitchen facility, should probably be the DM's residence. Side table for the DM. Bookshelves are a plus, so reference books are in the same room. A good sound system would be nice too. Since we're going for ideal, I'd have a computer at the DM station too. The DM's chair would be more like a throne, so he sat higher up and in a nicer chair, projecting his more powerful status to the players. Actually with some redecoration, my old DM Marty's dining room where we used to play in his 2nd edition campaign comes pretty close, the only issues are that I am the usual DM now, his reference books were in an upstairs library room and it was a little on the small side.
18. If you had to think of the two most disparate games or game products that you like what would they be?
Star Fleet Battles and Munchkin, they have got to be sitting at opposite ends of the spectrum.
19. If you had to think of the most disparate influences overall on your game, what would they be?
Higher education, my 1st edition AD&D DMG, Conan the Barbarian, King Arthur.
20. As a GM, what kind of player do you want at your table?
People who follow the Wheaton Rule. Other than that be clean, no stereotypical gamers here; be on time and attentive to the game, it's respectful to the rest of the gamers here. It helps if we're already friends and would hang out with each other even if there wasn't a D&D game going on, because sometimes shit happens and we don't get to play D&D when we're supposed to and that can get awkward when there is a stranger that I only really know from D&D in my house.
21. What's a real life experience you've translated into game terms?
Armored Combat with Sword & Shield (and other weapons) both in singles tournaments and in mêlée.
22. Is there an RPG product that you wish existed but doesn't?
AD&D 2nd edition Oriental Adventures. I think it would have cleaned up a lot of the problems of the 1st edition version and probably would not have abandoned the Kara-Tur setting like 3e did.
23. Is there anyone you know who you talk about RPGs with who doesn't play? How do those conversations go?
I have in the past talked with people about RPGs that didn't play, but not with any regularity. Usually they either decide to give RPGs a shot themselves or we don't really talk about them after a while.
Thursday, September 8, 2011
Mail Call 08 SEPT 2011
I convinced myself this was research material for my, now largely back-burnered, B/X WW II project; but really I just like GURPS sourcebooks despite the fact that I really am not a big fan of the game system.
This gives us the specifics of the mighty British Empire.
Tuesday, June 28, 2011
Mail Call 28 JUN 2011
Honestly, I don't even know if I already have a copy of this. I saw an absurdly low minimum bid with low shipping and figured I'd give it a shot. I won. I am pretty sure I don't already own it, but I have scored a lot of d6 Star Wars stuff cheap over the last few months.
Also, I know I promised my take on shield walls for today, but I had to take advantage of the good weather today and get some outdoor work done. Soon, when I get the time to sit and think on it. I haven't forgotten my B/X WW2 project either, more is forthcoming on that front too.
Monday, June 20, 2011
Regular Blogging?

Maybe I was a little ambitious when I said I'd be back to my regular blogging schedule today. I have been taking advantage of the fact that the weather is good and my two oldest children, Ashli and John, are done with school now to get some much needed work done outside. We are clearing more land, mostly taking down dead and dying trees right now and processing them into smaller bits. My parents heat with wood, so whatever is good for burning will probably get cut into firewood for them and trucked over there. I need to buy a chain saw, I am getting too old to do this with axes anymore.
I did see Game of Thrones though. I hadn't read the books, so I didn't know what to expect. I am a pretty big fantasy snob, but I was pretty impressed with this first season. I bought the books for my wife Mona for her birthday in May, but she isn't done with them yet, and I have tons of other stuff to read, plus my B/X WW2 project.
Sunday, June 19, 2011
Happy Father's Day

Wishing a very happy father's day to all the dads out there.
My wife and kids made me a nice breakfast of pancakes, scrambled eggs and bacon; then I went to visit my dad and give him a card with a train on it (he is an avid model railroader), soon my wife and eldest daughter will have prepared the central NY standard summer feast consisting of Hamburgers (ordinarily this would also include Hoffman's Hotdogs, but we didn't get any this time), Salt Potatoes, Grandma Brown's Baked Beans and Tossed Salad*; and we will settle in to watching season one of Hogans Heroes and, perhaps, season one of Stargate SG-1.
On a personal note, my illness seems to be mostly gone now with just a few lingering, annoying effects so I will be resuming my regular blogging probably tomorrow.
*Potato Salad, Macaroni Salad, Coleslaw, Corn on the Cob, and Steamed Clams are also common for the CNY summer feast, but it's too early for Corn or Clams and with Salt Potatoes we usually opt out of the Potato and Macaroni Salads except in cases of large gatherings; I think we just overlooked the Coleslaw. Everyone loves Mona's Coleslaw.
Monday, May 30, 2011
AAR 29-05-11
Sadly, Sunday didn't happen either, another victim of the Memorial Day weekend, which isn't to say I didn't get any gaming in at all; we just didn't get in a B/X WW2 playtest.

I got Lance W. to drop by and he brought the old FASA Battlestar Galactica starfighter combat game, which neither of us had played in ages. He had recently reread the rules so we played a one-on-one duel. He played the Cylon, I the Colonial. He took a the three laser, no torpedo variant Raider; I went with the standard Mk. II Viper from the series. We closed to range and I lined up on him with a decent shot and fired my 2 torpedoes and my 2 lasers and missed with everything. It turned into a twisty-turney dogfight after that and we nickle and dimed each other's ships a bit until he scored his customary "Cockpit Destroyed" result, ending our game. It was a good time though, so I don't complain.

Since that didn't take long, we decided to play one of our old stand by games- Up Front! He suggested we play the DiY 501 City Fight in 3 scenario, I was game. We rolled a d30 to see who picked first, he rolled a 30 and picked the Germans. I picked the Americans and we set to spending our 501 points to buy our "squads". Traditionally I am pretty unlucky at Up Front!, but today was Lance's day to have my unlucky breaks. We both set up in the fairly traditional 3 group formation. We both bought Strength 5 radios and double Snipers. He had LMGs in groups A and C, I had a BAR in my group A. I had a mortar in group C. He had a total of 16 men and I had 21. My best men were in my groups A and B, C was my burn off excess fire cards via mortar attacks early in the game and movement cards later group; it contained a number of men I probably wouldn't have considered taking except that the large number of them made them less attractive to move towards for his men.
The bad luck started for Lance with his first attack, my group A moved, his group A had enough fire power with their crewed LMG to fire at them, the first card he drew for resolution was a red 6, the LMG suffered a breakdown. When he tried to repair it on his next turn he drew another red 6 and the weapon was destroyed, pretty much ruining the firepower potential of his group A for the rest of the game.
After that Lady Luck loved me for the rest of the game. Every time he moved a group I had a stream or a marsh to discard and usually a Sniper and nothing else really to do anyway. Wire was a constant issue for him. Whenever I moved I would draw a building card to move into. My mortar group plan worked great. I kept drawing radio cards, and only had 2 out of 7 missions fail. My mortar never missed once. My only complaint is that my Snipers only ever pinned his men.
He never got a radio card, and after the first deck wouldn't have been able to use it if he had because the guy carrying the radio had routed. His one Sniper card he got I easily Sniper checked and killed. He popped smoke once only to see a breeze come along seconds later and blow it away. He was placing his men in open terrain so I wouldn't be able to put them into bad terrain after a while. The bad luck was really getting into his head.
I didn't play without mistakes either, his bad luck made me cocky, and I advanced my B group too close too his C group that still had a functioning LMG; and I voluntarily routed a guy to do so, and not into great terrain, just -2 buildings. To be fair they had all been pinned when I started the move, he got a rally all card, followed by a hero card; possibly his luckiest draws of the game.
Ultimately, the game ended when I had an attack that broke his squad. The score was 2 Americans KIA 3 Routed, 4 Germans KIA, 8 Routed. He held out a lot longer than his crappy luck would have led you to believe was possible and fought a lot harder, we were 1/2 way through the last deck at the end of the game. I had a good time and so did he, it was nice to see Lady Luck switch dance partners for a change though; much as I love this game, and I know I have the technical skill for it, I very often lose.
Thursday, May 26, 2011
Memorial Day Long Weekend Hiatus

Pictured- A typical local parade.
Here in the US we celebrate Memorial day on the last Monday in May; giving us, at least, a three day weekend. The holiday started as a remembrance of our veterans and those who died during the American Civil War and after World War One was expanded to include the veterans and fallen of all of Americas wars. Ordinarily we Americans celebrate this civic holiday by attending parades, having picnics and watching war movies.
I explain this only because I see my blogger stats show a significant portion of my readership is non-American and thought you might need a heads up on the impending communications blackout.
For my family this year our parade attendance is more compulsory than it usually is because Ashli is marching in two of them with the Marine Corps JROTC. We used to just attend the one closest to home because my dad marched with the American Legion, which he still does and will again this year.
Anyway, we're also volunteering at a Red Cross blood drive on Saturday for a while. The kids are already off for the holiday "weekend", 5 days for them. So family and community stuff are cutting into my blogging time a bit. We should still be able to get playtesting B/X WW2 in over the weekend, I am hoping for 2 days worth.
Wednesday, May 25, 2011
Blogger Spasms Ate My Baby!

God Damn it!
I thought all of the Blogger nonsense was solved yesterday for me but it ate my bloody post.
It was nothing important, just some thoughts on stuff that I didn't get around to in the A-Z Challenge in April, busy work to clear my head while I wait to playtest B/X WW2 again this weekend. I had gotten into the habit of writing these posts in a word processor program and then transferring them over, but I figured "What the hell, it's just a short post."; and then wrote a long-ish post, only to see bloody Blogger tell me I needed to log in to post, try that and then have the damned thing disappear into the aether.
Monday, May 23, 2011
B/X WW2 & Mail Call 05-23-2011
I already had a copy of the Wizards book,which was kind of lackluster in my opinion, and I had previously read the Dwarves book, which I thought was the best of the race handbooks; the real trophy here for me was the Ninja book, which I had only seen once before and never had a chance to read. The Complete Ninja Handbook represents TSR's only real attempt to support Oriental Adventures in 2nd edition AD&D other than the updated monsters of the Kara-Tur Monstrous Compendium add on. Given my great love for 1st edition Oriental Adventures, but my dislike for it's seriously broken Ninja class I am kind of looking forward to checking this out.
On the B/X WW2 front I have made contact with another group of potential playtesters, centered around my old gaming buddy Lance W. who is almost always up for some WW2 action. His dad served in a US Army Airborne unit in the Pacific during the war and was a Flamethrower guy, they always had a bunch of cool stuff around the house when I was a kid that he had brought back from the war, including a longbow from New Guinea that Lance and I broke trying to use. Apparently that stuff gets all brittle when it's been hanging on a wall for decades as a decoration. I kind of wish we had paid more attention to his stories about the war when we were kids since now he isn't around to ask about the details. Same thing with my mom's older brothers and my father's father, all of them had 1st hand experience of the war, they were kind of thrilled that someone was interested in hearing about it, but I was too young to know the right questions to ask.
Along with that serious downer, I have apparently caught a cold and I hate summer colds the worst; so that's probably soured my mood somewhat, tired and all from cold meds.
Sunday, May 22, 2011
April Posting Blitz

I am not going to lie, I kind of miss the April posting blitz; it gave me something to make sure I had to do with my blog everyday. Sure, a lot of the ideas were half formed or incompletely explored, and it seemed like I never had enough time to get everything done that I wanted to talk about; trust me, there's a list of unused topics left over from the A-Z Challenge. Now I am back to not posting every day though and it feels like a bit of a let down. I think I may start going back through my list of topics I didn't have time for or just didn't get around to for whatever reason, it'll give me a bit of a change of pace from tinkering with rules I haven't tested yet at least.
Now a wee preview-
Optional rule for elite troops character generation:
Roll all Stats with 2d6+6
This rule is optional and goes into effect if the gamemaster wants to run an elite forces campaign. Elite forces might be Airborne troops or Rangers or Commando units.
Saturday, May 21, 2011
USMC JROTC and stuff
Hectic day yesterday. I advise against both entering your forties and having three teen-agers at once. Rain here during what is NOT supposed to be our monsoon season is still preventing me from getting some rather crucial outdoor work done. US Army keeping me from playtesting B/X WW II this weekend.
Anyway, Ashli's Marine Corps Junior ROTC Awards ceremony was last night and she was covered in glory. First there was a meet and greet pizza party dinner before the ceremony where first they handed out T-shirts to the members of their drill team, kind of like tour T-shirts for bands. On the front it has the Marine Corps devil dog logo and the name of their team and says " 5th place overall nationals champions 2011"; on the back it says 5 overall championships, 69 events, 52 trophies, 29 1st place, 10 2nd place, 6 3rd place, 1 4th place; which is pretty cool. Then when I was grabbing a slice of pizza Ashli's CO came over and shook my hand and told me that "Ashli is the best cadet we have in the program, I wish I could take credit for this, but she came to us this way."; I was a pretty proud dad right then.
Then we made our way up to the auditorium for the awards ceremony proper, which was quite lengthy, but there weren't any extraneous BS awards given out in my opinion, with the possible exception of the good conduct award which was given to every cadet in the program that had managed to avoid getting into any trouble over the course of the school year; that may just be sour grapes on my part though because I know there is no way I could ever have gotten it back in my day. There were a number of military and civic organizations there giving awards to cadets for various reasons. Ashli was presented with the Women Marines Association's Outstanding Cadet Award, The American Legion's Scholastic Medal and the following awards from the MCJROTC- Outstanding Cadet, Community Service, Distinguished Scholastic Achievement, Distinguished Conduct, Longevity/Fidelty, Drill Team and Best Drill Squad.
I try not to boast too much about my children, but I figure Ashli has it coming today. Some of those awards were no real surprise to me, she is also a member of National Honor Society and French Honor Society and has been volunteering at local food pantries since she was 14 years old. We only just moved to this school district just before the beginning of the school year though and all of the ROTC stuff was new to her, she really only joined because she had already joined the Army Reserve and wanted the benefit of some military experience before she heads off to basic training after she graduates; but she threw herself into the program with a will and it shows. She went from being a girl that had to lose a few pounds to get into the Army to being a girl that can easily pass basic training. She knows how to march, how to wear a uniform, how to shoot, and can ace a PT test (which she is doing today at her reserve unit).
Her reserve unit usually takes their pre-basics and makes them do busy work on drill weekends; Ashli has real responsibilities there now, which includes watching the other pre-basics and teaching them how not to act and keeping them in line.
Best part about last night though, I got a firm commitment from my son John and my other daughter Ember that they will both be joining the JROTC program. John is an honor student and a football player and on the weightlifting team, but I think the discipline of the JROTC program will be good for him. Em is an Honor student and does track. She runs the 200 meter and the 100 meter and throws the shot put. She used to run the 800 meter too.
Anyway, since the real Army took Ashli away again this weekend and I can't scrape up any other playtesters for B/X WW II around here; I will leave you with a mermaid my lovely wife Mona drew this afternoon that I scanned as I was writing this.
















