Hey everybody,
So just like that, we’re 1/6 of the way through the year. While February did seem to last marginally less than January, it still seems like not in any rush to see the summer, although the last week or so has seen some very pleasant, sunny days here in the UK. Stop the press, I know. It’s been great to see, though, and the garden is slowly waking up now – I think I may need to mow the lawn soon, as it has been looking pretty desperate out there. This slide towards spring does wonders for the mood, not least because I am really getting into the mood for all Star Wars now. Easter will forever be associated with my discovery of the EU back in high school, and that glorious two-week break where I obsessively watched the original trilogy each day (I’m not even joking).
I think this has become more evident here on the blog in the past week, where I’ve been posting a variety of content relating to the GFFA. After getting the game for Christmas, Outer Rim has had its review here, but if for some reason you don’t want to read that post, suffice it to say, the game is excellent. It took me some time to get into it properly, I think because I had been approaching it through the task of learning it, if that makes sense? Obviously, we need to learn how to play these things, but I was looking at it too mechanically, and since I was able to sit back a little and enjoy the story that was being told, it has really set my world alight. I’d picked up the expansion earlier in the month regardless, and I’m saving it until I’ve played at least once with each of the playable characters in the core game, but I’m so glad I now have that as well!

Earlier this week I returned to watching Rebels as well, picking it back up in the middle of season two where I left off a long while ago. I’m still hesitant to say that the show is growing on me, because there are so many annoying things about it, particularly how I’m clearly meant to just love these characters who are about as disparate a band as you could ever hope to meet. But there’s increasingly more to enjoy, so I don’t think it’s as much of a chore to watch it as I had been thinking back in the day. However, as with a lot of the new canon stuff, it is becoming increasingly difficult to enjoy Star Wars unless you do actively engage with the new canon like this, and given that Rebels was one of the earliest things to come out of the Disney take-over, its reach is now quite long. From Hera Syndulla showing up in the Alphabet Squadron books, to the models in Shatterpoint being amazing pieces for that game. Actually, when watching this week I finally learned who one of the Outer Rim characters is, as otherwise I had not encountered Ketsu Onyo. It’s very much a pervasive media, and so I think it’s almost incumbent upon me to learn more about it – thankfully, as I say, it’s becoming easier to engage with!
Speaking of Star Wars TV, the trailer for season two of Andor dropped and I’m really looking forward to watching that, when the time comes! I’ve started to watch Skeleton Crew this month, as well, so want to finish that first, then rewatch season one of Andor before the next one starts.
What a time to be alive!
I mentioned Shatterpoint there, and that’s a game that I am really struggling to not throw myself back into wholeheartedly. There’s a few folks who play at my local store, and obviously James is a fan as he is the one who got me into that game almost two years ago now, but I have such a huge backlog of miniatures that need painting for this game, that I don’t really want to go buying more, despite the fact that they look so damn good! The game has grown so much over the last year, though, and seeing the products that are coming out for it next, I think it’s really fascinating to think back to how it was a year ago. List building was always something like mental gymnastics for me, I think, as I struggled to fit certain characters with others, and so came to the conclusion that it’s just better to play strike teams as a box. Of course, AMG are making things difficult there because some, like the Ewok boxes, come with multiple primary or secondary characters, so you need to make a choice. The recent Kit Fisto box that has been previewed shows a drastic take on this, where he has two secondaries, and if you play Kit with all-clones, you’re actually not using all of the squad points he brings. Very interesting, like they’re changing the distribution method for how characters are coming out. Previously, I guess they were costing characters to fit the points – I believe Aurra Sing is always the one used by the community for this – but now we’re almost seeing them throw in a character who doesn’t make the best tactical sense, but can be used with other squad boxes for list building.
It’s a fascinating development, and with stuff like Director Krennic’s box coming soon that is the largest box yet, the mould is being stretched further still!
All of this talk of list building brings me on to Marvel Crisis Protocol, though, which has been perhaps the miniatures game I have been most focused on for the last three months. James and I have been obsessed, truly, and I’ve made some decent progress with getting models built and painted, though startlingly few of them are actually “finished”. At any rate, we’ve had some amazing games, and I have been building rosters with some of my favourites as a result. I’ve noticed a theme with MCP and Shatterpoint, though, where I’ve been trying to painstakingly match colour schemes to characters, but I’ve had something of a realisation of late, that the models don’t really benefit too much from being done in the same way as Warhammer. For example, the standard process of base – shade – highlight doesn’t always work when it comes to the bright colours of some of the X-Men, and I feel a bit like I’ve made a mess of Jean Grey by painting her yellow costume in that way. Colossus doesn’t actually need anything more than a basecoat, in my opinion, as his metal skin is defined enough that it is quite naturally shaded, etc. I think I need to learn when to let these things go, and when the painting process has gone too far and is starting to detract from the finished piece.
In general, Marvel has been quite a big part of the month, anyway. I’ve had some great games with Marvel Champions, including the Second International with Mr Bookstooge where we took on Rhino and some Hydra soldiers. The team was Black Widow and Captain America on my end, with Black Panther joining from across the Atlantic. I’ve also had some fun games with the earlier hero packs, Thor and Venom versus Crossbones, and Hulk and my own Black Panther vs Absorbing Man. These are heroes that I don’t tend to play that often, but were pretty fun to see them in action – though Hulk did disappoint me a bit, and I ultimately lost that match.
Marvel Champions does lead me on to the big news of February, of course, which is the Fantasy Flight re-organization of the Living Card Game lines. Not sure if they’re really able to be called Living anymore, but Marvel Champions and Arkham Horror are both going to see a rotation hit, where only the most recent 2-3 years of product will be classed as “current”, and the new cards will be designed and balanced with this in mind. I’m not the biggest fan of this, principally because I can see it creating a two-tier system of players where some, like me, will be using cards and talking about decks built from the entire collection, and the newer players who haven’t been able to pick up something like Rise of Red Skull or Path to Carcosa, and they’re no longer being printed. My only hope is that the new content that replaces them will have plenty of good stuff, that Carcosa will be dethroned as the best campaign for the game, but that is a very tall order, in my opinion!
All of this doom and gloom didn’t stop me enjoying some more Arkham Horror LCG though, and despite a slow start with The Circle Undone campaign this year, I did finish playing it this month, then in the space of three days I played through the entire Dunwich Legacy campaign, including the final five scenarios in a single day! I think it’s time I just accepted the fact that I really enjoy the Dunwich campaign, and it’ll probably remain my most-played campaign for that fact. Indeed, I’ve been thinking a fair bit about this issue over the course of February, where I had previously found myself playing games because I feel I ought to, and it has sometimes led to some fairly dreary game sessions. I’ve really tried to turn that around now, and have seen myself having a good run with Dune Imperium when I felt I should be trying to get my head around Outer Rim, but then I’ve really enjoyed Outer Rim when I was actually in the mood to play it!
While we’re on the subject of this, I’ve been doing fairly well with my gaming plans for the year, therefore, and have got a few plays in with the games I had earmarked as being games I want to play more in 2025. I’m now two campaigns in with Arkham of course, with decks set up for a third soon. I’ve played a bunch of Dune Imperium, and Outer Rim has come to the fore, but the biggest news on this is that I have now had my first game of the year with Eldritch Horror. I had determined that I wanted to play with each expansion twice, so that’s 16 games in total for the year. I had a game with Forsaken Lore on Wednesday and it was an absolutely glorious effort, though I lost when the mythos deck ran out of cards. I don’t think I’ve ever had that happen before, but this was especially noteworthy because I had solved two of Yig’s mysteries, and Trish Scarborough was actually perfectly positioned to win the game at the end of the next round, but because the mythos deck was empty at that point, I couldn’t draw a card so the game immediately ended. If only there had been one more card, so I could survive the mythos phase to win! Ah well. Epic stuff, and it’s definitely whetted my appetite for more to come.
I feel quite lucky to have kinda defined a core of my game collection now, anyway. Things like Eldritch Horror, which have been around forever, as well as the new stuff like Outer Rim and Dune Imperium, they’re all really fun games that I don’t think I will tire of playing for a long time. The card games also help to mix things up, as a game like Marvel Champions has effectively more than 50 ways to play thanks to the variety in villains/scenarios, so while the base mechanics are the same, it’s often wildly different from game to game. I’m not trying to launch into some kind of monologue worthy of r/boardgamecirclejerk but I think there’s definitely something to really enjoy about having this small core of games that get played often in rotation. Of course, the miniatures games are slightly apart from that, but anyway! Suffice it to say, I feel really pleased to have added these games to the list, and I’m so glad it’s not like the old days when I had 50 or more board games, the vast majority of which I never played – or only played once.
This retrospective is turning into a bit of a beast here, so I’ll draw it to a close now. Suffice it to say, I’m looking forward to more Star Wars content coming to the blog as we head into the spring, so there’s more coming for Shatterpoint, the old LCG, possibly even some Unlimited stuff, as well as hopefully my views on Skeleton Crew, Rebels season two, and probably a bunch of the comics. Though I need to finish Chapter House Dune first…





































