![]() |
| Galactic Empires set-up |
So, almost a year ago I ordered a 24-sided die, just to see what the monstrosity was like. It's a bit unwieldy for war-games, but I've thought of another use.
In the old CCG, Galactic Empires, a player is eliminated after taking 25 points of damage. A d24 is therefore perfect for noting the number of damage points a player's Sector has taken (the 25th point doesn't matter...it's too late).
The pic above is my current Galactic Empires set-up. I'm playing my first non-solitaire CCG match in 15 years. I'm playing by forum so it's slow, but it's great to play a CCG again as it was intended, against opponents. You can follow the game over at BoardGameGeek.
An old article in a Companion Games house publication inspired me to create this little resource track, with the red and green tokens from other projects. Basically you just count up the number of resources required by all the cards you have in play, and place red tokens on the proper amount. Then count up the resources generated by Terrain (and other) cards, and put green tokens at those places on the track. Then, at a glance, you can tell whether you're at a surplus or deficit.
![]() |
| Anyone need two-dozen d24? |
When I ordered the d24, the company sent me 25 dice by accident! I tried to return them, but they said it was their mistake. So what do I do with 24 d24 that I don't need? Maybe I can run some Galactic Empires games at a con and give out d24 "damage markers" as prizes.
By the way, if anyone is interested in Galactic Empires, there are opponents out there. With the internet you can find them and play. And heaps of cards are available on eBay for cheap.







