Blog & News
Insights, tutorials, and news on robust mesh booleans, geometry processing, and 3D pipelines, straight from the Solidean team.
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Solidean on ARM64: macOS, iOS, and Android
Solidean on ARM64: exact booleans, now on mobile and macOS (early look)
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Solidean Licensing: Simple, Flat, and Predictable
Infrastructure software should have boring licensing. Here's the model we're moving to for Solidean.
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Solidean - Hello Godot Demo
A runnable Godot demo showing iterative mesh subtraction with physics integration, powered by Solidean's exact Boolean core.
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Solidean 2026.1 Released
Solidean 2026.1: the first Community Edition, friction-free access to the exact core, plus zero-copy NumPy bindings.
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A Simple fwd_diff<T> for Forward-Mode AD in C++
A practical introduction to forward-mode differentiation in C++, using a small fwd_diff<T> value type to compute derivatives alongside values.
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Building Your Own Efficient uint128 in C++
A practical walk-through of a fixed-width uint128 implementation in modern C++.
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C++20 Template Constraints: SFINAE to Concepts
Comparing eleven constraint patterns for template functions in C++20, with a focus on symbol size, readability, and when to choose each approach.
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Lightweight C++ Allocation Tracking
A lightweight inheritance-based allocation tracker for targeted leak detection without false positives from external tools.
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VImpl: A Virtual Take on the C++ PImpl Pattern
Hiding implementation details like PImpl, but with the ergonomics of normal C++.
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Practical CI-friendly Performance Tests
How one-sided performance canaries make automated performance testing fast, reliable, and non-flaky.