Current Track: Blabb

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I am a mostly self-taught concept artist, digital illustrator, animator, 2D & 3D character design, rigging artist, compositing artist, musician, sound engineer and mix & mastering engineer.

Right now I am in the process of teaching myself how to turn 2D concept art into fuilly rigged, textured and animatable characters from scratch for my own animation projects.. Once these projects are done, I may open commissions for animatable characters for others.


In the meantime, my focus remains on getting a very strong grasp of the fundamentals of all aspects of visual art theory, music theory, and storytelling, so that I can help to bring the ideas in my head into reality.