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Map of Enmayar
Title can't be empty.
Title can't be empty.
Here is a zoomed-in map of Enmayar, the northeastern continent of Fidonhaal. It is part of the setting for my upcoming debut novel "The Saga of Fidonhaal - Daughters of the East."
Be sure to click the image for a good, clean and crispy view!
If you are interested in checking out the main, general-view map of the world, you can do so here: https://www.sofurry.com/view/1797505
If you'd like to see other maps of the lands of Fidonhaal, you can check them out here:
Map of Sorrenar, the Nation of the North - https://www.sofurry.com/view/1800420
Map of Kellmayar, the Nation of the West - https://www.sofurry.com/view/1798969
Map of Janrenar, the Nation of the South - https://www.sofurry.com/view/1800417
If you are interested in looking into the book, you can take at the preview chapters listed below:
Preview 1 - https://www.sofurry.com/view/1797504
Preview 2 - https://www.sofurry.com/view/1797742
Preview 3 - https://www.sofurry.com/view/1798964
Preview 4 - https://www.sofurry.com/view/1800424
Fidonhaal is a world that is home to a race of creatures known as the Fidons, whose name in their tongue translates to "Faithful One(s)" or "One(s) of Faith." From our perspective, we would describe them as appearing to be anthropomorphic wolves or similar canine-like creatures.
This world has a deep history of good and evil, where both the light and darkness of mortals as well as the powers of the divine and unholy have struggled against one another for millennia.
Enmayar, the Nation of the East, is translated from the Fidon language as "(the) Sunrise Branch." It is home to a generally moderate climate, especially when compared to the other three nations. The northernmost regions are typically cooler and colder, but not generally to the extent as is seen in much of Sorrenar. The southernmost regions are warmer, but not as arid as much of Kellmayar is, nor fully tropical like much of Janrenar. The climate range in the southern regions range from subtropical to what we would likely call Mediterranean.
Its landscape is primarily of rolling hills, even plains, and valleys shallow and deep. The continent is home to the world's third-tallest mountain, Mount Daybreak, which is found within the Sunrise Mountain range. The Sunrise River springs from these mountains, and passes between two great hills on its way to the sea. These two hills form the site of Genverdell, the capital of Enmayar at the time of Daughters of the East.
Numerous woods and forests can be found, the largest two being Santaru to the west and northwest, and Zokellhynu, the forest of the fallen, across the land running south from the Sunrise Mountains. Santaru is regarded as a peaceful realm of green and is a favored abode for Wild-Dwellers and druids. Zokellhynu has had a long history as a haunted forest, where the remains of fallen soldiers and murdered folk have long lay... when not reanimated by dark magic.
Enmayar shares its landmass with Sorrenar, the Nation of the North, being joined by a mountainous isthmus known as the Whitemane Mountains. A pass runs through it, which has served as a place of passage for denizens from both lands as well as a home for a distinguished culture. The city of Ovistar serves as the border checkpoint between the East and the North.
If you think this book would interest you, feel free to watch my profile for news on when the book is published!
Be sure to click the image for a good, clean and crispy view!
If you are interested in checking out the main, general-view map of the world, you can do so here: https://www.sofurry.com/view/1797505
If you'd like to see other maps of the lands of Fidonhaal, you can check them out here:
Map of Sorrenar, the Nation of the North - https://www.sofurry.com/view/1800420
Map of Kellmayar, the Nation of the West - https://www.sofurry.com/view/1798969
Map of Janrenar, the Nation of the South - https://www.sofurry.com/view/1800417
If you are interested in looking into the book, you can take at the preview chapters listed below:
Preview 1 - https://www.sofurry.com/view/1797504
Preview 2 - https://www.sofurry.com/view/1797742
Preview 3 - https://www.sofurry.com/view/1798964
Preview 4 - https://www.sofurry.com/view/1800424
Fidonhaal is a world that is home to a race of creatures known as the Fidons, whose name in their tongue translates to "Faithful One(s)" or "One(s) of Faith." From our perspective, we would describe them as appearing to be anthropomorphic wolves or similar canine-like creatures.
This world has a deep history of good and evil, where both the light and darkness of mortals as well as the powers of the divine and unholy have struggled against one another for millennia.
Enmayar, the Nation of the East, is translated from the Fidon language as "(the) Sunrise Branch." It is home to a generally moderate climate, especially when compared to the other three nations. The northernmost regions are typically cooler and colder, but not generally to the extent as is seen in much of Sorrenar. The southernmost regions are warmer, but not as arid as much of Kellmayar is, nor fully tropical like much of Janrenar. The climate range in the southern regions range from subtropical to what we would likely call Mediterranean.
Its landscape is primarily of rolling hills, even plains, and valleys shallow and deep. The continent is home to the world's third-tallest mountain, Mount Daybreak, which is found within the Sunrise Mountain range. The Sunrise River springs from these mountains, and passes between two great hills on its way to the sea. These two hills form the site of Genverdell, the capital of Enmayar at the time of Daughters of the East.
Numerous woods and forests can be found, the largest two being Santaru to the west and northwest, and Zokellhynu, the forest of the fallen, across the land running south from the Sunrise Mountains. Santaru is regarded as a peaceful realm of green and is a favored abode for Wild-Dwellers and druids. Zokellhynu has had a long history as a haunted forest, where the remains of fallen soldiers and murdered folk have long lay... when not reanimated by dark magic.
Enmayar shares its landmass with Sorrenar, the Nation of the North, being joined by a mountainous isthmus known as the Whitemane Mountains. A pass runs through it, which has served as a place of passage for denizens from both lands as well as a home for a distinguished culture. The city of Ovistar serves as the border checkpoint between the East and the North.
If you think this book would interest you, feel free to watch my profile for news on when the book is published!
4 years ago
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It would fit, but the continents would be huge (7,000 km or 4,800 miles wide) which is wider than the USA, China, Australia, or even Canada, making travel a challenge. There'd also be a lot of narrowing toward the top and bottom of the map, at the higher latitudes where the circumference is less as you approach the poles.
On the upside, you'd probably get a continuous band of fast winds along the equator through the gap between the continents, which would be useful for fast sea travel (in one direction only, assuming you had a sturdy ship to ride the equatorial stream).
I was aware of the planet being smaller. I tried working the math a while ago, and *IF* I did it right, I think it presently stands at being roughly the surface area of Mars, perhaps a bit smaller. I wasn't put off by this because I figured there were other factors that could render a non-Earthish-sized planet to be sufficiently inhabitable. I'll readily admit that I'm by no means an expert on all the finer points of what can shape a planet's environment, but the size of the planet's surface area was something that I was initially okay with. The likelihood of it being as "Earthlike" as I describe in the book is probably a stretch, but I figure one, it's fantasy, and two, is it at least more conceivable than "not at all" if we think of the vastness of the universe?
The continents being larger, especially for a planet notably smaller than Earth, was also something I was at least somewhat mindful of (or at least attempted to be). During the course of me trying to figure stuff out, I want to say I "eyeballed" it to being roughly the span(s) of all of Europe, maybe a bit more, with me spanning something like from Ireland to a bit before the Ural Mountains and from Norway+Sweden+Finland to the Mediterranean for an idea of how I could still have good-sized landmasses for a planet smaller than Earth. At the time of the story with which these maps are currently set to relate, the idea is that thousands of years have passed for the peoples to explore and chart the overall lay of the world, as well as establish good roads and the like, as well as well-seasoned knowledge of the seas (which may be further benefited by your speculated wind circumstances, alongside most traveling ships by the story's time having both sails and round-the-clock oar crews at hand).
During my initial work on these maps, I'm pretty sure I tried at one point to find something online that could perhaps give me a global sphere view of the map, or at least a better-than-nothing projection, but I don't think I found one, or I just didn't know how to work any that I found. Then, when I saw your feedback, I tried looking up an app or whatever like that again and found one, put the world map on it, and saw what you meant with the narrowing/clustering on the north and south ends, though I'm inclined to say I'm overall pleased with the rest of it, at least from what the app seemed to suggest. I tried to think about the arctic and antarctic circles, or what might be their basic equivalents, and how there's a smaller area in those regions, but I guess I still just didn't get that quite down initially, especially if I was going to insist that there was no way these maps could have a little fudging done to it.
So, that being said, the idea is that, as far as the landmasses are concerned, pretty much all there is in the world has been mapped out for quite some time. However, if there was some more ocean on the north and south ends of the map, I presume that would help with the narrowing, as well as bring the surface level up at least a bit closer to an Earth-sized planet (even if that itself isn't totally necessary)? Furthermore, my present story doesn't have any specific travels detailed where someone circumnavigates the globe (not that it had never been done, just not by any of the characters followed in the story), so even if I also needed to "pad out" the east and west sides a bit with some more ocean, that could be done without jeopardizing the details of travel in the story (well, at least not for those reasons, I would think).
If "padding out the sides," at least the north and south ends, could help with these issues, then how about we just pretend for now that, for these particular maps, there's some more ocean on the north and south ends of the planet (and east and west, if need be), and it's just not presently displayed because it's "just water" and the maps are more focused on showing the land? ;D
Sure, that might not be completely realistic for what their cartographers would try to do, but again, the maps are meant to be more about showing the landmasses. And, perhaps in time, I can get those readjustments done properly for future versions of the maps, if indeed those "paddings" would help.
And of course, if there's some other major issue that would arise in place of the present one(s) by doing that, I'd appreciate hearing it. I tried to work out as many details as I could for my setting, but I reckon that all the possible variables to factor in while building a world are virtually "endless," and at some point, one has to move on and focus on the story they want to tell in their setting. If those potential readjustments would only do so much, then I guess I could try to come up with a more fantastical explanation if needed. But I've been yammering on a lot, so I'll stop for now and give you a chance to respond, if you're so inclined.
Just know that, whatever exactly ends up being the case, I immensely appreciate your feedback.
-W.V.D.K.
At the moment 1200 miles or 1920 km is 600 pixels in the image. If you stretched the scaling bar and made it 800 pixels long, then everything would be 75% as big (or if you made it 900 pixels long, everything would be 66% as big).
That would give your continents plenty of room to breathe, and avoid annoying polar distortions and extreme weather conditions, even on a less than earth-sized planet. As you point out, one can always assume there's more ocean in there off the edges.
If, however, doing some "ocean padding" would help with distortions and the like, at least to a point, then that may very well be what will be done sometime later, in work and in conversations otherwise, should others make comments similar to yours.
Again, thank you so much for your input. There's always this thing with trying to make a world, even with numerous fantastical elements, still feel grounded and "real," and what works and doesn't, or where "the cracks" and such can show, varies from person to person because everyone's got their own interests and knowledge that shapes their views of things. I'd say that the spans of the landmasses are fairly set, as well as the stretches of ocean that lie between them, but if water-border-padding can help, I'll try to bear that in mind for future workings of the maps.
If you found these interesting, be sure to look out for more! I'll be posting ones of the other three continental-nations sometime soon! And, if you're interested in fantasy-adventure stories, and if you haven't seen them already, feel free to check out the preview-chapters I've posted and will be posting in the near future!
Thanks again for the constructive feedback. :)
-W.V.D.K.