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Smoldering Wizard

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Smoldering Wizard

Tag Archives: forum

Musings on the OSR Blogosphere and Forums

22 Monday Sep 2025

Posted by Doug in Opinion

≈ 7 Comments

Tags

blog, blogging, communities, forum, forums, osr

Link to discussion

There are some posts on the historical OSR blog scene that I’ve read recently from the Grumpy Wizard and Grognardia (here, and here). They lament the current state of the old-school gaming community, compared with how vibrant it was in the heyday of the OSR, when blogs and forums ruled and conversations on both were commonplace, as well as linked commentary on other blogs.

Travis at the aforementioned Grumpy Wizard notes that the blogs of this era informed him of games and gaming history that he was not aware of:

The era of D&D from 1974 to 1981 was something I knew nothing about until I started reading OSR blogs. … John Peterson’s Playing At the World blog, Grognardia’s retrospectives, and others filled me into the fact that there was a lot more to the hobby and it’s history that I was completely ignorant of.

Here is a choice quote from James at Grognardia on blogs and the rampant sharing of ideas:

The OSR blogosphere was, in many ways, the intellectual and creative heart of a movement none of us fully understood while it was happening. Before social media transformed everything into a fast-scrolling feed of ephemeral opinions and algorithmic noise, blogs allowed for longer, more thoughtful engagement. There was conversation between blogs, even, perhaps especially, when we disagreed, as we frequently and passionately did. Posts would spark responses, build on shared ideas, or spin off in wild new directions. Someone would post a new take on alignment or a character class, and within days, if not hours, half a dozen other blogs would riff on the idea in a cascade of strange and wonderful interpretations. That kind of idea-driven collaboration was a joy to witness and to be part of.

And another from James on cross-blog pollination and community:

Similarly, blogs engaged with one another. There was a lot of cross-pollination in those days – as well as spirited argument. One of the reasons I look back so fondly on those early days is that there really was a sense that the OSR was a genuine community.

I discussed similar changes twice, in the context of the move away from forums – the first time was 11 years ago when the OSR-verse moved to G+, then again when G+ was shut down. My initial objections around G+ related to ease of threaded discussion and discoverability, and if anything, this has gotten worse since then. Discord and Facebook and the large micro-blogging platforms are walled gardens that don’t allow public search engines to crawl even their “public” communities. Reddit, while being publicly searchable, suffers from old comments or posts being quickly buried and forgotten (commenting on an old post doesn’t bring it back to the top of the post list). I’ve noticed a lot of post repetition on Reddit between related subreddits and even within the same subreddit, where the same ideas are re-hashed time and time again because the old discussions are effectively lost. MeWe, which I noted back in 2018 was the erstwhile replacement for G+, has stagnated and is not widely used, and in any event, also suffers from being a walled garden.

The blogosphere, such that it exists still, facilitates public linking so that similar discussions can be read and compared (much as this post is doing). I still think forums are a better way to form a community to discuss and share ideas, but blogs have two main advantages that complement forums: 1) They encourage long-form posts and 2) they allow the author to have control over their own content.

It’s also easy for a blog author to link to a forum post or topic, so the two don’t have to be mutually exclusive. Nine years ago, I started the Smoldering Wizard Forums as a response to the Swords & Wizardry Forums shutting down, since then my own forums have morphed into a generic old-school gaming discussion and play-by-post platform, and I routinely link my posts here to that forum for discussion.

I don’t think this is nostalgia – the community back in the early days of blogs and forums was better in many ways. Perhaps the worst part of the current mess of platforms is that they have split the community. Some only hang out on forums, some on Discord, some on Facebook or Reddit, and there is not a lot of cross-platform pollination, either because it is not possible, or is prohibitively difficult (if it has to be done, one ends up sharing screenshots of conversations from those other platforms, which of course can hide relevant context).

Will that old community come back? I don’t think so, at least not fully. I have no plans to stop what I’m doing, and I encourage other old-school gamers to start a blog or join a forum if they feel they have something to share. My worry is that the Gen-X’ers like myself that have continued to blog and frequent forums will eventually age out of the community, and I don’t know that the younger generations will pick up the mantle.

Old-School Gaming Forum Update

10 Friday Dec 2021

Posted by Doug in OSR

≈ Leave a comment

Tags

forum

It’s coming up on the six-year anniversary (January 30, 2016) of my old-school gaming forum. As with all forums, activity has waxed and waned over the years, but I’m happy with how it is running. There are dedicated sub-forums for Swords & Wizardry, White Box FMAG and Labyrinth Lord, and I just created a new sub-forum for Moldvay B/X, so I encourage anyone interested in those games to take a look!

Swords & Wizardry Forum and Blog Update

14 Monday Jan 2019

Posted by Doug in OSR

≈ Leave a comment

Tags

blog, forum, osr, swords & wizardry

I had recently tried to move operations to a new blog, but I had some issues with it so I’m resuming posting here. Sorry if that has caused anyone following the blog any problems.

The Swords & Wizardry forum I created over two years ago has been a bit light on activity lately. This is partly my fault for not posting there more, but it also may be a reflection of the Swords & Wizardry community itself, which has coalesced around other venues, including G+ (and now MeWe) and Eric Tenkar’s blog and associated media outlets. No sour grapes, I created the forum for the Swords & Wizardry community and would love for it to be used as a community hub, but I don’t think it’s in the cards.

That said I have no plans to take down the forum, but I am morphing it into something a bit more general, a place for OSR games discussion and play-by-post. There are now dedicated sub-forums for Swords & Wizardry and it’s associated games, and all the old content is preserved there. But I also have another motive. I’d like to experiment with using the forum to have more in-depth discussion of posts. In my opinion forums are a much better place to discuss gaming than blogs, or social media. For me and a lot of other privacy-conscious users, blog commenting seldom works due to our use of ad and third-party content blockers. Social media like MeWe is convenient but is a walled-garden – even in “public” communities, content is hidden from non-members and not searchable by the greater internet.

The forum, on the other hand, is open for anyone to read. To take part in discussions you just have to register once. It’s secured with https, and it has a mobile interface, and it’s searchable. I also administer the forum, meaning it will be around as long as I am, and even after that, it will at least readable at archive.org. The registration method I use has been very effective at preventing spam posts – I have not had a single spam post since I switched to that system two years ago.

I’d also like to offer the following to OSR blog authors who don’t want to deal with comment spam – I can give you a sub-forum for your own blog that you moderate and curate discussion on. I would encourage other forum owners to do the same with their own forums. If you want a sub-forum of your own, let me know by email, or post to the forum.

G+ is Shutting Down

08 Monday Oct 2018

Posted by Doug in Opinion, OSR

≈ 3 Comments

Tags

communities, forum, forums, g+, osr

Google confirms that they are shutting down G+ in August of 2019. I can’t say I’m surprised. Although they make mention of an obscure security issue, the real reason is that no one really uses G+, and when they do, they are on the site for a very short time. Obviously the greater OSR community is an exception, but not one big enough to change the stats. So if you read between the lines, G+ doesn’t make any money for Google in advertising, so they are transitioning it to a business offering.

I’m not really that upset about this. I’ve talked before about the problems with G+, it’s communities are a poor substitute for forums (and now my mention of how ephemeral G+ discussions are takes on new meaning, as communities fall off the internet for good). Who has the most to lose? I’d say the small-press OSR publishers, who rely on G+ to get word out about their new products. They’ll need to switch to some other platform – their own blog, or social media like Facebook or Twitter. It used to be common for small publishers to have their own sub-boards on OSR forums, maybe that will become more prevalent again. Also, gaming groups (including my own) use G+ to schedule games, this was one of the few things G+ was actually good at, especially when you wanted to run a hangout game. My own hope is that forums once again become public hubs for the various branches of the OSR community.

Update: It seems the OSR community decided fairly quickly to migrate to MeWe. While it seems to be comparable to G+ in many ways (better in some, worse in others), it is a walled garden – in other words, you need to have an account to see posts, and nothing is indexed via the public search engines. You also can’t browse group content unless you join a group (even supposedly ‘open’ groups), a big negative in my book. For all of Google+’s faults, you did not need to have a google account to browse a public G+ group. It was truly public. MeWe is a relatively new social networking site, so it’s possible things will change, but for now I have to say moving there was a step backwards for the OSR.

~

Swords & Wizardry Forum, Over Two Years In

01 Wednesday Aug 2018

Posted by Doug in OSR

≈ 6 Comments

Tags

forum, forums, swords & wizardry

Just a reminder that the Swords & Wizardry forum is still around and for those of you who miss the old S&W forum (or forums in general), or who just want a cool place to hangout and discuss S&W, drop in and say hello. We still have one play-by-post game running and one more about to start, with room for plenty more. I still think forums have a part to play in the OSR, in tandem with other social media. I hope to see you there!

~

Swords & Wizardry Play-by-Post

21 Friday Jul 2017

Posted by Doug in OSR

≈ Leave a comment

Tags

forum, forums, play-by-post, recruiting, swords & wizardry, whitebox, whitebox: fmag

If you want a fun distraction, and like to play White Box/OD&D, there is a play-by-post game recruiting over at the S&W forums – the Pendria–Godfall sandbox has been running for a while, took a brief hiatus and is starting up again. John is using the White Box: FMAG rules. I’m going to join in myself. Stop by and say hi!

wb-fmag-dragon-cover

The Labyrinth Lord Forum is Back

09 Friday Jun 2017

Posted by Doug in OSR

≈ Leave a comment

Tags

forum, forums, goblinoid games, labyrinth lord

EDIT: The new forum didn’t last long, but there was some warning before the switchover, and I was able to take a snapshot of the old forum (including the play-by-post games) from February of 2017 that is online in read-only format.

Good news for us forum lovers – the Labyrinth Lord forum is back, at the Goblinoid Games site.  It appears the play-by-post section is offline, but the rest is intact, including your old user accounts and all the old posts.

ll-cover-thumb

Swords & Wizardry Rules in PDF and Editable Formats – All Versions, All Variants

11 Sunday Sep 2016

Posted by Doug in DM Resources, Player Resources

≈ 9 Comments

Tags

complete, core, download, editable, forum, forums, pdf, swords & wizardry, whitebox

Just a quick post to share some resources that might be useful to Swords & Wizardry players and referees. When I started the new Swords & Wizardry forums earlier this year, I spent some time getting all of the versions (old and new) I could in one place, in either PDF format or editable for house-ruling. I finally have all of the PDFs available for all of the Swords & Wizardry versions that have ever been published for the three variants – White Box, Core and Complete. I don’t yet have all of the editable versions for all of those rules (and if you know where to find any I’m missing, let me know), but this is a good start.

~

Thoughts on the Relative Success of Basic Fantasy RPG, Labyrinth Lord, and Swords & Wizardry

29 Monday Aug 2016

Posted by Doug in OSR

≈ Leave a comment

Tags

basic fantasy rpg, bfrpg, forum, forums, g+, labyrinth lord, open source, roll20, swords & wizardry

bfrpg-cover

Wayne Rossi posits here about the reasons for the popularity of Basic Fantasy RPG (BFRPG). When you read the roll20 report he links to, you see that BFRPG beats out Swords & Wizardry and Labyrinth Lord by a wide margin. Now, I’m not sure of the exact reasons for BFRPG’s success on roll20 compared to the other games, but I suspect it has to do with primarily three things:

  1. The open-source nature of the BFRPG rules – everything is free (as in cost and as in speech), including the source documents. Wayne mentions this and I think it is spot-on.
  2. The active involvement of the game creator, and, failing that, the involvement of the community members.
  3. Having a central source for releases, supplements, adventures and community discussion.

Point 2, above, is tied inexorably to point 1. Chris Gonnerman (the creator and maintainer of BFRPG) is technically savvy and clearly familiar with the open source software development model, and he has used it to great success. But, if he were to disappear one day, or maybe even just cut back his involvement, everything is there for the community to take over. This is not the case with most other RPGs, including Labyrinth Lord and Swords & Wizardry. In my opinion, both games have suffered recently due to the lack of creator involvement in their respective gaming communities, and it is difficult or impossible for community members to step up in their absence.

snw-wb-3rd-print-cover

Point 3, a central project and community hub, is always found in open source software projects, and it should be there for RPGs as well. I think it is key to a project’s success. It doesn’t currently exist in active form for Labyrinth Lord and Swords & Wizardry, which both suffer from the G+ walled garden, as well as lack of maintenance for the project sites and forums that do exist. Point 3 also helps when potential players are doing information gathering – what good is a dead forum that is listed in the first page of search results? What good is all that discussion on G+ if it is not indexed by Google’s public search? Note that I’m not disparaging the creators of Labyrinth Lord or Swords & Wizardry, merely making observations on the current state of affairs.  I am quite grateful to both Matt Finch and Daniel Proctor for the time they invested in their respective projects, and for the many hours of fun their games have given me (the free content here, as well as the S&W forum I run, are my small contributions back).

ll-cover-thumb

You can see that Amazon is not on my list. The low cost of the print releases  and having them available on Amazon may be a factor in BFRPG’s relative success, but I’m not sure it is as big as Wayne thinks. The electronic versions of the BFRPG rules, adventures and supplements are all free to download and distribute. My guess is that many people use PDFs on tablets now when playing, particularly on roll20 (I’m speaking from my own roll20 experience here, and others I know who play there). And the free PDFs of the rules and many free adventures are available for Labyrinth Lord and Swords and Wizardry also. So that part of this seems to be equal as far as the three games are concerned.

~

Swords & Wizardry Play-by-Post Spots Available

28 Sunday Aug 2016

Posted by Doug in OSR

≈ 2 Comments

Tags

complete, forum, forums, play-by-post, swords & wizardry, whitebox

Just a quick FYI, if you are looking for a Swords & Wizardry play-by-post game, there are a few games with openings on the forum, in the ‘Looking for Players or Games’ thread. It was one of the reasons I created the new forum, and posting in the existing games has been pretty steady since we launched.

~

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