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Smoldering Wizard

~ Old-School Role Playing

Smoldering Wizard

Category Archives: Conventions

Fun at Carnage Con XX

09 Thursday Nov 2017

Posted by Doug in Conventions

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carnage con, convention, od&d, original d&d

Hard to believe it’s been four years since I attended my last Carnage Con, but I was finally able to make it again this year. As an added bonus, I had my son in tow this time. For those that don’t know, Carnage is an annual convention that takes place at the Killington Ski Resort in Vermont. The location is as beautiful as it sounds.

I didn’t have time to play as many games as I did the last time I went, but I was able to get in two OD&D sessions, run by Paul of Paul’s Game Blog (he has his own report of the convention). He uses Delta’s OD&D houserules and keeps things moving along – he is obviously an experienced old-school referee and we had a blast in both games. My son commented afterwards how much fun the games were, and how different they were with a lot of people (he is used to playing games with me and his sister, so the second game with seven players was an eye-opener for him).

Carnage Con 2017

In our first game all of the pregens were around 6th level and we were exploring a tomb that contained various traps, the usual undead critters and a vampire. I ran a Halfling fighter with an intelligent sword, my son an Elf magic-user. A fun  moment was my son trying to decide if his magic-user should cast a lightning bolt against another player who had been charmed by the vampire and was intent on attacking us. In the end he attempted to aim at just the vampire, but missed and caught both of them anyway.

In the second game all of the PCs were around 2nd level, and we explored the first and part of the second level of Dyson’s Delves. Again my son chose a magic-user, making good use of charm person against the goblins. My own Elf fighter was beheaded by the Hobgoblin king on level 2! Good times.

As for the house rules, I’ve come across Delta’s site before, but have not used his rules as a whole or the target-20 system to adjudicate combat. I have a newfound respect for both, and I’ll definitely be stealing some ideas for my own OD&D games.

~

Carnage Con Report

15 Friday Nov 2013

Posted by Doug in Conventions

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carnage con, convention, Killington, VT

I posted previously about my pending trip to the Carnage Con in Killington, VT. I went this past weekend and can report that I had a great time. I played in four sessions total – two Astonishing Swordsmen & Sorcerers of Hyperborea (AS&SH), one D&D Next, and one AD&D 1e. My favorite games were of course the 1e and AS&SH games, one of the latter was run by that game’s creator, Jeff Talanian. He’s obviously an experienced DM, this combined with the fact that AS&SH is mechanically based on AD&D 1e, which I played a lot of when I was younger, helped alleviate my concerns about never having played this game before.

He ran us through an adventure of his own making, ‘Mystery at Port Greely’. We were provided pregens at fifth level, I chose a Viking-mix fighter named Gunnar. [SPOILER AHEAD] One of the highlights of the game was when Gunnar fell through an illusory bridge into a dark and foreboding pool of water, only to be enveloped by an aboleth’s tentacles. He managed to (barely) avoid drowning and fight his way free.

All told, a very fun game and one I’ll play again (I picked up the boxed set while I was there).

D&D Next I liked playing less, although it was still fun I can’t see myself ever playing it outside of a convention setting. I noticed the combats were far longer than in my other games, although I did like the advantage/disadvantage mechanic (roll two d20’s and take the higher or lower roll, respectively). As far as I could tell, there were a lot of rules about precisely when someone was advantaged or disadvantaged, but if I were to port this rule over to an old-school game I would just let the DM decide on the spot when to use it. One odd thing were the powerful cantrips – I played a 2nd-level magic user that had an at-will frost ray cantrip that did 1d6 + int bonus damage on a hit (at least you had to roll to hit). At-will damage-causing spells were not something I was used to, although I certainly made use of it.

The convention facilities at the Killington resort were very nice, and the convention room rates very reasonable (what is not to like about a ski resort?). I’ll definitely go back next year.

Carnage on the Mountain Convention

24 Thursday Oct 2013

Posted by Doug in Conventions

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ad&d, as&sh, convention, Killington, old school gaming, osr, Star Frontiers, VT

I’m headed up to the Carnage Con Nov. 8-10 in Killington, VT. It’s within driving distance of me here in CT, and has quite a few ‘OSR’ sessions all three days. I signed up for one AS&SH session, and four AD&D 1e sessions,  with Star Frontiers as an alternate on one of the days. I haven’t actually been to a gaming convention before, and haven’t played a tabletop RPG with just adults in many years (all my games now are play-by-post). It should be interesting.

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