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Smoldering Wizard

~ Old-School Role Playing

Smoldering Wizard

Monthly Archives: August 2016

Thoughts on the Relative Success of Basic Fantasy RPG, Labyrinth Lord, and Swords & Wizardry

29 Monday Aug 2016

Posted by Doug in OSR

≈ Leave a comment

Tags

basic fantasy rpg, bfrpg, forum, forums, g+, labyrinth lord, open source, roll20, swords & wizardry

bfrpg-cover

Wayne Rossi posits here about the reasons for the popularity of Basic Fantasy RPG (BFRPG). When you read the roll20 report he links to, you see that BFRPG beats out Swords & Wizardry and Labyrinth Lord by a wide margin. Now, I’m not sure of the exact reasons for BFRPG’s success on roll20 compared to the other games, but I suspect it has to do with primarily three things:

  1. The open-source nature of the BFRPG rules – everything is free (as in cost and as in speech), including the source documents. Wayne mentions this and I think it is spot-on.
  2. The active involvement of the game creator, and, failing that, the involvement of the community members.
  3. Having a central source for releases, supplements, adventures and community discussion.

Point 2, above, is tied inexorably to point 1. Chris Gonnerman (the creator and maintainer of BFRPG) is technically savvy and clearly familiar with the open source software development model, and he has used it to great success. But, if he were to disappear one day, or maybe even just cut back his involvement, everything is there for the community to take over. This is not the case with most other RPGs, including Labyrinth Lord and Swords & Wizardry. In my opinion, both games have suffered recently due to the lack of creator involvement in their respective gaming communities, and it is difficult or impossible for community members to step up in their absence.

snw-wb-3rd-print-cover

Point 3, a central project and community hub, is always found in open source software projects, and it should be there for RPGs as well. I think it is key to a project’s success. It doesn’t currently exist in active form for Labyrinth Lord and Swords & Wizardry, which both suffer from the G+ walled garden, as well as lack of maintenance for the project sites and forums that do exist. Point 3 also helps when potential players are doing information gathering – what good is a dead forum that is listed in the first page of search results? What good is all that discussion on G+ if it is not indexed by Google’s public search? Note that I’m not disparaging the creators of Labyrinth Lord or Swords & Wizardry, merely making observations on the current state of affairs.  I am quite grateful to both Matt Finch and Daniel Proctor for the time they invested in their respective projects, and for the many hours of fun their games have given me (the free content here, as well as the S&W forum I run, are my small contributions back).

ll-cover-thumb

You can see that Amazon is not on my list. The low cost of the print releases  and having them available on Amazon may be a factor in BFRPG’s relative success, but I’m not sure it is as big as Wayne thinks. The electronic versions of the BFRPG rules, adventures and supplements are all free to download and distribute. My guess is that many people use PDFs on tablets now when playing, particularly on roll20 (I’m speaking from my own roll20 experience here, and others I know who play there). And the free PDFs of the rules and many free adventures are available for Labyrinth Lord and Swords and Wizardry also. So that part of this seems to be equal as far as the three games are concerned.

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Swords & Wizardry Play-by-Post Spots Available

28 Sunday Aug 2016

Posted by Doug in OSR

≈ 2 Comments

Tags

complete, forum, forums, play-by-post, swords & wizardry, whitebox

Just a quick FYI, if you are looking for a Swords & Wizardry play-by-post game, there are a few games with openings on the forum, in the ‘Looking for Players or Games’ thread. It was one of the reasons I created the new forum, and posting in the existing games has been pretty steady since we launched.

~

Updated Swords & Wizardry Essential Adventuring Rules

28 Sunday Aug 2016

Posted by Doug in DM Resources

≈ 3 Comments

Tags

dungeon doors, hearing noise, light sources, outdoor movement, swords & wizardry, traps, underworld and wilderness adventures, wandering monsters, whitebox

I’ve updated my S&W White Box Essential Adventuring Rules with new wandering monster tables, the main change is that I added a table that tells you what wandering table to roll on, similar to how the process works in OD&D vol. III. So a party on the first dungeon level could end up with a wandering monster from the level one, two or even the level three table. I also added NPCs of various classes – so again more like OD&D (sadly without the level titles), and padded the tables so 1d12 is used at each level. There are a few new monsters, they come from Charlie Mason’s update to the Swords & Wizardry White Box rules. He incorporated these new tables into his latest edition, which you can get free in PDF or near cost in print. Below are the links to my updated house rules, in PDF or ODT formats.

Swords & Wizardry Essential Adventuring Rules v2 (PDF)

Swords & Wizardry Essential Adventuring Rules v2 (Libre Office)

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White Box – an Updated Version of Swords & Wizardry White Box is in the Works

13 Saturday Aug 2016

Posted by Doug in OSR

≈ 1 Comment

Tags

rules, rules supplement, swords & wizardry, updates, whitebox, whitebox: fmag

Note: This post is old but still gets plenty of hits, so I’ll emphasize the link here to Charlie’s blog, which has all the info on purchasing or downloading the latest versions of White Box: FMAG.

Great news for White Box fans! Charlie Mason has been hard at work updating the Swords & Wizardry White Box rules. He is working on a finalized version, to include new cover art and a POD release. You can see the discussion about it on the Swords & Wizardry forums, but the short version is that it builds on the 3rd print release of White Box, improving the layout, adding lots of new art, and the missing bits of the original releases that were needed to make it more complete and accessible. I’m particularly excited that he was able to use some of my essential adventuring rules, including a re-worked underworld wandering monster table, but it also includes an optional thief class, jousting rules, and new monsters. Head over to his blog for the details.

White Box Cover by Eric Lofgren

The proposed cover art is amazing, by Eric Lofgren (but it appears buyers of the POD will get a choice of cover art, to include a piece by Stefan Poag). He also has plans for a wilderness setting supplement. Hopefully the POD release will be available in the next week or two.

Update: The character sheet is reportedly being done by James West, you can see the style of his OSR-themed character sheets on his blog.

Another update: More cover art and the finalized character sheet.

Swords & Wizardry Forum Update

01 Monday Aug 2016

Posted by Doug in OSR

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Tags

complete, core, forum, forums, online play, play-by-post, swords & wizardry, whitebox

Just a quick update, the new Swords & Wizardry forum is still going strong, now with 64 members and 1500+ posts. A lot of those posts are in the three active play-by-post games, but there is a fair amount of discussion as well. I’ve also recently updated the Free Resources section of the forum to include more adventures, character sheets and rules documents. Stop in and say hi!

~

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