Animals are everywhere in Sea of Stars and in so many varieties. The initial pool of animals was similar to that here on Earth, with a few exotic variations, but the Sundering changed everything, sometimes for the better, but usually for the worst. The raw magic released by the sundering changed animals in all sorts of strange ways, though the most common was changes in size, which is why there are giant rats and miniature giraffe in the Sea of Stars, but sometime the changes were stranger leading to tree dwelling sheep and six-legged oxen, or creatures became mixed and dangerous, creating such beings as stagwolves and sting squirrels.
People in some regions were forced to adapt to chickens that ate wood and laid eggs that were shelled like nuts, aquatic cows or replacing transport animals with zebra and other such adaptions which then became just the way things were done in that valley or these islands. In other words, for those who travel widely, especially venturers, it is wise to not take the animals you encounter at face value without consulting with the locals.
Zoos and menageries is the Sea of Stars are always looking for new and exotic additions to their collections, gatherer of such creatures can make a good living . . . if they do not get eaten first.
Notes: Z is a tough letter to end on, but I hope still fun.
Photo by JoyTek and used under a Creative Commons Attribution-ShareAlike 2.0 Generic license.

One of the things about the Sea of Stars is that there is always yonder, another place to go, if you are willing to take the risk; many who serve as sailors aboard the starships and no small number of venturers started out as people who just needed to leave their home for whatever reason, hunger, ambition, fear, curiosity, even wanderlust. Some people just cannot stay at home because of external or internal pushes or a mixture of the two.
Conversely, small towns and isolated rural area tend to a natural conservatism and fear of things from outside, xenophoby. After all, change means uncertainty and danger and small communities do not usually have much in the way of reserves in case things go wrong, so better safe than sorry. Now, this is not to say that all such communities are hostile to strangers and new ideas, just that they are more cautious, often much more, when it comes to trying new ideas and letting strangers do stranger things.
War is rare in the Sea of Stars but not unknown; the problem with being an expansionist power is that ultimately, everything is owned by a dragon so by declaring war and trying to seize a piece of land, you are also declaring it upon that land’s owner. Now some dragons are happy to let such conflicts play out on a purely mortal against mortal level, confining themselves to either high strategy or simply observers but a few dragons seek a more active role.
“I am so glad we were able to acquire these satchels,” said Voddick chewing on a piece of bread.
Beyond the space between the islands, between the stars is the darkest of shadow, known as the Umbra to those who study such things. But there are being that live (or at least exist) in this strange space, the darkness between, is the home to a host of strange beings, many inimical to life as it is known on the islands, though they rarely venture into the Sea of Stars unless summoned by the foolish
Even in the Sea of Stars, taxes are inevitable arguably even moreso than death what with the existence of immortal dragons and the unliving beings and spirits.
Skyships, or flying ships if you prefer, existed before the Sundering but they became so much more valuable in the shattered world.