TTRPG Theory
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A Cover by Any Other Name
The newest edition of Dungeons & Dragons stirs in the deep and its harbinger comes forth to declare a new age. Behold! The cover art speaks. Bear with a few…



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Incentive; or, How to Kill Your Game
Begrudging thanks to the inflammatory social media content mills that brought this excellent post back to my attention: https://lukegearing.blot.im/against-incentive. One core idea from Luke’s thoughts, of gameplay thriving within the…
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Deeds not Words
SPOILER WARNING: Andor, Game of ThronesCONTENT WARNING: Violence, Suicide Sometimes a cliché flies past my senses for years, repeatedly skimmed and discarded by obsequious censors brfore it does any lasting…
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Railroading and the Finch House
Review of the mechanical design of What Remains of Edith Finch and musings on its implications for Dungeons and Dragons
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Gone Home: Your Room As a Dig Site
Short review of Gone Home followed by an exploration of environmental storytelling
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Render Unto God: (Hermes) Kataibates
Second post in a system for character progression revolving around gods.
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Leveling Up: Render unto God
Class progression system for fantasy roleplaying games, particularly suited for OSR D&D.



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What is the Waste Land?
Definition of the Waste Land drawing on examples from art and folkloric history.









