Posts Tagged ‘#dungeon23’

Wrapup for #dungeon23 Pamphlet Zines

December 17, 2023

Things got bogged down over the last couple months. Real Life intrudes in many ways. But, this past week, I finished out the series of all 12 zines for the #dungeon23 pamphlet series.

These are available from DriveThru and on itch.io. And, for a limited time, the complete set of all 12 zines is available in a discounted bundle from DriveThru:

https://www.drivethrurpg.com/product/464125/dungeon23-Pamphlet-Zines-BUNDLE

https://rthorm.itch.io/dungeon23-pamphlet-zines-q4

If you want hardcopies, these are available from Exalted Funeral (for zines #1 through #5, for now; their site looks like #6 is sold out, and they don’t yet have the second half of the series).

Hardcopies of all 12 are also available directly from us, in bundles of three (for each quarter of the year) via the itch links.

The twelve issues are:
#1 Intersections
#2 Halls & tunnels
#3 Stone masonry
#4 Doors
#5 Water
#6 Stairs & shafts
#7 Air & gasses
#8 Network
#9 Mechanisms
#10 Geology
#11 Secrets
#12 Plants & vegetation

In addition to the maps, there are some further dungeon-inspired illustrations from artists including Jake Mix, Jan Krycinski, and HodagRPG

DragonQuest Adventure and other updates

October 15, 2023

Expanding from my dice.camp post :

I’ve been trying to pull together the pieces of a DragonQuest adventure idea for a while. I’ve had ideas for a couple interesting things earlier this spring – and in particular, a sequel to my first published DQadventure, The Water Works – but it wasn’t coming together completely. This weekend’s breakthrough was coming up with a framework for what is going on. I’m not sure if it’s going to work out yet, but I have something that I can start to work around. As a seasonal metaphor, I have a skeleton, and now I can see if I can put flesh onto those bones.

I often start with the architecture, and build up the narrative to inhabit that place. I have a couple locations I wanted to use, but had to figure out who was in them and why they were there. Now that I have some of the why, the next pieces will start to come together, hopefully.

I’m always leery of predicting that the path forward is now clear, because prior experience has taught that that is never the case. But, if you are a DQ GM who might be interested in this, I’d like to line up a couple of alpha reviewers for feedback about parts of this once it starts getting to that point.

The premise for this, in the broadest terms, is going to be another elemental magics laboratory to be explored; this time it’s a facility for the College of Air Magics. The final title will be something different, but for now, I’m referring to this as the Gasworks.

Other updates

There are now three sets of #dungeon23 Pamphlet Zines available. I’m still looking for one last piece of art for the last three issues; if you have a lead on someone who has a small piece of dungeon-related art that they would be interested in licensing for use in a small zine project.

If you want to pick up a copy of one or several of the PDFs for these, they are available at both DriveThruRPG and rthorm.itch.io. Each zine is a single-sheet, legal-size, double-sided, black-and-white zine with random tables, map fragments, and a thematic article. Hardcopies are available from Exalted Funeral or directly from us through the itch.io site. You can pick up single issues from Exalted Funeral; if you purchase through itch.io, they are available only as a set of 3 zines (sets divided in each quarter of the year).

On a more personal note, things have been a little more sparse around here the past few weeks because we had a house fire earlier this year, and all the complications from that are taking a lot of attention. But hopefully we can start to do a bit more on some other RPG things.

Tables for #dungeon23

January 18, 2023

This is a compilation of the random tables I’ve posted to my Mastodon account for prompts or elements to use for rooms for Dungeon23. These are meant as individual tables, not a sequential set. Some are d10, others are different.

Water

1 Dripping somewhere, coming from above
2 A small flow in a channel, crossing the floor
3 Puddle, or a deeper bowl, an armspan wide
4 Fast moving stream, more than a stride in width, dividing the room in two
5 Shower/waterfall from ceiling
6 Floor and walls are slick with water
7 Stack of water barrels in the corner
8 Umm.. that’s not actually /water/
9 Fountain spraying in the middle
0 There is no floor; this room is a pool

Ceiling:

1 Several heavy iron chains
2 A small flue or chimney
3 Crystalline minerals all over the surface
4 A glowing orb casting dull orange light throughout the room
5 Most of an old, but still legible fresco mural
6 Heavy timbers and broken rock
7 Narrow crevasse extending upwards
8 Something that looks like scales

One wall is:

1 fissured, with several cracks large & deep enough to reach into
2 stacked, rough-sawed logs with rope caulk and tar in the joints
3 actually a pair of large wooden doors
4 a very, very smooth, white stone
5 carved with a set of relief portraits
6 glassy and translucent, like amber
7 bricked up with properly finished masonry
8 a coarsely hewn rock surface with rubble at the foot
9 shot through with veins of gold
0 hidden behind curtains of stitched animal hides

Room is filled with:

1 Brilliant green leaves and vines
2 Decades’ worth of accumulated cobwebs
3 Swirling snow and ice covered surfaces
4 Some form of mist or fog
5 Incredibly foul odors
6 A glow, evenly illuminating everything, coming from an unknown source
7 Swarms of small flying insects
8 Stacks and stacks of bones

Details:

1 Wall covered with strips of old copper
2 Decorative gold inlay on wall near floor
3 Each corner of room is actually a full-height hinge
4 Floor is a bed of smooth, loose, fist-size stones
5 Crystalline projection about the size of a head
6 Floor to ceiling clear glass pipes in one corner
7 Perforated metal plate on wall away from the door
8 Hole shooting hot, moist air into room
9 Stalactites, but projecting from wall
0 Embedded, polished silver plates

This was originally inspired by insipidutopian on Mastodon, and they are compiling these from a number of contributors.

Planetary Display section

December 17, 2022

Here’s a first section using the Planetary Display, to show how it might be used for #dungeon23 #space23

This pass is just sketching in the major hydrographics (bodies of water and rivers), a couple of major cities, and some mountains. One option could be to do a couple more passes at the sections, and fill in more of the detail, once I’ve got the preliminary layout done. Or maybe this will be enough, and the next month I’ll do another planet.

It seems like a good idea to play around with things a bit before the beginning of the year, so that it goes more smoothly once things get underway.

There’s lots more to be worked out with this, potentially. Three cities/settlements could be a later source for development, or wait until there’s something specific to do with the planet to add more of those details.

Planetary Display for #Dungeon23 and #space23

December 10, 2022

There is a dungeon-drawing project currently taking off on Twitter and on Mastodon. The original suggestion was made by Sean McCoy, and is spreading with the hashtag #dungeon23 (or, for space-themed variants, with hashtag #space23). The idea here in the dungeon iteration is to create a megadungeon. Beginning on January 1, participants will create one room each day, and move to the next level each new month, using a journal or daily planner for this to collect the notes for this. At this rate, by the end of the year, you will have accumulated 365 rooms and descriptions over 12 levels – a megadungeon!

There are different approaches one could take for extending this idea from a classic megadungeon and doing something more science fiction. A tower complex or a space station are ready options I’ve seen some people discussing. I’ve also seen suggestions of doing a Traveller sub-sector. And, if you want to do a dozen planets for this, I have some resources for you.

A few years ago, I made some resources for planet mapping that are based on a truncated icosahedron (which you may also know as a buckyball or a soccer ball). Since it has 32 faces, this makes it nearly ideal if you are doing one section a day. (And since there are north- and south-poles, if you let those go, then the remaining 30 sections are even easier to fit into monthly formatting.

Assuming that a few people might be interested in working with this, I’ve made discounts for these from DriveThru RPG:

https://www.drivethrurpg.com/browse.php?discount=95b542e778 (PDF)

A set of Planetary Display Log Book pages, with one section per page designed for printing an 8-1/2″ x 11″ notebook for mapping a planet.

This Logbook is designed for mapping the surface of a single planet (or other spherical body). The surface is divided into 32 faces; 20 hexagons and 12 pentagons, all with equal edge length.

https://www.drivethrurpg.com/browse.php?discount=95bf35c96c (softcover print)

A POD print version of the Planetary Display Log Book The print version has a blank globe on the cover (image right), but unfortunately, the glossy cover isn’t very easy to draw on.

https://www.drivethrurpg.com/browse.php?discount=95cf9d2af3 (PDF)

Single page PDF poster with the latitude and longitude lines and the 32 sections.

I hadn’t done anything with the Planetary Display logbook for a few years. But I just re-opened it to check it out again. I found it works very well as a digest (zine) size 5-1/2″ x 8-1/2″ booklet. I also did a re-ordering of pages and printed it in the order “1, 3-40, 2” which might also appeal to you as a better layout.

The discounts on these at DriveThru is good through the end of January.


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