Showing posts with label prognard. Show all posts
Showing posts with label prognard. Show all posts

Tuesday, 20 January 2015

The Planes of Prognardia

Rarely does the concept album, hallmark of the intellectually aspirational rock group, actually gel into a realized fantastic world. Even more rarely does it approach the consistency - complete with maps - of the Atlantean prehistories imagined by the symphonic metal band Bal-Sagoth. No, what we mostly get are snippets, ripe for repurposing. But such snippets ... Imagined below are six pocket planes that resound from the halls of prog-rock music.

1. Sunhillow (Chaotic Good)
Source: Yes' Fragile, Jon Anderson's Olias of Sunhillow


This is the micro-planet depicted on the cover of Fragile whose mythos is expanded on the Olias album. The core of neutronium holds this little sphere together and allows the topographic oceans, Deanish peaks, Great Glimmering Road, and eight-mile trees to exist. The dwellers are pristine noble savages who hunt the buoyant Fish of the Plain, although not all is easy street, for the rough passage across the South Side of the Sky still burns in their memories. When the neutronium starts giving out, whole steradians of the planet come unmoored and Olias in his flying boat, with the chieftain's blessing, must take wing to find refuge for his people. More a place for some R&R and healing like 14 hit points a day than anything else.


2. The Court of the Crimson King (Chaotic Evil)
Source: King Crimson, don'tcha know


In a brooding castle saturated by characters of gothic-Dylanesque enigmiasis, in a carnivalesque whirl of masks, puppets, clowns, jesters and other Ligottian signifiers of existential unmooring, there holds his court the Crimson King. "Presente!" cry also The Fire Witch, Yellow Jester, Purple Piper, Patterned Juggler, Grinding Wheel, Keeper of the City Keys, and Black Queen, tormenting and interrogating the 21st Century Schizoids who decide to don the masks of fantasy characters and journey there across the astral. I imagine the King in Yellow looking across the Lake of Hali from his dreary castle and saying "Damn, now that's a party!"


3. The Plains of Tarkus (Chaotic Neutral)
Source: Emerson, Lake & Palmer, Tarkus


RARR a grade school trapper-keeper panoply of kaiju-tastic critters that battle each other across the steppes and seas of a primal arena, kind of like Gamera Vs. Guiron but without the tinfoil dominatrices who eat child brains, sadly. We have the treaded tankadillo Tarkus hatched in a volcano, the pterodactyl-like Iconoclast, the Mass who is a metal horseshoe crab with grasshopper legs and missiles, the Manticore = giant sized manticore, and some crazy turreted fortress, and at the end Tarkus jumps off the cliffs of Dover and turns into .. Aquatarkus, not to be confused with Aquaman or Aqualung, although that would indeed be a teamup supreme. Don't listen to the lyrics, they are some kind of Vietnam war protest with Hammond organ and have nothing to do with the epic of Tarkus, entirely self-contained within the gatefold.


4. The Catacombs Under Broadway (Neutral Evil)
Source: Genesis, The Lamb Lies Down on Broadway

ok, a tribute band, but the slipperman looks great in color
Somewhere under a fictive Manhattan, Peter Gabriel playing a Nuyorican from the pantomime version of West Side Story stumbles and struts his way through a sideshow of instructive and disquieting monsters. There are Carpet Crawlers, a grand parade of lifeless packaging (which somehow has a Challenge Rating), the sinister characters Lilywhite Lilith and the Supernatural Anaesthetist, the seductive and, of course, vampiric pool of Lamias. Dungeon features include the cage, the cocoon, a chamber of 32 doors, and an underground river of rushing rapids and scree. Nasty, pustulent Slippermen await, attended by a Doctor who is happy to remove any and all external genitalia. At the end you find your brother ... or is it ... YOURSELF ... (whoa man)

All right. This panoply of freaks is mighty jolly dealing out disruptive life lessons to solo punk-kids armed with switchblade and spraycan. But how will they fare against a fully armed, name-leveled and fireball-blasting farrago of Dungeonchompers, I ask you?


5. The World of By-Tor (Neutral with Lawful Evil bad guys because Rush are libertarians)
Source: Rush, Caress of Steel and Fly By Night

this is canada, let's take "snow dog" literally
There are three locations in this cramped and unimpressive sub-world: a Generic Fantasy Burgh called Willowdale, down a river from there, a tower surrounded by a forest and dispiriting swamp; and a cave. In the tower dwells the Necromancer, who shoots wannabe Sabbath riffs from prisms to sap minds from afar. In the cave dwells the demonic Prince By-Tor, destined to be overcome by the Snow Dog unless you guys get to him first. The only interesting thing about this place is the face-heel turn; By-Tor starts out as the guy who banishes the Necromancer, while "Sweet Jane" inexplicably plays. Mostly, though, this is an embarrassing backwater of the multiverse, only good for telling yourself "I can read boxed text better than that guy," but at least adventurable as a cosm, unlike Cygnus X-1, the Temples of Syrinx, or the Red Barchetta Motorverse.


6. Blood Mountain (True Neutral)
Source: Mastodon's 2006, prog metal classic



THEIR MOST GAMEABLE ALBUM it should say on the sticker, but a gameability based on you all tripping balls both IRL and in character and you and your characters also multiclassing shamans for the duration. This gives you access to a taiga plane dominated by the skypole thrust of Blood Mountain, and whose ascent is complicated by colonies of birchmen, the thumping Cysquatch whose eye sees the future, and a Sleeping Giant it were not good to wake (stats as: a Richter 6.4 earthquake). Wolf form and trepanation may be of aid in evading the sharklike flying Hunters of the Sky and assessing the promise and omen of the Hand of Stone. At the summit awaits the mighty artifact, the Crystal Skull, which sloughs away the reptilian brain, allowing a new realm of emotional frankness and objectivity without the cringing need of self-preservation drumming at the back of the cranium. Or so it is whispered.

Monday, 17 December 2012

"Azathoth"

Pick the description that suits you:


1. The potentially greatest as yet unsampled hip-hop beat in existence (according to whosampled.com).
2. Play this for your PCs as they enter a small village church during a snowstorm. The organist, the pastor singing in his cracked, off-key voice, around six parishioners kneeling, heads bowed. See how long it takes for them to realize something is wrong ...
3. The potentially greatest easy listening death metal lyrics in existence.
4. The soundtrack for your swinging 60's "Carnaby to Carcosa" Call of Cthulhu session.
5. The potentially ugliest, most acid-warped attempt to copy this picture in existence.

Thursday, 13 December 2012

Snow Dog is Victorious!

It's fitting that I should finally have ready the two last encounter tables of my gigantic graphic system - intended to replace the "natural" and "savage" tables in cold regions:

Click to enlarge

Oh yeah, that's a snow dog.

HD: 6 AC: 5/14 AT: d12 MV: 15
Size: 3 Mind: Average Reaction/Morale: +1/+2
These shaggy, fierce but benevolent horse-sized creatures roam wintry wastes and mountain peaks. They are of lawful disposition, associating with kindly druids, abbots and hermits, and will aid well-intentioned travelers. There is a 1 in 3 chance that a Snow Dog will have around its neck a keg with d10 doses of a potion of cure light wounds and protection from cold.

Now comes the hard task of putting all these tables into a presentation format and integrating them with the two outdoor adventure systems I've cooked up: one suitable for pre-stocking areas, and the other for generating encounters on the fly. More on that later.

Saturday, 1 December 2012

Dragonmeet 2012: Heart of the Sunrise

Dragonmeet is a one-day small gaming con that's held in London around this time each year. Having been there as a player last year, this year I vowed to return as a gamemaster.

The table ended up filled with fans of the blog, including two folks from the L5R days and Paolo of Tsojcanth fame. Paolo brought his 52 Pages gnome, Gnaro, who had last been sighted in Mittellus-Prime and had somehow moved sideways in time to Mittellus-15087, which featured an alternate, rebooted version of the dungeon I had restocked using Dyson Logo's Purple Worm's Gullet map.



Memorable events in this run, entitled Heart of the Sunrise in true prognard fashion, included:

The party tarrying to collect the valuable claws of the hopping piercers not far inside the gullet, and interrupted by the appearance of the wyvern who had been nesting above the dungeon entrance. It wasn't long before the wyvern fell victim to an astounding series of events. It fumbled with its stinger (natural 1, 1/20 chance), went on to roll a fumble of 5 on the lower of 2d6, hit self for 1/2 damage (1/12 chance, increasing the odds to 1/240), lost my 50-50 determination roll of whether it was immune to its own poison (1/480), failed the first save vs. incapacitation I give victims of poison, which it would have made on a d20 8+ (1/1200) and the second save against death (1/3000) - both by one point, rolling a 7! So the wyvern arched around and, being clumsy in such confined quarters, stung itself in the eye and expired on the spot ......

Losing 3 party members to incapacitation and maiming. Tip: When making jokes about two suspicious-looking lizard statues possibly coming to life, interpose someone solid between them and the squishy characters!

An encounter with a mirror hidden in the room under the vertically rotating door under the dwarf youth hostel, which the Mittellus-Prime party had missed. This one will deserve a post of its own - the mirror was a special creation and it played out really well.

The final encounter with the shrine of the titular glowing ruby. The Band of Iron, being campaign characters with something to lose, were content to merely revere the fabulous gem. Not so these one-shot scoundrels! The party rogue used his Oil of Invisibility, lassoed the gem successfully, and then the altar turned into this and all hell broke loose:
What followed was the first time I have used the new chase rules and they worked like a charm. The rogue and gnome, who used pixie dust from a previous campaign to fly,  could double the creature's speed ... but they had to thread the dungeon, while it could move through stone at no penalty. It cut them off and the rogue only barely slipped past with a lucky roll of 2 from a quite-likely-to-hit rockhead. Still, a grim pursuit from a relentless, untiring opponent who seemed an infallible tracker seemed likely, so the rogue threw the gem to the flying gnome ... and the rock-thing stopped in confusion.

How long can our "garden-variety gnome" hero keep the gem aloft and away from the senses of the elemental guardian? That, alas, must await another chapter of his dimension-hopping saga. I want to thank all my excellent players for a truly memorable game with a rousing climax!

Sunday, 8 April 2012

Prognardia: Rock 'n' Roll Moorcock

In the chronicles of the long, bong-bubbled affair between fantasy literature and rock 'n' roll, no writer has plunged deeper in than Michael Moorcock. At three five-year intervals - 1975, 1980, 1985 - his hero Elric phased through hi-fi speakers to the delight of nerdy teens, brought to life by the legendary bands Hawkwind and Blue Öyster Cult, through lyrics penned by Moorcock himself.

Hawkwind and BOC, actually, have a lot in common. Both were born in the late 60's, early 70's rock scene. At that time many questions that were later to incite bitter civil wars were being tried out from both sides, sometimes by the same band and sometimes in the same song. One such question: loud and fuzzy and sludgy, or precise and artistic and clean? Before the Sex Pistols and Ramones squared off against Pink Floyd and Yes, the early albums of Hawkwind and BOC pitted psychedelic reverb and science-fictional lyrics against the guitar crunch that would go on to fuel generations of punk, metal and grunge.

Hawkwind: Urban Guerrilla (1973; later covered by Mudhoney among others)

BOC: Cities on Flame (1972; later covered by Iced Earth among others)

Between the two bands, BOC's advantage is that their lyrics and approach always hit that fine point - gonzo, but not silly, a kind of controlled, knowing over-the-top. If they were roleplaying sessions, BOC would be Expedition to the Barrier Peaks with Erol Otus GMing, while Hawkwind would be Middle Earth RPG run in costume where the big reveal is that Tom Bombadil is an evolved life form from the Cygnus Nebula.

(Then again, the Cult's music eventually dead-ended into a kind of optimized, Jim Steinman,  album-oriented rock. Hawkwind has had the more illustrious influence - their bassist, Lemmy, would go on to found Motorhead, leaving an indelible mark at the boundary of punk and metal.)

Anyway, Moorcock's first outing with Hawkwind came on The Warrior On The Edge of Time. Apart from the title reference to the Eternal Champion, Moorcock himself intoned relevant-themed poetry on three of the album's tracks, like this one:

Hawkwind - The Wizard Blew His Horn

Best of all was when the gatefold opened up, a flap fell down and it was revealed that this seeming innocent record album cover was actually a shield ... The Shield of ... hold on, I think it's got letters on it ... The Shield of Chaos!

Fast forward to 1980, where Moorcock writes the lyrics to "Black Blade" on BOC's Cultosaurus Erectus album, first person from the point of view of Elric himself. And the band goes wild with sound effects, Vocoder and Hammond organ:


Moorcock also contributed a couple of lyrics to other BOC albums, but "Black Blade" is tied the closest to his fantasy works.

Now it's 1985. Most of the prog class of 1970 is reinventing themselves. Floyd have broken up, Yes, Tull and Genesis have gone radio-friendly, King Crimson have followed Fripp into the experimental guitar maze. For Pete's sake, This is Spinal Tap came out last year! Yet oblivious to the mockery, Hawkwind and Moorcock thunder down the rails. They crank up the earnestness of their sword-and-sorcery stage show to 11 with an entire concept album about Elric called The Chronicle of the Black Sword.


Ah! Where now is the will to wretched excess? Where now are the swooping Elric mimes? Lost, my friends, smothered beneath the sands of irony. I love this stuff, but I can't really recommend it to the coming generations (although there's every chance a smart 11 year old kid would really dig BOC.)