A downloadable game for Windows


Valentine's day 2011: Someone has stolen the ultimate wishing device from a forest in California and it's up to Vanhomrigh-Lennepkade, a really old human with four eyes and wings, to take it back.

Simultaneously, an  average joe comes back home from college.

Don't play this game if you're under 18. While there's nothing explicitly shown there is jokes about sex.

StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorretinacyst
TagsPixel Art, RPG Maker

Download

Download
Vanlen Poison Forest.lzh 52 MB

Install instructions

Unzip the file

Comments

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(+1)

Here's my let's play of your game Retina!

Overall, really solid game! The graphics were good, and the story was as well, they were all very fleshed out characters!

About the only thing which annoyed me was unskippable cutscenes. They were a major pain in the butt when re-attempting a boss. Other than that, good job!

(1 edit)

Thank you for playing! I'm glad you liked it. I wrote these down while listening to your video:

  • On the topic of the story it's not gonna get any less confusing unfortunately, I'm not really adequate at explaining things and the whole Vanlen series is the remnants of a larger game I was working on that didn't take place on Earth about aliens that were supposed to be beyond human comprehension... I kept telling myself I'd make it one day so everything would make sense but it's been about 3 years now.
  • The ten encounters at the start are definitely excessive, I apologize for them. I've replayed it a few times myself and wondered what I was thinking. I should've kept it at five. The sequels don't have required trash mobs like that. Vanlen 3 has upgrade points you can gain from beating enemies, though.
  • Battles in the 2 sequels both have a battle retry option, so if you decide to play them you won't have to suffer through rewatching cutscenes.
  • You can copy the eventing I've put into my games, just open the project file and check it out and ask questions if you need to. The following character in this game was easy but it only works with one other character.
  • Vanlen's rant to Eric is a little edgy, I think she's mostly just trying to make Eric feel better in her own weird way.  Though, she's not really the comforting type...
  • Okay that graphical glitch with the final boss was fucked up, I don't know why she appeared when she did but the reason you weren't hitting her is because she wasn't supposed to be there.
  • Vriska's a great asshole character.
  • The dark, fucked up truth about Vanlen is that she's a healer who can fly and that's the extent of her powers. If you took away her sword she'd basically be useless and she was caught off guard by Ian suddenly beating her ass. She gets sent on low tier grunt work most of the time because of that but her boss would never admit this to her.
  • The jump was fixed as of the 3rd game, and future games will have higher jumps.
  • Thank you for the compliments on the dialogue, by the way. I tried to make them feel like real people.
(+1)

Oh wow you wrote a lot! Thanks for watching! I'll try and answer a few of your answers.

* I'm a fan of David Lynch, I don't really mind complex stories which don't make a lot of sense, so don't worry about that. I'll definitely be playing through the rest of your games!

* The ten encounters were more annoying to find rather than the sheer number of them being too excessive... I personally loathe compulsary collect-a-thon missions unless you have a compass pointing the way to each of the collectables.

* As for opening the project file and learning from it, that might not be such a bad idea... Although I generally have a difficult time actually finishing my simpler games without having to worry about it.

* Valen's rant was the good sort of edgy! I don't remember how I responded in the vid, but it was a very good motivation as to the way she acts the way she acts.

Here is a link to the rpg maker 2003 rtp, you might need this to play this game: https://www.rpgmakerweb.com/run-time-package

(+1)

The characters felt very genuine and the gameplay was clever!

(+2)

so i really really enjoyed this! boss battles were super fun- challenging! felt the rush of treking back to face em again after losing. interesting layered characters with cool designs as well... so unabashedly grimey and strange! (i adored ian and penelope lol such genuine warmth between them under all the unsightly pervy antics n codependency) theres more i could say but overall its so nice to see people still out here doing incredible things in rpg maker 2003! looking forward to playing the rest of your games!

(1 edit) (+1)

Thank you for playing my game! I'm glad to hear you got a challenge out of the boss battles, I got a little worried they wouldn't be hard enough. I've tried my best trying to make Ian and Penny as unsightly as possible to illicit the intended reaction of "what the hell", but I think I just have to accept that people are going to find them cute (that's also part of the intended reaction but I thought their grossness would cancel out the latter.)

ahaha i enjoy raunchy characters so they would have won me over anyways, but their genuine compassion and love for each other was just an added bonus. so again, well done!

(+1)

I'd like to play your game, but when I launch the .exe, it outputs the following: 'RPG Maker 2003 RTP not found'.

I googled some quick fixes, but they didn't seem to work. Is there anything that you specifically recommend? As much as I'd like to play, it's not really worth extensive testing just to get a game working.

(1 edit) (+1)

Argh, I thought I removed everything involving the RTP for this one. You can get the RTP for 2003 here and then it should run properly. Rpgmaker is weird where you have to scrub EVERYTHING from the database to not get the RTP needed error, which is dumb because nothing that appears in this game is RTP. Sorry for the issue!

Edit: By the way, the RTP is all the default graphics, sound effects, and music. Every new project comes with all of those auto selected for characters, menu sound effects, enemies, etc. The way rpgmaker works is that if someone uses the rtp, they can extract without it and save space so that anyone who has the rtp installed on their computer can play it. I'm not sure if I explained this right but it's convenient if you play a lot of rpgmaker games.

(+1)

Hey, thanks a lot. Sorry if my post came off as dismissive, but sometimes I just don't have a lot of time to search for that kind of thing.
Appreciate the link. I look forward to playing both this and your other game.

Don't worry about it, I took no offense. I'm just glad someone wants to play my games.