Blog

My writing/rambling about various topics, including: Linux, KDE, personal thoughts and everything else.
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Astra & Novus Status Update: December 2025
Here’s the second (and last) update this year for my various FFXIV projects. It’s also quite timely since I’m cutting new releases this time of year too.
Kawari Progress Report 16 - Year's End
Happy holidays, happy new year and so on! This progress report includes many treats, including: more game features, framework for instanced content support and three patch updates!
Exploring dialogue scripting in FFXIV
Have you ever wondered how dialogue scenes work in-game?
The problem isn't Unreal
Sorry but I need to rant, naturally this was spurred by people spewing nonsense online. I don’t work in the games industry, so if that bothers you then you may want to stop reading.
Kawari Progress Report 15 - Parties
This is yet another delayed progress report, sorry about that. I was busy traveling and there was a flurry of interesting changes to cover.
The XP-Pen Artist 24 Pro works on Linux too
I recently upstreamed support for the 22R Pro to Linux, after battle-testing for years. But XP-PEN also happens to sell a very similar-looking tablet called the 24 Pro, how hard could it be to support that too?
Game Review: Stellar Blade
Didn’t expect another game review, didja? I was excited to play Stellar Blade once it launched on PC, but I actually didn’t follow the game initially - nor knew of it’s existence - until it was announced on PC.
How about this for a statement: Bye, Bluesky!
I have decided right now, to delete my Bluesky account. I might be impulsive, but I maybe I should lean into that sometimes. I went through a couple of drafts but ultimately landed to the only conclusion that made sense to me:
Akademy 2025
A few weeks ago was KDE’s Akademy which was hosted in Berlin, Germany this year!
Kawari Progress Report 14 - Variety
This progress report is a bit delayed due to KDE’s Akademy, but on the flip side that means it’s packed full of cool stuff!
Fixing Steam Game Recording for Baldurs Gate 3
If you play Baldurs Gate 3 on Linux, and skip the launcher you might find Steam’s Game Recording feature doesn’t work anymore.
Kawari Progress Report 13 - Navigation
There’s a nice mix of everything this week, from smaller bugfixes to bigger features!
The XP-Pen Artist 22R Pro works on Linux now
It’s been almost two years since my last update on the project, what changed? And if you aren’t familiar with what I’ve been working on, here’s a quick recap.
I figured out the API to sqexPatch.dll
One of my special interests lately has been exploring the different operating regions of FFXIV.
Kawari Progress Report 12 - Viewing
We have implemented quite a few game features now, and I feel like Kawari is close to completing it’s goal as a FFXIV exploration tool.
Accessing the inaccessible in FFXIV
A GitHub issue in a certain Dalamud plugin caught my attention, they were talking about accessing cutscene areas in FFXIV.
Kawari Progress Report 11 - Commands
It’s been a while since the last update, because I’ve been traveling and trying to relax a bit more. I still have a bit to update, including some nice additions from two contributors!
Of Mutuals and Firehoses
If you look at my Mastodon profile then you might notice I follow a ton of people. (On Bluesky it’s similar but a little lower than I’d like.) How do I manage them, and who do I look for when following?
Making It Rain with Matrix and Webhooks
How I personally grind the Gold Saucer event easily with Hooky!
Kawari Progress Report 10 - Polish
This update is all about polish and making Kawari easier to setup/use. What’s the point of building a project that’s difficult to setup?
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