a2ui_agent 0.3.0
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Helps a Dart agent generate A2UI: negotiates catalogs with the renderer, teaches the model the catalog, and parses its reply into A2UI messages.
A2UI Agent SDK #
Helps an AI agent generate A2UI: it negotiates catalogs with the renderer, teaches the LLM the catalog through a system prompt snippet, and parses the LLM's response into A2UI messages.
The package follows the agent SDK blueprint. It implements the whole API of the blueprint for A2UI protocols v0.9 and v1.0, with two inference formats: Express, the default compact notation, and direct JSON, both of which can be read either once complete or as they stream.
The protocol version is the one the catalogs target. A v1.0 catalog document
declares it as protocolVersion; a v0.9 document declares none, so a catalog
provider loading one is given A2uiProtocolVersion.v0_9. The catalogs
registered with one A2uiGenerator may target several versions: each
processor negotiates one with its renderer, the latest version in which the
two have a catalog in common, and shows the model the examples written in it.
Status #
Implemented:
FileSystemCatalogProvider,InMemoryCatalogProviderandCatalogConfig.fromPathload catalog documents, checking the catalog id and protocol version against the ones the provider is given.A2uiGenerator.createProcessorandresolveCatalogsnegotiate the protocol version, then pick the registered catalogs of that version the renderer supports, after their transformers, and the inline catalogs it declares whenacceptsInlineCatalogsis true.readRendererCapabilitiesextracts and validatesA2uiRendererCapabilitiesfrom transport metadata (a2uiRendererCapabilitiesin v1.0 anda2uiClientCapabilitiesin v0.9). For a request that carries no capabilities,resolveCatalogstakes null and activates every registered catalog.ComponentPruningTransformerandFunctionPruningTransformernarrow a catalog to an allowlist.A2uiRequestProcessor.promptSnippetteaches the model the format, the catalogs' components and functions, and the prompt examples, written in the format. Both format factories takeallowedMessages, which limits the prompt to the message types the model may write.A2uiRequestProcessor.parseResponsecompiles each payload block into messages and checks them against aRendererState, the agent's mirror of the surfaces a renderer holds, as described in Chat and canvas.validatePayloadchecks one payload on its own, such as the argument of a tool call.- Prompt examples are checked against the active catalogs, and written in the format, when a processor is created.
- For both formats,
Parserwraps and unwraps responses, and compiles and decompiles payloads. A parser holds no state, so one parser reads every response of a request. Both the Express and direct JSON parsers also read a streamed response through theResponseStreamthatopenStreamreturns.
What v1.0 adds to both formats:
- A
createSurfacecarries the surface's components and initial data model, and a data binding or a function call is written with@pathor@call. - A component or a function call may name its own catalog. With several
catalogs a surface names none, and each component and call names its own,
as multi_catalog_formats.yaml
describes. In Express, a name that several catalogs declare takes a
catalogIdargument. RendererToAgentMessageProcessorprocesses the messages a renderer sends the agent, as described in Messages from the renderer.- A
callRendererFunctionasks the renderer to run a function. A parser andprocessor.parseResponseaccept a call only to a function whoseallowedCallerslets the agent call it and that needs no user activation, asa2ui_core'sMessageProcessor.forAgentchecks, soopenStreamnever emits a call the renderer would reject. In Express it is a function call written as a statement of its own, and the prompt names the functions that can be called this way. - The direct JSON parser holds a streamed component back until its object
closes, since the component's
catalogIdmay come last. - The Express prompt carries each catalog's
instructions, with the JSON examples in them written in Express.
Not supported:
- Protocol versions other than v0.9 and v1.0.
- A request without renderer capabilities in
createProcessor, which requires them, as in the blueprint. - In Express for v0.9, function calls written as statements of their own,
such as
openUrl("..."), since v0.9 has no message for them. Decompiling messages that use what Express cannot write throwsA2uiValidationError.
Usage #
See example/a2ui_agent_example.dart for one agent turn:
final generator = A2uiGenerator(catalogs: [CatalogConfig(catalog)]);
final A2uiRequestProcessor processor = generator.createProcessor(
rendererCapabilities,
);
final String llmOutput = await callLlm(processor.promptSnippet, userMessage);
final List<ResponsePart> parts = processor.parseResponse(llmOutput);
To show the UI while the model is still writing it, read the Express or direct
JSON response as it streams, through a stream opened for that response. Each
part carries the text, or the messages, that are new or changed since the
previous chunk. Call close after the last chunk: it returns the text held back
as a possible tag, throws if an <a2ui> or <a2ui-json> block is still open,
and checks the tree of an unwrapped response:
final A2uiRequestProcessor processor = generator.createProcessor(
rendererCapabilities,
);
final ResponseStream stream = processor.openStream();
await for (final String chunk in llmStream) {
stream.feed(chunk).forEach(deliver);
}
stream.close().forEach(deliver);
If feed or close throws, the stream has ended. A thrown A2uiError's
partialResults holds the parts the call made ready before the failure, which
are applied to the state, so deliver them too.
To show the rest of the response after a rejected block, open the stream with
openContinuingStream. Its feed and close return an ErrorPart in place
of a rejected block and go on with the text and blocks after it:
final ContinuingResponseStream stream = processor.openContinuingStream();
for (final StreamPart part in stream.feed(chunk)) {
switch (part) {
case ErrorPart(:final A2uiError error):
showError(error);
case final ResponsePart part:
deliver(part);
}
}
stream.isInBlock tells whether the response read so far ends inside a
block. A client that joins the chunks of a paused and resumed response reads
it before adding a space between them, since a space inside a block could
break it.
To heal a string while it streams, such as the text of a Text component,
name its key in progressiveKeys of the ExpressFormatFactory or
DirectJsonFormatFactory given to the generator.
An app that is both agent and renderer #
An app that calls the model and renders its answer itself, such as a Flutter chat, checks and renders each message once by giving the stream a state on the processor it renders from:
final renderer = MessageProcessor<ComponentImplementation>(
catalogs: [catalog],
onAction: onAction,
);
final ResponseStream stream = processor.openStream(
state: RendererState.of(renderer),
);
stream.feed(chunk); // the surfaces show up in renderer.model
StreamedAnswer does this for one answer and keeps its parts in the order the
model wrote them: its text, a part for each surface it creates, and an
AnswerErrorPart where it rejected a block, followed by the text and surfaces
after it.
final answer = StreamedAnswer(processor, renderer: renderer);
answer.feed(chunk);
answer.close();
answer.parts; // text, surfaces and errors, in order
Chat and canvas #
Each response is checked against a RendererState, which holds the surfaces
a renderer holds and checks each message against everything sent before it.
How long the state lives depends on how the agent shows UI:
- In a chat, each turn shows new UI. Pass no state, and each call checks the response against a new, empty one, so an update to a surface the response does not create is rejected.
- In a canvas, turns update the surfaces that earlier turns created. Keep one
state for the conversation, created by
processor.createState(), and pass it toparseResponseoropenStreamon every turn, or bind it withgenerator.createProcessor(capabilities, state: state).
A response parsed whole is applied to the state all or nothing, and the trees of the surfaces it touches are checked once every block is applied. A streamed response applies each message as it is emitted, so the state matches what the renderer received even when the response fails part way.
final RendererState canvas = processor.createState();
// On every turn:
final List<ResponsePart> parts = processor.parseResponse(
llmOutput,
state: canvas,
);
Messages from the renderer #
From v1.0, a catalog may declare functions that the agent runs: the renderer
sends a callAgentFunction and waits for the agentFunctionResponse. Attach
a handler to such a declaration with AgentFunction.fromApi, or define a new
function with AgentFunction, and add it to the catalog with copyWith:
final CatalogApi withHandlers = catalog.copyWith(
agentFunctions: [
AgentFunction.fromApi(
catalog.functions['verifyProvider']!,
(args, _) => providers.isLicensed(args['providerId']! as String),
),
],
);
RendererToAgentMessageProcessor answers each callAgentFunction with
exactly one reply: the handler's value, INVALID_FUNCTION_CALL for arguments
that break the function's schema, the code of an A2uiRpcError the handler
throws, or EXECUTION_ERROR for anything else it throws, an
A2uiValidationError included. It passes the other messages a renderer
sends, action, error and rendererFunctionResponse, to the callbacks you
give it. A message without a callback, or whose callback returns false, is
left unhandled, so the agent can pass it on, for example to the model's next
turn:
bool onAction(ActionMessage message) {
if (message.action.name != 'refresh') return false; // for the model
refresh(message.action.surfaceId);
return true;
}
final processor = RendererToAgentMessageProcessor(
catalogs: [withHandlers],
onAction: onAction,
onError: (message) => log(message.error.message), // void: handled
);
for (final Object? message in request.messages) {
final ProcessResult result = await processor.processMessage(message);
sendToRenderer(result.replies);
if (!result.handled) {
// Start a model turn with it.
}
}
The processor keeps no state between messages, so one processor can serve
every conversation, or one can be built per request from the active catalogs.
It takes one message at a time, which leaves the caller to decide whether
several run one after another or together, and what to do when one fails. A
message that isn't a v1.0 renderer-to-agent message (its version must be
'1.0'), or a callAgentFunction without a functionCallId, throws
A2uiValidationError.
Calling renderer functions #
An agent that keeps a connection to the renderer open, such as a WebSocket,
can call a renderer function and wait for its result with
RendererFunctionCalls. Its resolve settles each call from the renderer's
rendererFunctionResponse, and returns false for a response to a call it
doesn't track, such as one the model wrote, so the processor declines that
response and it reaches the model:
final calls = RendererFunctionCalls();
final processor = RendererToAgentMessageProcessor(
catalogs: catalogs,
onRendererFunctionResponse: calls.resolve,
);
final (CallRendererFunctionMessage message, Future<Object?> result) = calls
.call(catalogId: catalogId, name: 'scrollIntoView', args: {'id': 'row-4'});
sendToRenderer([message]);
final Object? value = await result; // or throws A2uiRpcError
A call times out after 30 seconds unless given another timeout; give the
tracker defaultTimeout: null for calls that never time out. dispose
cancels the calls still pending, for example when the connection closes.
call checks the call before sending anything and throws A2uiRpcError
with INVALID_FUNCTION_CALL for an empty functionCallId, an empty name or
catalog id, a name that isn't a UAX #31 identifier, or args whose keys
aren't identifiers or whose values aren't JSON values (NaN and infinity
included). Nested @call and @path objects in args are passed on as they
are, for the renderer to check.
Give RendererFunctionCalls the renderer's catalogs, as in
RendererFunctionCalls(catalogs: catalogs), and call refuses a call the
renderer would refuse, throwing A2uiRpcError before anything is sent:
UNKNOWN_FUNCTION when the catalog id names none of the catalogs or its
catalog has no such renderer function (an agent function in the catalog runs
on the agent, so it doesn't count), and INVALID_FUNCTION_CALL when the
function's allowedCallers is rendererOnly (the default) or the function
requires a user activation, which an agent's call doesn't have. Two catalogs
with the same id throw A2uiCatalogError. Without catalogs, calls aren't
checked.
Tests #
test/conformance runs every shared agent suite this API
covers: those under conformance/agent/direct_json
and conformance/agent/express, and
catalog_provider.yaml, catalog_resolution.yaml, catalog_transformer.yaml
and request_processor.yaml under conformance/agent.
They are written against v1.0, and each runs twice: as written in v1.0, and
lowered to v0.9, where the harness lowers what a case hands the package to
v0.9 and lifts what it returns back to v1.0 before comparing; see
test/conformance/suites.dart. Cases that need
something v0.9 or this API does not have are skipped with the reason.
conformance/agent/multi_catalog_formats.yaml
runs as written in v1.0 only.
The scaling.yaml suites time parsing rather than check what it returns, and
a slow or loaded machine can fail them, so their tests are tagged
performance and dart_test.yaml skips them. Run them with
dart test -P performance. CI runs them in a job of their own.
The other tests cover what the suites do not: the published basic catalogs, decisions of this package, errors, and a round trip of every basic catalog example through both formats.
e2e_test runs an agent turn in each format against a real Gemini model, and a direct JSON turn read as it streams, for v0.9 and v1.0. It needs an API key, so it lives in a separate package and runs in a separate CI pipeline.