Skip to content
  • Process
  • Otherworlds
  • GURPSstuff
  • Campaigns
  • Recaps
  • Talk
  • Feedback & Friends
  • Archive

Processing GURPS

Enabling Longform, Immersive TTRPG play using GURPS

  • Process
  • Otherworlds
  • GURPSstuff
  • Campaigns
  • Recaps
  • Talk
  • Feedback & Friends
  • Archive
Exclusive
Dark Passages Campaign/001 Dark Passages Campaign/001 GURPStalk Episode 017: Magic GURPStalk Episode 017: Magic Zero Hour Zero Hour
Making the Player Characters – That’s A Wrap on Twarowski (Bonus: Starting Gear)!
Archive Character Creation GURPS Stuff Planning Rules Implementation Sandboxing Setting & Campaign

Making the Player Characters – That’s A Wrap on Twarowski (Bonus: Starting Gear)!

Continuing the Process So with Second Lieutenant Kathryn Twarowski (aka Kate, aka “2LT”) we are

By navaronegun / May 21, 2024
Making the Player Characters – That’s A Wrap on Beck!
Archive Character Creation GURPS Stuff Planning Rules Implementation Sandboxing Setting & Campaign

Making the Player Characters – That’s A Wrap on Beck!

Continuing the Process In the last post on Making the Player Characters, I described “The

By navaronegun / May 20, 2024
Making the Player Characters- “The Process” & Templates
Archive Character Creation GURPS Stuff Planning Rules Implementation Sandboxing Setting & Campaign

Making the Player Characters- “The Process” & Templates

Trust the Process In a previous post here I first introduced “The Process.” A simple

By navaronegun / May 20, 2024
Making The Player Characters – Basic System Decisions
Archive Character Creation GURPS Stuff Planning Rules Implementation Sandboxing Setting & Campaign

Making The Player Characters – Basic System Decisions

Basic Facts GURPS uses a point-buy system for character creation. The Gamemaster assigns a point

By navaronegun / May 18, 2024
Making the Player Characters – Books
Archive Character Creation GURPS Stuff Planning Rules Implementation Sandboxing Setting & Campaign

Making the Player Characters – Books

Here we are going to deal with the beginnings of implementing the Setting and the

By navaronegun / May 17, 2024
Behind the Curtain – “Flashbacks”
Archive GM Techniques Sessions Setting & Campaign

Behind the Curtain – “Flashbacks”

A reader of this site asked me the other day how I handle the flashback

By navaronegun / May 16, 2024
S1E6 – “Country Road”
Archive Sessions

S1E6 – “Country Road”

How to Read/Listen? This is an “emergent script” (a script written after a sandbox TTRPG

By navaronegun / May 14, 2024
S1E5 – “Yellow Ribbon”
Archive Sessions

S1E5 – “Yellow Ribbon”

How to Read/Listen? This is an “emergent script” (a script written after a sandbox TTRPG

By navaronegun / April 29, 2024
Synchronize Your Watches!
Archive Planning Rules Implementation Sandboxing Setting & Campaign

Synchronize Your Watches!

Now that I have framed the campaign (and the setting) sufficiently to begin player character

By navaronegun / April 25, 2024
Framing the Setting (and the Campaign)
Planning Sandboxing Setting & Campaign

Framing the Setting (and the Campaign)

Post-Session Zero After the Session Zero with the six Players, we had consensus and assent

By navaronegun / April 23, 2024

Posts navigation

Older posts
Newer posts

Processing GURPS

Enabling Longform, Immersive TTRPG play using GURPS

Copyright © All rights reserved.
Processing GURPS
Proudly powered by WordPress Theme: Elegant Magazine.
 

Loading Comments...