Polarity - Bitwig Tutorials and Electronic Music
Bitwig tutorials and electronic music from Berlin
I help producers learn Bitwig Studio, sound design, mixing, and creative music workflows. You can start with a course, search the archive, or explore the music behind the tutorials.
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Latest tutorials
Learn how to build a random percussion generator in Bitwig Studio using Poly Grid, dice modules, envelopes, noise, and simple modulation techniques.
Learn how to create unique ambient shimmer reverbs in Bitwig Studio 6 using Delay+ and Blur devices, combining modulation, feedback, and creative chains.
Bitwig Studio 6 introduced global and per-lane automation lock and follow features, improved automation clip handling, and added clearer lane information, making workflow more intuitive. New updates since the first beta include flying automation lanes for quick editing, overdub and free-time automation options, tighter automation smoothing for sound design, and enhancements to device modulation and note echo behavior. Additional improvements like better touch support, new controller integrations, and performance optimizations further polish the user experience, making Bitwig 6 a solid and modern DAW choice.
Clicking or crackling sounds in synthesizers occur when waveforms are abruptly restarted at non-zero crossings, causing sudden jumps in speaker movement. These artifacts can be prevented by restarting oscillators at zero crossings, adding short fades using amplitude envelopes, or by using voice allocation techniques like digimono or polyphonic modes to allow smooth fades between notes. In monophonic setups, introducing delayed retriggering or precise envelope shaping ensures smooth transitions and eliminates unwanted clicks and pops.
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Music
The teaching comes first here, but the music is still the reason behind the whole site.
Rainy city at night! This time I’m using different oscillators again for pads & lead sounds. On top of that there’s a lot of generated synth rain with droplets and noise.
Many all-pass delays create maximum reverb on all sounds. This should create a nice atmosphere with some random sounds. The Markov Generator creates notes in specific sequences, and this is used for a sine bleep.
Polarity's The Storm is a four-track Drum'n'Bass EP recorded in a week, using a concept-driven approach for cohesive, cinematic club-ready energy.
I've put together three new tracks for this EP that lean towards dark wave, cyberpunk, or dystopian vibes. It's a bit darker, the harmonies aren't as minor anymore, and I've thrown in some vocals here and there too. I think it's a fresh, varied vibe for me and what I'm releasing on Bandcamp. I've got more ideas and drafts saved on my hard drive, but I wanted to test the waters first to see if people vibe with it, if they like it, and how it’s received and all that. Maybe I'll drop more stuff in this direction later. These are just the initial ideas, and I'm really into them.