Showing posts with label oldhammer. Show all posts
Showing posts with label oldhammer. Show all posts

Saturday, October 4, 2025

Nostalgic painting



There is something comforting about nostalgia. I was trying to explain to my son the other day that the music he is listening to now will be with him for the rest of his life. Yes, as grown ups we do discover new music, but the albums and singles we listen to between the ages of 11 and 20 will, for most of us, define us as people. With few exceptions any songs I loved at that age, I still will happily sing along to while I type away at my day job (using headphones of course, I don't need anyone else to be subjected.) 

In fact as I type this, I am listening to a track which was the first CD single I ever bought. (I'm too young to be a vinyl purchaser in my youth, although older siblings did own some.) I already had an extensive collection of tapes, mostly copied from siblings or the library. Or, that excellent nostalgic method, recording the top 40 on a Sunday night. This CD was my first pocket money music purchase that I chose purely myself and not influenced by anyone else's suggestions. Go listen to it here and then come back, I'll wait. 

Welcome back. It's certainly different, right? I won't apologise, I loved it and stand by that. What I am trying to say, through the medium of terrible stop motion animated rock music, is sometimes something has an enormous appeal to us because it reminds us of the time that we started to develop our own tastes and opinions and start to become individuals rather than a combination of the influence of our parents and older siblings. This is why a lot of gamers my age have a real love for the models and style of painting from way back when Warhammer 40K was in it's second edition. You already know I do dear reader. It certainly wasn't a superior time in wargaming though, the rules were clunky and the models, although fantastic and full of appeal to us now, could be a little chunky and mono-pose. It could be argued that the skills of sculpting and painting amongst the hobby in general have improved since then and there are certainly better rulesets being written today. (There are arguments too that some current new models are dropping slightly in quality due to shortcuts being taken in digital design, but we are not here to debate this too much.) 

This waffling pre-amble leads to me not having to explain why I was immediately drawn to purchasing the following models from Ontos Games, the Roknauts. These models have a definite nostalgic feel to them, looking not too dissimilar to the Homo sapien rotundus, or Squats from early Warhammer 40K. The squats were dropped entirely from 3rd edition and almost entirely written out of the lore by GW much to the annoyance of a lot of us Grognards. (They have more recently started to make a comeback, although in a completely unrecognisable style.)

Although nostalgic in style, these models from Ontos have certainly benefitted from a more modern day design and production. They are vacuum-cast resin and of extremely high quality. They took paint with no pre-washing and there are barely any mould lines or flash on them. (A little flash between the boots needed removal on just one of them.)

 

I don't normally "review" a model range, but these were so impressive that it would be rude not to express my opinion on their quality. I don't know for definite but I suspect the sculpting was done digitally and then 3D printed for prototype before casting as just one model had the slightest visible layer lines on the shoulder pads. These were super faint and certainly nothing to complain about as they disappeared after the primer was applied. (I only mention it as evidence of my hypothesis.)

As expected then, I gave them a proper old school look including Goblin Green bases. The armour has proper orange edge highlighting (although it barely shows in the photos). I had a great time painting these and I have already ordered the alternative squad of five to add to my collection. I'm off now to scour the internet for a suitable tank to match their style.

Thursday, September 5, 2024

Getting ready to fly the Colours

 Boy did that summer fly by. Lots of games played at the club over the weeks, lots of Old World Warhammer. (My Orcs and Goblins army is pretty fun, for some reason whenever I successfully cast any spell it always seems to backfire on me). I still have problems dealing with pesky flying models, although my last game, my Doom Diver was man of the match, killing an Orc War boss on Wyvern in two turns of firing, so sometimes the plan works.

The army is growing and growing.

My character riding a giant squig (or rather riding in) isn't really effective in the game, so I have started using the model as a Mangler Squig instead, much more effective. I have been watching various YouTube videos on converting/sculpting your own crazy creature models, so I might have a go at making a bigger squig too.

Painting wise, I have had a rest from my own models. I did do a commission job of some Skaven for a Mordheim gang. |These are 3D printed models and so quite delicate. Combined with the delicate design of some of them, I spent the entire time when painting, paranoid something was going to snap. Luckily they all stayed in one piece and the customer was super happy with the final result.


Next up for a club night, my copy of Worms the board game from Kickstarter finally arrived. I am very excited to play this. The Collectors edition can have up to six players, so it is a great game for our club to play. The rules are pretty straightforward and seem pretty fun. My only slight bugbear is one of the rules involves flipping a coin for a 50/50 result. I have found in other games that there can be an issue with this kind of rule. Some people struggle flipping a coin (especially younger players) or there can be accusations of coins not being "flipped properly". I think it is easier just to replace with a D6 roll, 1-3 or 4-6 for either result. This edition does come with a nice heavy metal coin rather than the cardboard one the basic edition comes with, but I think I'd rather go with the dice. 

The included models are great though. With lots of character and variety, the weapons they are armed with have no game effect, weapons are chosen by cards, but they do look cool.

I think they definitely need some paint, worms definitely have to be peachy, not grey. 

Talking of club business, we have our annual show coming up this month. This is always a welcome day to counter the sadness of the end of the summer hols. Saturday the 14th of September is Newbury and Reading wargames Colours show at the Newbury Racecourse. I shall hopefully be helping out on the Bring and Buy stall again this year, it gives me a great chance to chat to lots of punters and see lots of cool models. I will also be able to catch up with some wargamer friends I don't see regularly enough too. Repeat readers will know that I like to peruse the web pages of some of the traders in advance to see if there is anything I might seek out. I have not had the chance to go through them all yet but some have caught my eye.

Beowulf miniatures look cool, they have some nice looking "Blood Ball" miniatures. (No prizes for guessing what game those models could proxy in to.) The Fiends of Chaos team look particularly cool. Black Scorpion always have beautiful sculpts (I have most of their Tombstone range) their new Foot Knights look awesome. Rok minis seem to be growing their range every year. They now have a five army battle set that looks cool. If you are really feeling flush they can include a giant dwarven fortress in the same scale that looks awesome. For those of you that wish to peruse the web pages like myself I have made a handy list of hyperlinks for you to use below. Full disclosure I cannot be held responsible that they are the correct link, or that they are secure for purchases. These are just the links I found with my google fu skills. A couple of the traders I could not immediately find a site for, so left them out. Nevertheless I hope this list helps you out. If you are coming to the show, please feel free to come say hi.

https://www.1-72.co.uk/

https://www.abcbrushes.com/ 

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https://www.beowulfminiatures.com/ 

https://www.blackscorpionminiatures.com/

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Sunday, August 4, 2024

Post number 100

 Its been a while, I've been busy. You play a few wargames and paint a few models and all of a sudden a couple of months have flown by. I've also been mulling over what to do for this post as it is that milestone. I have now written 100 posts on this blog. My first post was back in May 2018, so I have kept this up for over 6 years now. Still no offers for a book deal, one can continue to dream. I couldn't decide on anything specific for post 100 in the end, so maybe just a shameless throw out of some statistics.

Almost 68,000 views of the webpage since inception, my most popular post was a review of Salute in April 2019. It's tricky to see how many views individual posts have as sometimes blogger just flags it as a page view not an individual post read. The most popular set up to read the blog from is Chrome on Windows. The most popular location to read from is Singapore, closely followed by the United States, I suspect that is just due to larger populations. Most people find the blog from Facebook and Instagram although I did enjoy the brief period of time when people were visiting via a story from Beasts of War site where some of my painting appeared. 

Since last post I have been busy painting and gaming. At the club we are looking at the possibility of starting a Mordheim campaign, so I have been building a Carnival of Chaos gang. In the rules it is a warband that follow Nurgle the god of Pestilence, but I thought it would be fun to model them as followers of Khorne the blood god instead. Using the same rules, just painting the models a bit more red.



The Pirate with the Monkey is from Bad Squiddo, the Bear and Clown from Crooked Dice. The others sadly I cannot remember the manufacturers

The carnival has the option of a Plague cart as well, instead I have converted a cart to hold sacrificial prisoners, although you can't see the prisoner very well now it is completed. I can assure you, there is someone trapped in there.


Instead of nurglings, I found these great little devils from Alternative Armies that make awesome Khornate equivalents. They were doing a great deal where four of them were given free with every order, although as of writing this offer ends tomorrow on the 5th, so you may have missed it.



Also on the painting table is this awesome Lumpy Toad from Trent at Miscast, if you are in the UK you can order it from The Still Tower here. If you are ordering from them, get some of these stickers too and stick em on your miniatures case, you will be the envy of your club when you turn up rocking the retro look.

He is painted red to fit in with with my Night Goblin army,  he will fit right in with the Squigs I am sure.

Regular readers will remember the "Thundercats" from Crooked Dice I have been painting, well they have their tank now. 



It is a 3D print and comes with alternative open canopy and lowered "claws". I might paint those up too, but I haven't yet worked out how I am going to magnetise it. The kit is hollow, so adding magnet holes looks a bit tricky. I have no use gaming wise for any of them yet, sometimes you just have to paint models you like just for the sake of it. No longer do I go around shows thinking, that's nice but I have no use for it. If I want to paint something now, I paint it.

Finally I have painted up some Ghouls from Bad Squiddo games. These were from an earlier Kickstarter and I felt I should get them done before the next Kickstarter models arrive! I shall probably use some of them in a Mordheim Undead Warband. It is a common fact, no Mordheim player can ever stick to one Warband, there are just too many cool ones to choose from!


That's it for now. I need to get back to the painting, it's too warm and I need to get the paint on the models before it all dries up!

Thursday, May 30, 2024

Tidying up the Old World

 

We have been playing Old World at the club recently. Readers may remember I finished off a Night Goblin army recently. (Well, wargaming recently, so like a year ago probably.) I have been enjoying the game, learning not to just charge forward with everything and trying some tactics. Now I have the Old World bug I thought I would fish out my Warriors of Chaos army, an army that you do just charge everything forward. Back in the nineties I had great fun with these models, but I hadn't really painted them well. They were all just painted brown and dry-brushed red. The need to get them on the table quickly meant little regard was made to making them look nice.


The Chaos Champion just needed a bit of tidying up. I had neglected to paint some of the details. It is amazing what I thought I could get away with if I undercoated in black. The belt, skull and horns were all still black. There was no highlighting and the chestplate was still black too. The helmet and the knees had some nice crisp red paint on them though.


These Bloodletters really were just sprayed black and dry-brushed red, that was it. In fact the banner bearer, musician and champion didn't even have painted bases. Its quite a small unit and I have some other Bloodletters rescued from the bits box, but they are all the plastic skinny ones. I would like to expand this unit, although they aren't listed in the Chaos army list anymore and the original metal models seem as rare as hens teeth.


This heavy lump of lead is called Archaon. Difficult to hold without spiking yourself, this model is another that I feel privileged to own. At the time of release it was considered a very dynamic model and I think it still holds up against some modern sculpts. I didn't need to do much to this model, having already paid some attention to it. I did rebase it and tidy up some of the paint where it had got chipped. I also added some red demonic eyes to the steed.  


The biggest job was the recovery of a chariot. I have two of these, both were completely broken up into their component parts, the horses were in a completely different box as well. I have found all the components apart from one whip arm and for now just made one of them up. I may fix up the other at a later date, possibly putting a character on the back instead of one of the crew. One of the reasons they had broken apart was because I never put them on a base back in my youth. The horses were on cavalry bases, but that was it. The chariot itself was therefore at the mercy of neglect. A quick order to warbases ( I needed some converting movement trays anyway to adjust the base sizes of some of the models, I'm not rebasing, no sir.) and I now have some nice 3mm thick 100mm by 60mm bases I have mounted one on.



The rest of the army will get some tidying up and I can easily field a couple of thousand points for a game. 

For anyone wondering about the WW2 challenge I have been set by the Illustrious Opponent, it does still continue. I am a little behind as I spent a month doing some commission painting for a paying customer. So, that had to take priority. I am up to date with April and I have started my May's allocation. I might make next month's post a full update. In the meantime, I give you an image of my converted demo charge team. A simple green stuff sculpt for the satchel and a mortar team without the mortar tube for the rest.



And finally, I have spent the last couple of weeks on some grim dark reading. As you may know I am fan of Dan Abnett's work, especially his Gaunts Ghosts saga. I have been re-reading them from the beginning and romping through them, I have got as far as book eleven:


Whilst back in book 8 - Traitor General, I was inspired by the descriptions of the Chaos Daemon Engines, the Wirewolves.  Daemonic entities trapped inside animated wire cages. The wirewolves are made into various forms, humanoid or animalistic. Hanging from gibbets, they come to life when the daemon that inhabits them is summoned from the warp at the slightest hint of a disturbance on the occupied world of Gereon.
I thought I would have a go at making one and took the name literally and decided to make mine in the shape of a wolf. (Although it could be said it looks more rat like). In a spot of recycling, most of the model is made from offcuts of sprue with just a couple of chains added I found in my bits box. I then added some painted wire wool to the interior to represent the daemon. I'm not sure it quite works, but I could always remove it and add something else later. I'm not sure the photo shows it well, but I used some texture paint to try and give it a rusted look. For very little cost, I'm quite pleased with the result.


Monday, April 1, 2024

To paint or not to paint, that is the question

 This is technically March's post although I am publishing in April. March has been super busy. Well, hobby busy. I have been finishing up on the Analogue hobbies challenge, painting some more Australians for the Illustrious Opponents WW2 challenge and also finishing a couple of entries for the painting competition at Salute. I even have had to interrupt precious painting time by going out and socialising twice this week, yep twice! Yesterday I was lunching with the Distinguished Opponent (Brother in Law) and a couple of other friends and the topic of how much painting we had done recently came up. I of course then had to show them the full result of my efforts for this years Analogue challenge, one friend commented that I had painted more than he had in the last decade! 


This reminded me that not everyone in the hobby is a dedicated painter. I was recently browsing YouTube and ended up watching a video from Siege Studios. As a business they will paint your models for you at various levels of quality depending on how much you pay. I have always completely ignored their stand at shows declaring there is nothing they could do for me, why pay someone else to paint my models? But after chatting to my friend I thought again, maybe some people don't actually find the same enjoyment I do in painting. My friend commented he loves restoring and converting models and really enjoys gaming, but finds painting a chore. I personally went through a period where I really didn't actually enjoy the gaming side of things. (That's another story involving too much meta-gaming.) So I guess everyone's hobby experience is different and if someone wants someone else to paint their models, so be it. 


In my extensive research (watching lots of different chat show style wargaming channels on YouTube) it has also become apparent that some players don't even paint their models before a game. Grey plastic models on the table, how very dare they? I have also learnt to accept that too. I can understand if they don't want to paint them, in the past I have put together a great looking kit then not wanted to paint it in case my paintwork somehow ruins the model. A feeling I have less these days, but there is still the odd occasion. My copies of Space Crusade and Space Hulk don't have a lick of paint on them. I could use the excuse that they are board games and don't warrant it, but really I just don't want to ruin the models. Although my recent foray into painting second edition style 40K has given me some confidence that I probably could do it.


Yep during the Analogue challenge I had great fun painting Orks and Space Marines, I think I may have removed my fingerprints with all the Biostrip I have been using to clean up old models, but I am proud of the results.



It's a bit of a photo dump, so I might save the Orks for another post. I embraced the use of another hobby product for these, Micro-Set and Micro-Sol. They really do help with adding transfers (and keeping them on the model) and a layer of clear acrylic paint on top helps too. 

April I will be attending Salute again this year. I have been trying to persuade Illustrious Opponent he wants to come but we will see, I will however be attending with Distinguished Opponent and possibly a couple of chaps from the club.  The necessities will be of course, speed painting and seeing if any of the other bloggers are getting together for a chinwag. I am once again braving the painting competition, not expecting to win any awards, but its fun putting stuff in the glass cabinets.
Me, last year at Salute, my entry circled. (I swear I do own other hoodies!)

One of my entries this year is a bit delicate, a 3D print that already I have had to sculpt a part of myself to replace some damage. I shall have to pack it delicately and hope nothing happens in transit. 

Shopping wise, there are already a couple of items various companies are teasing on the internet that may be limited in number too that I think my first half hour of the show will be running around grabbing those items. I'm not planning any new projects though, so any other purchases will just be whims I'm sure.  I have a copy of the show guide already, so I might do a little research beforehand to see anything worth investigating. Watch this space...

Thursday, September 19, 2019

Make terrain and scatter

I have been painting a lot of brown this week. When you have an old west town in 28mm you have to invest in multiple shades of brown. Oh but the brown I have been painting. This week I have been painting scatter terrain. It's an exciting one, folks.

Now bear with me dear reader, this post is for the hardcore wargamer. I am going to deep dive on this one and compare the different price points I recently purchased for adding to my gaming table. Before I start, let me add that when looking for terrain for my table I have to consider a few things.
  • Storage. Space is limited in my home, so if it is large, if it folds down all the better, although in this case I am buying small items, so if they fit in my handy terrain drawer, brilliant.
  • Price. We're all on a budget, I don't need to explain this one, if it's going to be pricy, it better be really nice.
  • Useability. If an item is less period specific, ie I could use it for Napoleonic, WW2 and futuristic gaming, then it is actually worth triple its cost to me. Also, am I going to regularly use it?
As you may know I enjoy a game of Legends of the Old West, a 28mm scale skirmish game in the old west. Like a lot of skirmish games, having some cover on the table significantly improves the game. I have a significantly sized cowboy town for this game, but most of the table consists of Sarissa precision building kits (which usefully do flat pack down for storage) and then nice open streets. Time to give my cowboys some cover to duck down behind. All these items were purchased at Colours wargame show unpainted and were not given free for reviewing.

So, the first items I bought were from Iron Gate Scenery.  Each pack cost me £2.50 and contained five of each, crates and barrels. Now these items are 3D printed and if you look closely, you can see the horizontal lines of the printing process. Now, they are clearly advertised as such, but I obviously didn't notice this in my showday excitement. I don't have a 3D printer myself, but I do know people who do who could probably have printed something up something pretty similar. The detail isn't high end, but that is reflected in the price and these are good choice if you need to cover a lot of table on a small budget.

We go slightly up quality to a set of large crates from Grendel. I purchased these from Coritani Magnetic Displays. I have shown some terrain I have painted from this company on my blog before here. They sell their sets unpainted or painted. (It is very tempting to pay for them painted but although I am a terrible painter, I am tighter with my money.) The large crates are three identical "piles" or "stacks" of crates cast in resin for £8. They take paint really well and the detail is pretty good. The resin is a little brittle, you have to be careful not to drop these, they chip really easily. Obviously being identical they may look weird next to each other, but I think spacing them out with the rest of the terrain will work.
Finally we've gone slightly exciting. I picked up the food supplies basing kit for £10:

and the cargo supplies for £16 from Bad Squiddo games:
Now these are obviously slightly pricier, but the detail is awesome. I'm a terrible painter, so I've not done them justice, but you can make out carrots, sausages and lettuce in the food supplies. They are all cast in resin that takes paint really well and isn't brittle at all. The basing kit I have obviously stuck on my own bases through choice, they separate really well if you want to use them for details on a diarama or the base of a model. I couldn't afford to fill my entire cowboy town with this range of scatter terrain, but it definitely will come in handy for a few different game systems.

So, there you go, I told you it was an exciting one. I think I'm going to have to choose something nice a colourful for my next painting project. Put the brown paint away for a bit. Maybe something neon and cyberpunky...



Sunday, September 1, 2019

Colours 2019 preparation

photo taken from newburyracecourse.co.uk
Well, its here again. It snuck up really quickly. Next weekend is the Newbury and Reading Wargame Society Annual fair. Or as we all know it to be called, Colours.
Regular readers will know this is my favourite show due to the minimal commute, but also as it just seems to be just the right size of show to be a fun day out without being too huge and overwhelming. Plus being close to home means I soak in the whole show and not miss anything and still be home in time for afternoon tea.
Bizarrely as I said, this has snuck up on me this year so I haven't really put much thought into research this year. Regular readers will know of my meticulous research for show days out and yet I have done none of that for Colours 2019. I haven't even done my annual delve through the under bed boxes for things to sell at the bring and buy. You can see the list of traders on the website here. Last year I produced a handy list of hyperlinks, but it looks like the club have added web site addresses this year so I shall not bother.
So a brief list of things of note. Perry are a last minute addition, as they don't always  come to Newbury either, will be good to see them. Bad Squiddo will be getting a visit from myself, I'm hoping to pick up some more of the new terrain resins, always useful. I may finally bite the bullet and invest in a Deep Cut Studios gaming mat for the dining table. I always drool over them at shows but you all know how it is, terrain isn't as much fun as soldiers. Finally, I have noticed Debris of War do some Gaslands conversion kits reasonably priced. I may have to make a visit to them to pick up some bits for my hotwheels collection.
Otherwise I'm thinking I'm just going to browse and take in the atmosphere. I may actually be persuaded to join in some participation games this year. After deciding to do more than just retail at a show earlier in the year and having fun at the speed painting competition,  I'm beginning to think there is more to these shows than just spending monies.

Tuesday, August 6, 2019

Insert witty replacement Blog post title here

Greetings Longbeards. It's been a hot month over here in Blighty.

Needless to say, no wargaming has happened and hardly any painting. The paint has been drying on the brush before you can get it on the model and I daren't stick a daylight bulb on to see what I'm doing in case I melt into a puddle of goo. Luckily the office has just finished installing brand new air conditioning which is so delightfully cold that some people were cancelling leave and others were putting on layers as they entered the office. Oh, there is no greater sin than cold conditioned air. As you may know, the Illustrious Opponent has just moved in to his new property and has yet to work out how to have hot water come out of his taps without having the heating on throughout the house. Definitely means no wargaming for the moment!

I have managed to get some hobby work in though. I have finished my Bad Squiddo resin terrain.

Medieval kids from Hasslefree Miniatures. Also, see if you can spot the Squiddo Peeg!

Love these two sets, I will definitely be grabbing some more stuff next month at Colours wargame show next month. They take paint really well and the detail is amazing. One set is treasure chests, some open, some closed. Some of them are locked tight with chains. The other set is various piles of treasure, (far too many to put out in one go for your standard D&D party.) and a throne with suitable skeleton perched upon it. Don't let my terrible paint work put you off, they really are lovely casts. Full of lots of lovely detail.

I messaged the Illustrious Opponent at the start of August, to remind him that we now have 13 months left until Colours 2020. So, if we want to get a demonstration game ready for that deadline, time is ticking. So, I don't normally approve of "work in progress" shots (I am of the opinion people use it an excuse for their painting standard, look we aren't all Golden Demon winners, its okay!) but here is evidence that I have started the Prussians:

Perry Miniatures Prussian Hussars

I am being firm with myself and I am going to reward myself with one character model per group. If I finish these, I can then paint Von Blucher. This is definitely a less intimidating start than the massive stack of sprues of infantry in a box under the dining table. (Maybe we should be aiming for September 2021?)

Finally for the blog I'm going to try something new, a bit of flavour text, yep, some creative writing. (I heard that groan at the back.) I've been trying exercise my writing muscles and this weekend the Illustrious Opponent is hosting an RPG day set in a post WW2 Pulp Sci Fi style. He asked if I would briefly describe who my character would be and of course in true self indulgent style I took it multiple steps further. I immediately jumped on ebay to buy myself a suitable model and wrote myself a full backstory.......

Doctor Hans Lieberwitz, scientist, tinkerer, conscientious objector scraped the contents of the tins of dogfood into the bowls.
"Abbott! Costello! Supper!" He called out and two Great Dane's came leaping into view in his makeshift workshop, their paws skittering on the smooth surface of the floor. The sharp turns they needed to make to avoid the workbench meaning both dogs slid sideways like racing cars making handbrake turns.
The two hounds were fully engrossed in their meals so the Doctor returned to his workbench. Held upright by multiple clamps and connected to various copper wires in the middle of the bench was what looked like a glass hexagon. Lieberwitz carefully applied a thin almost translucent layer of gel to one side of the hexagon from a jar labelled as radioactive material. He carefully manuevered a another set of apparatus in front and connected it to to crocodile clips attached to coiled power cables. Bringing his head down level with the equipment, he lined up the two items. The Doctor flicked a switch and power lit up both apparatus. A thin green beam of light shot from the second device into the hexagon and it began to glow. A larger beam shot from the glass out into the centre of the room, forming a floating glowing hexagon in the middle of the room. The shape grew larger until it was almost six foot in diameter. The edge was the same glowing green, but internally a window was forming to another room, the inside of a old warehouse. A grin began to form on Lieberwitz's face. Then suddenly, a brief flicker, a puff of smoke from the apparatus and the portal dissappeared.
"Gott Verdammt!" muttered Lieberwitz as he yanked the power lead.

There was a sudden banging on the loft apartment. The knocking on the steel door echoed around the apartment, Lieberwitz almost fell off his stool with the shock at the sudden interruption. Answering the door, he came face to face with a tall craggy stranger with a scar down one side of his face. Despite the the heat of the summer, he was dressed in a long coat and hat, the hat low down, making a deep shadow hiding his eyes. A brief nod downwards, he persuaded the doctor to look down and notice the Luger pointing right at him.
"I guess you better come in then." said the Doctor, stepping aside to allow the stranger to enter the apartment.
"A wise choice, Herr Doctor." The Stranger slid the steel door behind him, keeping his eyes on the Doctor, gun still aimed. "I've come to take you home."
"What if I don't want to go home."
"The Fuhrer is quite insistent. I'm afraid you have no choice." The Stranger had now begun to pay attention to Lieberwitz's workbench and was fiddling with a bunson burner, "We can't have a man of your talents running around loose in the United States, we need you to come home and help with the war effort."
"From the rumours I have heard, it can be dangerous back home for someone of my origins."
"Exceptions can be made for someone with your talents."
The Doctor glanced at the glass hexagon equipment he had been working on, "Believe me, I am not that talented."
The Stranger followed Lieberwitz's eyeline and noticed the equipment. "What have we been working on here then?"
"It doesn't work." the Doctor replied, unable to hide his disappointment, despite the high stress of the situation.
At that moment a brown blur of movement leapt up from behind the bench. The Doctor's two dogs, Abbott and Costello both leapt over the furniture, snarling and biting at the Stranger. A single shot from the Luger and Costello was hit and brought down, but the Stranger was not quick enough to stop both dogs. Abbott's jaws clamped down on his arm holding the gun, snapping the radius and ulna bones in his forearm, the gun clattered to the floor. A couple more bites and the Stranger was no longer a threat to the Doctor. He was now on the floor with Abbott on top of him, growling, teeth sinking into the jugular in his neck. Despite his injuries he managed still to speak.
"Is that gas I can smell, Herr Doctor?"
"Abbott, Fuss!" shouted the Doctor, and Lieberwitz and his dog ran to the door of the apartment. They ran down the stairs and out of the building and out into the street. Upstairs somehow the Stranger managed to retrieve a lighter from a pocket with his remaining working hand. A spark from the lighter and the entire top floor of the building exploded.
"Down in the street Liberwitz sat on the kerb, Abbott sat next to him panting, looking around on guard, looking out for his master. Lieberwitz patted him affectionately. A moment later, Costello padded up next to them, looking slightly worse for wear. The explosion had removed all his living dog tissue leaving just the dog shaped endoskeleton. He sat down next to the Doctor on the other side and adopted a similar guard position.

Upstairs in the apartment a tiny green hexagon appeared floating in mid air in the middle of the room. It grew larger, then larger until it was six foot in diameter. In the middle the same warehouse background. A figure appeared in the background, a German Soldier in a grey uniform. At first he looked tentively at the portal, poked his rifle through first, then stepped through the portal into the apartment.




"Hamlet" from Hasslefree miniatures, Reaper miniatures Mad Scientist, WIld West Exodus Attack Dog



Thursday, July 11, 2019

Playing the game


Some cowboys ready for a skirmish

When I was first getting into wargaming I would make regular excursions to my local GW store and take part in any and all competitive games I could. Every Saturday I would join in the giant anything goes game, shouting a giant "Waagh!" through the wall at the bakery next door before we started, stopping for lunch and all traipsing into said bakery to fill up on starchy goodness (meat and potato pie for me every time, twenty years later I can still remember how good those pies tasted.) and any game I played, I played to win. I have always believed in good sportsmanship and tried to be a good loser, but if I did lose, I would beat myself up about it afterwards. I would overanalyse my game and try and work out where I went wrong. It was always about trying to win the game, I treated each time I played a wargame like chess, the one and only objective was to win and each time I played it was about learning mistakes for next time.

Now, I'm not a great tactician, I'm not very good at chess either if I'm honest. I didn't have a great track record of winning, so over the years as much as I loved my hobby the actual gaming side of things began to be less enjoyable. I became increasingly frustrated with losing game after game of 40K or Warhammer. Where I did have fun however was in skirmish games, Mordheim and Warhammer historical Old West in particular. I also began playing Advanced Heroquest again, and over the years also branched out into some none GW products. (I'm not blaming GW products mind, I also spent a lot of time badly losing at Magic the Gathering too.) What I did realise though, was I enjoyed playing a game where there was a story being told. My interest in WW2 gaming started as well thanks to the encouragement of the Illustrious Opponent (He is a walking WW2 encyclopedia) as well as some other historical periods. What I did notice about the games I enjoyed was that we were basically telling a story rather than trying to win the game.

I have noticed that when I am playing any type of board game with my sons I obviously act as the defacto Games Master, a simpler version of the Dungeon Master in a roleplay game like Dungeons and Dragons. Because they are younger I tweak the rules slightly, giving them a slight advantage, possibly even changing the rules as we play to ensure they feel like they are being challenged but ensuring they don't get bored or lose all the time. I'm sure I'm not the only parent that does this, as they get older obviously I also allow them to get away with less, learning to lose is a lesson too. I try to teach them not to gloat when winning and not to get upset when losing. What I've realised I am doing with them is the same as a good Dungeon Master  in a roleplaying game, giving the players enough of a challenge to make them work for it, but if they constantly lose it's never fun and they will soon lose interest. One of the advantages I have found for having a privacy screen when DMing is that the players never see how well you actually roll your dice, sometimes you have to make up the odd fumble for an NPC. (If you are cheating the other way though, shame on you!)

The idea of the group participation in story telling isn't just restricted to roleplaying games. If you go down to your local church hall on a Saturday night to watch an evening of Wrastling (spelling on purpose) you as the audience all know to cheer the Face and boo the Heel. You know the Hero will win in the end and generally as a rule the audience participate in the story, even though you know the eventual outcome. This group tale telling goes right back through history, I'm sure there are plenty of other examples of group story telling. Casting my mind back to my A level theatre studies I remember there being something about "eyes on the course, not the finish." Sometimes there is a joy in a story on how you get to the end, we all know the Hero will defeat the villain in the end. In fact there also other parts of the story that we expect too, there is the expectation that the Hero needs to have a fail first, then fight back and win in the end.

All of this probably isn't news to you dear reader though. But what I have found is why not transfer this same attitude to wargaming. Recently the Illustrious Opponent and I tried out Blood Red Skies with a friend. Yes we were playing as a opponents, but we were also discussing what we thought the story of the engagement was, how we felt the rules were reflecting what the planes would have been doing in the sky. By the end of the second game all three of us were just willing the Spitfires to shoot down the last of the German bombers. The IO has just moved to a new place and not all hobby supplies have moved in yet, but a few clouds dotted on his dining table were enough for us.

Clouds were just for show on this occasion, but there are rules as well

The Spitfires take on the last Bomber

We did have to constantly have to keep remembering to place chits next to the planes to indicate they had been activated
The most fun wargames I have had recently have been where there have been three participants. Two players and basically a Games Master. I have had great fun in a days wargaming not actually rolling a single dice, but being the chap with the rulebook. If you have the luxury of getting three of you together it really does help as well having one person reading the rules while two others make the tactical decisions. Why not give that third person some extra things to do as well, coming up with random events, NPCs, ensuring the tale is told as well as just the right dice are rolled, responsibility for picking the background music? I propose that we no longer play wargames, rather we tell war stories.

Tuesday, April 30, 2019

The day I failed the Emperor or how I almost worked for Games Workshop

I have a confession. Back in 1999 I was a massive card carrying GW fanboy. But you know that already. I would go to Games Day every year, I still have an entire company of Spam all lovingly packed in foam trays ready for an apocalyptic battle one day. I have a scratch built cardboard Warhound titan for them as well. (I'm not forking out hundreds for a Forgeworld one. I have a beautiful, understanding wife, but there are limits.)

She is looking a bit lop-sided and sorry these days.

I'm better now, but back then I loved Games Workshop. They were my altar. Going to the store every Saturday morning to play a mass battle was my church. Before I tell you this story then, let me confirm that everything that transpired was in my own control, it was my fault, I am not blaming anyone and I have the utmost respect for the GW staff involved in this tale. This is not a griping tale of woe, this is a confession of youth.
The manager of the store I used to attend was a brilliant manager, us kids all had a lot of respect for him. As I said, I would regularly attend Saturday mass battles. (This was before the name Apocalypse existed but essentially the same.) and as it was a Saturday the store was also busy with people buying so the staff were kept busy. Therefore sometimes, us older players took control of the game and kept things under control.
One Saturday the manager took me aside and asked me the ultimate question. "Had I ever considered working at a Games Workshop?" Well, as you can imagine, I went dumb with excitement. He went on to explain that although he couldn't just employ me, he could nominate me to go to an interview with his area manager and if successful there, the job would be mine. Well, of course I said yes. Get paid to paint models and play games, as that old philosopher said, find a job you love and never do a days work in your life.
So, one, Saturday morning I put on a shirt and tie, my leather duster jacket with the Blood Angels pin on the lapel, my Imperial Eagle belt buckle and grabbed my official Games Workshop carry case with some of my best painted models. The first part of the interview was a group interview. The usual talk about yourself in the group, some icebreakers, including where you adopt the pose of a GW model and the other candidates try and guess the model. Thinking back, all models then were just holding a pistol and a sword or a rifle in a very similar pose, I'm not sure how any of us thought we could guess any of them. I sailed through the first round, that wasn't the difficult part. The one on one interview however, urgh. I'm not normally a nervous interviewee, never had a problem with job interviews before or since. I guess I just really, really wanted this job. I came across as someone who knew nothing about the product, couldn't explain what a Space Marine was. I knew the whole physical make up of a Space Marine inside out! I could tell you the whole tale of Horus's betrayal and eventual fight with the Emperor aboard his Battle Barge. In this interview, it was as if I had never even heard of GW. I was even given a second chance, I was asked to demonstrate a game of 40K to the interviewer as if they were new to the hobby. I played this in my sleep, and yet at that moment I knew nothing. I panicked that I didn't know the exact stat of anything and instead of just making it up, I froze.
Of course afterwards it was explained to me by all the GW staff I knew that it didn't matter if I didn't actually know the exact rules, they were just trying to hear how I would enthuse about the product, describe how a game would play. Well obviously, if I had known that beforehand I would have breezed the interview of course! Why didn't they just say that? I felt like they just didn't want to employ me and purposely made my interview over complicated to prove I wasn't good enough.

Looking back on the day, I realise now they bent over backwards to try and actually justify hiring me. The manager of the store that referred me must have really bigged me up.  Of course on the day none of this occured to me. They had stood me in front of a giant target with a bazooka and I had missed. I came out of the interview a failure. My friends tried to cheer me up with a trip to the cinema. I wanted to go see the new Mummy film, the trailer had looked awesome. They wanted to take me to see some new Keanu Reeves sci fi film called The Matrix. I was not happy, "What, like that godawful Johnny Mnemonic?"

And Finally,
Evidence that I did meet up with some fellow bloggers at Salute, pop on over to "Don't throw a 1" the blog of a lovely chap called Ray to see a photo of yours truly meeting up with the gang here.

Thursday, March 28, 2019

Salute 2019 - After the Apocalypse

That time of year is almost upon us once more. Yep, it's the big one, Salute. The theme this year is "After the Apocalypse"


 Image copyright South London Warlords. Obvs.

We all descend on the Excel Convention centre in London. Backpacks empty, shopping lists in our sweaty hands, cameras and smartphones in macro mode ready to snap away.
My Facebook feed already no longer shows anything my friends are doing, just all the various Wargaming companies reminding us they will be there for that one day in April where the Longbeards of dice rolling gather in the Great steel hall of trade.

We start the day with the long train ride, what is the best way to get across London, what stations are closed? Why didn't my Brother in Law bring himself a coffee like the rest of us always do and now he is in a caffeine grump. As we get on to the DLR we normally play the traditional game of "wargamer or marathon runner" as we normally share the Excel with all the healthy bods signing up for the London marathon the following day. Although this year Salute is early, so we shall miss those Lucozade swigging health nuts. (I'm not sure how many wargamers out there run marathons too. Although if they do they won't save on train fair this year.) One year we were totally thrown when two young ladies on the DLR didn't look particularly athletic (not dressed head to toe in Lycra) but also didn't seem the wargamer type. It turned out that year the same day at Excel there was a "Sherlocked" convention for fans of Benedict Cumberbatch's recent portrayal of the Baker Street detective. Totally threw us. Anyway, I digress.

So, a quick run down on my own personal list of things to look out for at Salute. Quick editorial disclaimer first, if I state a miniature company is new, it's new to me, or feels new as the many years of dice rolling fly by so quick, apologies if they have been going for years, blood, sweat, lead and tears, trying to sell their wares, I just haven't noticed them until now.

So, before Salute it is advisable to research who will be there, I have said this before and on a previous blog post I have hyperlinked all the companies attending a show. (Colours in September) luckily, South London Warlords have done the hard word for me here.

So, let's start with the old familiars. First visit is definitely always Hasslefree Miniatures. I've said it before, lovely company. I cannot stress how good the models are from this company, follow Kevs page on Facebook, Hasslefriesian, to see work in progress photos just to see how much effort goes into these toy soldiers. He is always open to discussion too, no matter how much he pretends to be grumpy. Although don't start suggesting he "does that character from that film I like" because he will shout at you for being a moron. (rightly so.)

I am loving the renaissance(?) in laser cut MDF terrain at the moment. Until this came along your choices for buildings on the table were expensive resin (which got dropped and chipped just five minutes after purchase) or build your own. Now not all of us are Anthea Turner or Diane Sutherland (How does she do all that crafting and keep such a wonderful manicure? See her book here.) So MDF came along as a relatively cheap option that looks so good on the table, especially for periods in history that involve a lot of wood, like the Old West. My personal favourite company are Sarissa Precision, mainly because they come unpainted, which keeps the price down and also they were the first I had. I won't lie, my amazing wife discovered them when looking for birthday presents for me back when they had a very small range of just Old West town buildings, now they have a huge range, I might even be tempted to buy their steamer boat this year.

Anvil are a reasonably new company that started out with just a few heroic scale compatible sci fi heads, arms, weapons etc. that could make your Spam army that bit different from the four billion other ones out there. They have since expanded and have their own proper range that you can still buy in mix and match.

Leslie's bits box, I've no idea where they manage to get their stock from but if you want old school Necromunda, Mordheim, Epic, Warhammer, go visit them. They also have a good range of new boxed stuff too.
Bad Squiddo, obviously, need I say any more than I have before. Annie is reducing her buying in of other manufacturers and starting to expand her own range. A bold move, but definitely the right one I think, starting at Salute with a range of scatter terrain that I shall be looking to grab for my Heroquest table.
Obviously Warlord games. I shall be visiting Wargames Illustrated to sort out my subscription for the year to ensure I don't miss out on any of the rest of the free sprues in 2019 and getting a voucher to spend at Warlord.

Perry Miniatures is a must. I shall be picking up some British Intervention Force as I am going to try a Pig War gone hot scenario. Already having some period American civilians, I just need to add some plastic American Infantry and find the pigs I bought at Colours last year. There are some handy scenario notes in Ospreys Men Who Would be Kings book that will mean the Illustrious Opponent and I will be exchanging polite warning shots across the backs of the greedy livestock!

Avoid Forgeworld like the plague unless you like contact sports and know in advance what you want to purchase from them. They don't have anything on display and previous years it's been a struggle to get a clear look at a catalogue. I guess GW assume their customers have a photographic memory for their range. I'm not doubting they have some nice stuff, as is obvious by how busy they are, but I haven't the energy any more for trying to get served like it is five to closing time in the bar on a Saturday night.

Looking at new people to visit. Firstly I am interested in a company called Blotz. I believe they have been going just a couple of years and have an interesting MDF range including a 28mm scale submarine that you can buy in sections so you can build any size sub you like and an interesting looking dungeon terrain system.
Atlantis Miniatures are getting bigger, they started with some lovely sculpts of very hairy dwarfs a couple of years ago and now the range includes trolls, orcs and bears, oh my! Seriously though, these are really nice "beefy" resin 28mm models, although that is reflected a little in the price. The orcs remind me of the orcs in the Warcraft movie. (Terrible movie but lovely design.) Finally of intrigue is Modblokz. A new looking terrain system, that consists of plastic modular sections that are held together by magnets. The professional looking videos make it look effortless to build and I am guessing it is designed for the wargamer with limited storage space in my mind. My wife would approve.

There are lots more obviously that I could go on about but this blog post is becoming an essay. I am possibly going to try some live Facebook posting on the day so be sure to like my Facebook page @playwithlead to see photos of the day as I enjoy my day pass and try to resist buying a new game system that takes up too much room and annoys my very understanding wife.

Monday, March 25, 2019

Ragnarok!


No, not the Marvel Movie, the original end of days. I'll be there, will you?

So, I thought my next post would be the great pre Salute prep post, but this came up today and I had to get my thoughts out there on the subject.
So, as you know I love Opsrey Wargames books, every now and then I am on my phone browsing the web and I exclaim, "Osprey have bloody done it again!"
"They have made another book you want, haven't they, my darling?" my encouraging and understanding wife asks.
Of course they have.

Cover presumably copyright Osprey publishing.

A dramatic cover, I hear you say. Well, that is the idea. Apparently, from the minimal infomation gleaned from the Osprey pages and the Facebook group. (I declared to my wife, I have been accepted to Ragnarok! What are you doing at the end of times?!) This game is meant to be played with an accompanying musical track of Heavy Metal tunes.

Remember this? Now can someone make a wargame out of this!

Written by Tim Korklewski, the game is a skirmish system with minimum 7 a side where you don't just hit each other with swords and axes. Apparantly you will be pushing and throwing your opponents around the battlefield using a mechanic called the Godspark. It's campaign driven, I am guessing your campaign ends when the great world tree finally topples and the realms come to an end. It's a very definite strong beat to a skirmish campaign system, something that normally just ends up being, whose gang ends up being the richest?
You can browse the first couple of pages of the book on the Osprey website here.

Now I definitely have some hardcore metalheads for wargaming friends, my normal Illustrious Wargaming Opponent isn't one of them, but I reckon he would still give it a go as long as we kept the volume down (although can one actually really listen to AC\DC or Iron Maiden with the volume down?). As you know I already have started some Footsore Vikings, so next month at Salute I think I shall be bringing out my inner Kappi to fight past the backpacks and trolley suitcases (when did they become a good idea?) and pick up some more suitable dramatic axe wielding warriors.

Sunday, September 23, 2018

A dungeon delving we will go.

Decorating your dungeon in this seasons must have.


Regular readers will know I am more of an Oldhammer Longbeard than a current GW fanboy, I like my fantasy bright and fun even when delving in dungeons looking for dragons to rob. I still have a place in my heart for a good old fashioned dungeon delve. I am currently in a small Pathfinder roleplaying group which I thoroughly enjoy, especially as I am not GMing, I can just turn up and roll my dice. Our current GM (my illustrious wargamer opponent) will readily admit he is not fully versed in Pathfinder lore and so has set the campaign in the old Warhammer World, a subject he and I both obviously have a lot of knowledge of, sometimes I have to bite my tongue as I know more than my character would. (The rest of our group are happily learning about this world and I don't want to spoil the surprises.)

Another reason I am happy I am not GMing is I can be lazy at learning rules. Pathfinder and D&D are systems that I have played, but I am definitely one of those players that is forever asking, what am I rolling? My illustrious opponent runs regular Rapid Fire games and again, I will openly admit I am no nearer to knowing the rules enough to play without constant support. One of the reasons I tend to write my own rules based on systems I already play, is because then I don't need to learn a new system. If there is a period in history I want to wargame and I have a ruleset that could cover it, why learn something new? So, why am I telling you all this? Well, I am beginning to get the GM itch again. I want to get the old Advanced Heroquest out of the cobwebs again, so at Colours this month, I bought some more resin furniture and as I painted it very quickly, I thought this would be an opportunity to give a thumbs up to this range, the Grendel Resin range from Coritani.

The first is what I bought this year, the armourers workshop, an excellent alternative to the plastic weapon rack that comes with the original Heroquest.


 Skaven and bulging Hero added to shot for scale.


Three pieces of resin furniture unpainted for £7.00 to me is a bargain. You can even buy them painted if you are a lazy painter. Next is a pub snug in three parts.

That Goblin is going to spill someones pint in a minute.

Every dungeon quest begins with our heroes meeting a random stranger in a dark and mysterious local tavern, well now we can that bar room brawl on the table. There is a nice medieval looking banquet table if you want to have that Errol Flynn moment with your Cavalier (that must be a D&D class, there was a Cavalier in the cartoon wasnt there?) you can swash buckles against the armies of darkness.
Shall I be mother?

Lastly, there is a Necromancers study. I am missing a piece in my photo, but there is also large torch against a wall display (see the website for what it looks like.)
 What this room needs, is a giant skull centrepiece.

I love these resin pieces, they take paint really well (something that resin as you know is notorious for not doing so.) so I will happily buy these unpainted and have them painted up in an evening or two.

Of course I now have to persuade the illustrious wargamer opponent and a few others to sit down for an evening and roll some D12's.