Magnetised Great Unclean One completed

Magnetised Great Unclean One – Part 6 – Finishing off.

I did a little but more detailing the model before calling it done. I used Nurgle’s Rot and Blood for the Blood God in the wounds and intestines.

I also noticed a problem. The flail was really hard to fit into the left hand. I might have assembled it slightly badly but there was also an issue that I’d built up the base with sand and added a grass tuft right where it was meant to go. It looked like the left skill was hitting the tuft and the central one was scraping the slime pool. So what I did was to trim down the skull of centre skull until it fitted in nicely and removed the problematic tuft. There’s been quite a bit removed as the photo below shows, it’s been cut away until almost the teeth.

Continue reading “Magnetised Great Unclean One – Part 6 – Finishing off.”
Great Unclean One arms completed

Magnetised Great Unclean One – Part 5 – The arms

With the body and base complete it was time to focus on the arms. These were dealt with as if they were each an individual miniature. I think that these helped me keep positive and maintain momentum to finish this project.

The green flesh for the arms was completed before I did the green for the body, but for some reason it avoided the glossy finish that the body took on. For that I was very grateful.

All told this was a very simple stage, but it did take a while. I’m glad that I set the arms aside and finished them as a step in and of their own as trying to do them with the body would have felt like a real grind. When you look at the colours used you realise that there’s a lot going on for some very tiny pieces.

Colours Used

  • Flesh – Base of Death World Forest, wash of Biel-Tan Green, highlight of Nurgling Green and another highlight of Screaming Skull.
  • Wounds – Base coat of Bugmans Glow, wash with Carroburg Crimson & highlight with Cadian Flesh.  Around the wound I then faded in some Druichii Violet.
  • Cracked Wounds – A wash of Druichii Violet with some more added to the flesh around it.
  • Boils: Base coat of Avaland Sunset, wash with Reikland Fleshshade and highlight with Ushabti Bone.
  • Tentacles: Base coat of Screamer Pink, wash of Druichii Violet and highlight with Cadian Flesh.
  • Nails: Base coat of Rakarth Flesh, wash of Agrax Earthshade and highlight with Pallid Wych Flesh.
  • Skulls: Base coat of Ushabti Bone, wash of Agrax Earthshade and highlight with Pallid Wych Flesh.
  • Rusty metal: Base of Leadbelcher, wash of Agrax Earthshade, highlight with Necron Compound, dirtying with Typhus Corrosion and then highlight with Ryza Rust. Some pieces, for example the edge of the blades, then took another highlight with Necron Compound to represent the rust being knocked away though use.
  • Brass: Basecoat of Balthasar Gold, wash of Agrax Earthshade, corrosion with Nihlakh Oxide and then highlight with Necron Compound.
Great Unclean One base complete

Magnetised Great Unclean One – Part 4 – The base

With the body painted there was a quick step left to get the main model finished. I’d been planning to do a slightly different base this time around and had made preparations for this when assembling the model. What I was aiming to do was based on GW’s video about Death Guard basing but I wanted to use my normal basing material to keep it looking similar to my other miniatures.

So when I glued sand to the base of the model I left some clear patches for pools. I also built the sand up in layers, in some places it’s three layers thick. The base was painted first, then the skulls in the pools and finally the pools.

When everything was dry I then added some grass tufts and flowers and the job was done.

An important thing to consider is where the lower skulls from the flail will go when that arm is attached. I’ve put a pool under one skull and some flowers under the other, and I wish that I hadn’t as they get in the way. Since these photos were taken I’ve had to work on those parts, more on that in part 5.

Colours Used

  • Mud: Base of Doombull Brown, wash of Agrax Earthshade and a dry brush with Kislev Flesh.
  • Pools: Base of Castellan Green and then Nurgle’s Rot.
  • Skulls: Base of Ushabti Bone, wash of Agrax Earthshade and a drybrush of Pallid Wych Flesh.
Great Unclean One body painted

Magnetised Great Unclean One – Part 3 – Finishing the body

After the problems with the skin I hoped that this stage would be much smoother. And, thankfully, it was.

I started on the back with the cloth and the chain mail, then I moved on to try the colour scheme for the wounds and the boils on his left leg. This let me see the colour scheme all together for the first time, and it looked like it would work just fine. I went for red for the cloth to dry and provide some colour linking to the rest of my Death Guard and Nurgle Daemons. It’s only Mortarion who has purple robes.

Continue reading “Magnetised Great Unclean One – Part 3 – Finishing the body”
Great Unclean One with glossy wash

Magnetised Great Unclean One – Part 2 – The Flesh

Sometimes things go wrong….

I wanted a different green from the usual green that I do for my Nurgle Daemons and from the scheme that I used for Mulch the Daemon Snail. So I went for the scheme recomended in the painting instructions. I did the base coat, and was having a nice time painting, so I pushed on and applied the wash. This went onto the limbs first and it was fine. But then I did the body, and it looked glossy, too glossy. I left it for the morning and hoped that it would be OK.

Continue reading “Magnetised Great Unclean One – Part 2 – The Flesh”