6 months, 2 weeks
Silent Hill f – We Played it for 5 Hours
6 months, 2 weeks
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Japan at its scariest.
1 year, 2 months
Hi-Fi Rush Director: 'I Want to Cherish This IP'
1 year, 2 months
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"We are considering a sequel positively."
1 year, 3 months
Exclusive: Showa American Story Gets Dramatic New Trailer, Release Window
1 year, 3 months
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Turning Japanese.
1 year, 4 months
The Nintendo Museum Is Light on History, Big on Fun
1 year, 4 months
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A well designed sandbox.
1 year, 5 months
Astro Bot: Has PlayStation Finally Found Its Mascot Character?
1 year, 5 months
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The New Bot on the Block
1 year, 5 months
Shinji Mikami and Goichi Suda React to Tango Gameworks' Liberation and Share Details on the Shadows of the Damned Remaster
1 year, 5 months
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We catch up with two legendary game developers.
1 year, 8 months
Slitterhead Interview: The Creator of Silent Hill Explains Their New Horror Game - Exclusive
1 year, 8 months
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A game in which sacrificing characters is advised.
1 year, 8 months
Slitterhead Exclusive Preview: A Combination of Silent Hill, Siren, and Gravity Rush?
1 year, 8 months
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A cruel message told through gameplay.
1 year, 10 months
Stellar Blade X NieR: Automata: Yoko Taro and Hyung-Tae Kim on How Their Blockbusters Inspire One Another
1 year, 10 months
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Yoko Taro and Kim Hyung-Tae talk Stellar Blade, NieR: Automata, and more.
1 year, 10 months
Stellar Blade Preview: Sekiro Meets NieR: Automata?
1 year, 10 months
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Stellar blade, stellar action.
1 year, 10 months
Rusty Rabbit Preview: SteamWorld Dig Meets Psycho-Pass and Peter Rabbit?
1 year, 10 months
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Bunny hoppin’.
2 years
Stellar Blade Dev Talks Inspirations, and Yes, Nier Automata Is Right Up There
2 years
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"It made me realize that a game like this could be made."
2 years, 2 months
Capcom Confirms More Resident Evil Remakes Are Coming
2 years, 2 months
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But what's next?
2 years, 3 months
Yu Suzuki Talks Shenmue 4, Air Twister, and 40 Years of Game Development
2 years, 3 months
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From creating the first 3D fighting game to conceiving the open-world genre.
2 years, 8 months
Final Fantasy 16's New Game Plus Brings a Whole New Challenge – IGN First
2 years, 8 months
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Fighting Fantasy.
2 years, 8 months
‘My Favorite Final Fantasy!’ Final Fantasy 16 Devs Give Their Top 3 – IGN First
2 years, 8 months
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Lots of love for...well, you'll see.
2 years, 8 months
How Final Fantasy 16's Side Quests Affect the Story, and Vice Versa – IGN First
2 years, 8 months
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Loads of lore.
2 years, 8 months
Final Fantasy 16: A Closer Look at Hunt Battles – IGN First
2 years, 8 months
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Powerful side content.
2 years, 8 months
18 Minutes of Final Fantasy 16 Dungeon-Crawling Gameplay – IGN First
2 years, 8 months
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Meet thy foes.
2 years, 8 months
Final Fantasy 16 Developers Explain the Unique Eikonic Abilities – IGN First
2 years, 8 months
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Each their own Eikon.
2 years, 8 months
Final Fantasy 16: Exclusive Mid-Game Boss Battle Gameplay – IGN First
2 years, 8 months
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A nostalgic foe.
2 years, 8 months
How Final Fantasy XVI’s Developers Excluded Mini-games to Maximize Immersion
2 years, 8 months
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Restrictions enhance the roleplay.
2 years, 8 months
Final Fantasy XVI’s Story was inspired by Dragon Quest V
2 years, 8 months
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Both games depict their protagonist’s story from youth to adulthood.
2 years, 8 months
Chocobos are Called 'Horses' in the Japanese Version of Final Fantasy XVI
2 years, 8 months
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Actual horses might exist in the world, too.
2 years, 8 months
How Final Fantasy XVI’s Item Text Was Inspired by FromSoftware Games Like Dark Souls
2 years, 8 months
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FromSoftware turned flavor text into something people want to read.
2 years, 11 months
Final Fantasy and Castlevania Creators Discuss the Rise, Decline and Revival of Japanese Video Games
2 years, 11 months
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Hironobu Sakaguchi and Koji Igarashi discuss how the Japanese gaming scene turned sour, and how it's since revived.
2 years, 11 months
Hironobu Sakaguchi Considering PC Port and Sequel to Fantasian
2 years, 11 months
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"Fantasian is a title I hope more people will get to see for themselves in the future."
2 years, 11 months
Chrono Trigger Creator Reveals Development Struggles: “We Had to Tear the Project Down"
2 years, 11 months
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But... the future refused to change.
3 years
Wo Long: Fallen Dynasty: Watch the Opening Cutscene Now – IGN First
3 years
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An elixir with overwhelming power.
3 years
Wo Long: Fallen Dynasty: High-Level Superplay with Epic Boss Battle – IGN First
3 years
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Developer vs. warlord.
3 years, 1 month
Wo Long: Fallen Dynasty: The Final Preview
3 years, 1 month
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Stable combat, innovative exploration.
3 years, 1 month
Why You Should be Afraid of Wo Long: Fallen Dynasty’s Bosses – IGN First
3 years, 1 month
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Can you parry them all?
3 years, 1 month
Wo Long: Fallen Dynasty: Exclusive Boss Battle Gameplay with New Weapon Type – IGN First
3 years, 1 month
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Time for a haircut.
3 years, 1 month
Wo Long: Fallen Dynasty: Check Out 7 Brutal New Weapons – IGN First
3 years, 1 month
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Don’t think, equip!
3 years, 1 month
10 Minutes of Exclusive New Wo Long: Fallen Dynasty Gameplay – IGN First
3 years, 1 month
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Check out new enemies and a new weapon type too!
3 years, 2 months
Dark Souls Creator Miyazaki Has “No Idea” What Made Elden Ring Such a Hit
3 years, 2 months
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"I try not to think about it too much."
3 years, 3 months
Exclusive: Former Capcom Producer Behind Resident Evil and Killer 7 Opens Up About His New Studio
3 years, 3 months
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After 27 years at Capcom, Hiroyuki Kobayashi starts a new chapter with his own studio at NetEase.