Showing posts with label prototype. Show all posts
Showing posts with label prototype. Show all posts

5.14.2020

Hibernation Phase

Well, it's been a strange few months to say the least. We hope that throughout this global plot twist each of you has been able to find a small pocket of peace within the quiet chaos that has washed over our world.

The inevitable introspection that's followed this extended quarantine has definitely allowed for a very rare, and prolonged, forced pause in the frenetic pace that we're all used to living at. At least around these parts it has. We're all safe and keeping a low profile here, trying to stay clear-eyed and appreciative of all those that are out there saving lives throughout these intense months on the front lines of hospitals, all over the entire planet. To those of you that get up and do it every day, virus or not, we sincerely thank you.

Though the work flow has been challenged on many levels throughout the pandemic, we've luckily managed to keep operations alive behind the scenes, even if things seemed completely paralyzed here on the blog. My apologies for the unusually long silence, but I didn't want to write something until it felt natural and we knew for a fact that the ship was ready to start chugging again.

The virtual time displacement has given us a chance to catch up a bit on some overdue projects, and of course, generate some brand new ones (to no doubt eventually fall behind on). Even though the schedule has been pretty much flipped upside down internally, it's oddly refreshing to navigate a forced recalibration. It's this unexpected shock to the system that's pushed us to travel through new doorways that may never have revealed themselves without this legitimate upheaval to our understood and familiar system.

In the coming weeks, you'll continue to see a slow but steady return of assortments from the different Glyos makers, each one a testament to the tenacity of each artist's resolve to keep their creative vision alive, even in the wake of an invisible economic assassin. I want to personally thank each of you so much for supporting these creators, especially when things are still very unpredictable.

An announcement regarding our next release will be popping up here on the blog this weekend as we kick the runners on the landing gear and prepare to start the Pulse Drivers one more time.

We've really missed you guys and send our best to all of you and your families.  


7.19.2018

Thank You!!!

Huge thanks go out to all of you for a super release! The different elements that came together for this 11th anniversary wave truly represented a little bit of our past, present and future. It's always fun to see old friends again, and opening new boxes of Hades, Argen and Pheyden in their familiar colors definitely made us smile around here when they arrived. Then welcoming the new Zetonian/Mechabon mold into the family really sealed the deal for this round to be something extra special.

Over the last few weeks, between the Toyfinity debut of the Zetonian form and our follow up reveal of the Mechabon form, we've been internally celebrating the completion of a project that Toyfinity's John Kent and I started over a year ago (with some of it actually dating back all the way to the first new Maxx Zero concepts). As always, working with John and the Toyfinity team was great, and we were able to create another new character together, through the study and reimagining of the classic robots we grew up loving. There's a lot of hidden stuff within this beefy little 'bot, but we know that the coolest discoveries will come from what each of you finds within the parts.

Looking towards the next couple months, our next wave is set for early September, and will feature the return of the Mechabon, and maybe even a Miniborg for good measure. Also, keep your eyes peeled for a new Toyfinity assortment in August that spotlights the Zetonian and delves deeper into its origin story.

As of this writing, all orders have been shipped out, so be on the lookout for those packages! Yet again, Michelle and Pj kept the boat afloat and moved with precision and speed through a pretty big stack of orders. Those new Mechabons are heavy little buggers! Barn tunes included another round of TBS with a follow up mix of new MGMT and much to Michelle's chagrin, Winger. I waited until Pj went home to turn that selection on.

The last 11 years have been the best. Thank you so much for the opportunity to squeak out a few more. New projects are rounding the corner, and as long as we can, we'll keep at it.

In closing, I also want to personally express my deep gratitude to Ron Daley, who has been building figures with me since the beginning. We worked side by side throughout the entire process of prototyping the new Zetonian/Mechabon, and hopefully the end result brings you as much happiness as we had while making it.

Thanks Ronny!


6.09.2014

Full Fusion 2

Still working on the newly sculpted parts, including an alternate head and a couple of other bits. Full reveal tomorrow!

Been listening to a combo of classic 80's metal (TNT, Lillian Axe, Dokken and Stryper) and Little Dragon to fuel the fire while I chop away! Skeleden is turning out to be one Savage Traveler!

Conceptual drawings, progress pics and maybe even some 8-bit action are all on deck for this week.

We also have a little surprise in store for this coming Sunday, June 15th at 9:30 PM EST. More on that also coming tomorrow!


6.08.2014

Picking Bones

A few clear views of the Titan Skeleton.

All the small indents where you see a pin going through to secure a joint will be insert molded in full production, which means that those holes will not be visible. This is the same process that is used on the Four Horsemen's Power Lords, and yields a solid combination of functionality and finish.

I can't help thinking about the days of my youth when I look at this figure, playing Sega's Golden Axe at the Acton Bowladrome in between my blasted summer school classes. The face in particular reminds me of the massive skeleton on the Character Select Screen. The skeletons in the actual game were real mean enemies that drove me nuts, but man did I love playing round after round on that glorious cabinet.

So, in my weirdo mind, this Titan Skeleton is also kind of a neat little homage to one of my favorite games of all time.


6.07.2014

Silhouette Studies 2


Silhouette Studies

Pushing the lighting around truly reveals the excellent silhouette on this slender menace.


5.24.2013

Paint Test

Trying some tests with painted areas on the Swing Joints. Looking at this one, I'm reminded a bit of the designs from the Guyver.


4.09.2013