Books · GURPS · Livros · Rules / Regras · Skill Trees

Knight Trunk Skill Tree

After the Barbarian Skill Trees on this and this post, I'll keep doing the easy templates first. So, instead of the Bard, I will do the Knight. Iteration 1 - The Basic Knight The Knight template has 61 points between primary and secondary skills, plus Born War Leader Talent. Those 61 points are divided as:… Continue reading Knight Trunk Skill Tree

Books · GURPS · Livros · Rules / Regras · Skill Trees

Barbarian Trunk Skill Tree II – The Destroyer

I discussed using a template trunk for DF Barbarians in the last post. Now, let's see how it goes if we use the trunks from PU10. Iteration 1 - The Basic One The Barbarian template has 52 points distributed between Camouflage 1, Fishing 1, Hiking 1,  Naturalist† 1, Navigation† 2, Survival† 1, Swimming 1, Tracking… Continue reading Barbarian Trunk Skill Tree II – The Destroyer

GURPS · Rules / Regras · Skill Trees

Power Ups 10: Barbarian Trunk Skill Tree

Since my attempt to create my own WoD setting, I've been messing around with Skill Trees, but since my playtest player dropped out, the WoD setting will be on hold. But that left me with an itching about skill trees. Let's analyze them a bit. Per UP10:16, Kromm suggests creating Template trunks by creating a… Continue reading Power Ups 10: Barbarian Trunk Skill Tree

Conversion · GURPS · MtA · Setting / Cenário · Wod

New conversion project: Gurps World of Darkness

I want to start a new conversion project. An old World of Darkness conversion from the Storyteller system to the GURPS system.

Brazil After the End / Brasil Depois do Fim · GURPS · Rules / Regras · Setting / Cenário

Brazil After the End: Iteration 3 – Metaphysics / Brasil Depois do Fim: Iteração 3 – Metafísica

English Version // Versão em Português The abbreviations used are Bio-Tech (BT), High-Tech (HT), and Ultra-Tech (UT). The game's metaphysics comprises abilities that distinguish the game from reality, including magic, psi, cybernetics, and more. In the case of AtE, the described ability consists of mutations and a sidebox for psionic mutations. Mutations As we craft… Continue reading Brazil After the End: Iteration 3 – Metaphysics / Brasil Depois do Fim: Iteração 3 – Metafísica

Brazil After the End / Brasil Depois do Fim · GURPS · Rules / Regras · Setting / Cenário

Brazil After the End: Technology 11 – Analysis of Iteration 2 / Brasil Depois do Fim: Tecnologia 11 – Análise da Iteração 2

English Version // Versão em Português The abbreviations used are Bio-Tech (BT), High-Tech (HT), and Ultra-Tech (UT). The downside: The only good thing about Iteration 2 was discovering that I don't enjoy creating item lists. This makes Mailanka's work on Psi-Wars even more extraordinary. It's not easy to create lists upon lists and make them… Continue reading Brazil After the End: Technology 11 – Analysis of Iteration 2 / Brasil Depois do Fim: Tecnologia 11 – Análise da Iteração 2

Brazil After the End / Brasil Depois do Fim · GURPS · Rules / Regras · Setting / Cenário

Brazil After the End: Technology 10 – Miscellaneous / Brasil Depois do Fim: Tecnologia 10 – Itens Variados

English Version // Versão em Português The abbreviations used are Bio-Tech (BT), High-Tech (HT), and Ultra-Tech (UT). To wrap up the items, let's list some items that provide bonuses to the skills used in After the End. Just a list of available items with their costs and benefits. Area Knowledge Map (TL1): Gives anyone reading… Continue reading Brazil After the End: Technology 10 – Miscellaneous / Brasil Depois do Fim: Tecnologia 10 – Itens Variados

Brazil After the End / Brasil Depois do Fim · GURPS · Rules / Regras · Setting / Cenário

Brazil After the End: Technology 9 – Robots / Brasil Depois do Fim: Tecnologia 9 – Robôs

English Version // Versão em Português The abbreviations used are Bio-Tech (BT), High-Tech (HT), and Ultra-Tech (UT). Since I’m learning to keep it simple, let’s work with the logic behind the robots from Fallout. The Fallout series has: Animal-shaped: Gorilla, Robo-scorpion, Walking Eye Automatic Weapons: Autocannons, Automated Turrets, Gun Turrets, and Spider Drones. Human-shaped robots:… Continue reading Brazil After the End: Technology 9 – Robots / Brasil Depois do Fim: Tecnologia 9 – Robôs